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Propeller II update - BLOG - Page 9 — Parallax Forums

Propeller II update - BLOG

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Comments

  • kbashkbash Posts: 117
    edited 2010-12-27 15:38
    Understanding that development for the Prop II has been a fluid process and there are still possibilities of change, I've refrained from doing anything concrete in preparing for the Prop II's arrival, however, now having silicone in test and having the 128 pin package defined on the Prop II wiki, I'm wondering if it might be reasonably "Safe" to start doing some general lay-out work for my next generation boards?

    Are things getting "Locked" enough that it might be OK to create a new Prop II part for the layout programs ( PCB123 & ExpressPCB ) to play with spacing and general fit? I don't mind moving a few pins around later if that's all it might be, but I also don't want to waste ALL of the time done in preliminary design work.

    I have a board I designed with 3 Props on it ( because I needed the extra I/O ) That I would be nice to start "transferring" over to the Prop II. Is it still premature to start this kind of preliminary stuff... or are we getting close enough to a defined product that it might be OK to start doing something "REAL" to prepare for it's arrival?

    I know better than to ask for a delivery date, but is there a fair degree of confidence that the pinout as currently defined might actually be final?

    Ken Bash
  • edited 2010-12-27 19:58
    What happens to the chips along the process of being tested? What kind of testing? Do they ever become destroyed? Is there a board that is designed right off the bat to use with it?

    What current products would have an advantage to have Prop II added to them?

    What size breadboard should we use with the Prop II? It is bigger and has more pins. Are the acrylic cases going to have to be redesigned to allow for more board space?
  • potatoheadpotatohead Posts: 10,261
    edited 2010-12-27 20:49
    Well, from what I saw and heard last time this was explained to me, this run will have all the key structures needed to verify functionality, and I suspect test some limits to see where the silicon does vary from the theory used to design it.

    It's really a proto propeller, and it's got a removable top, so it can be measured and poked at in extreme detail.

    After that data is collected, potentially some decisions change, others solidify, the real Propeller is then designed from the test data, and often referring to it.

    That cycle will produce real chips that are going to be a lot like, if not ideally, the real deal.

    IMHO, it's early to be building boards.
  • Cluso99Cluso99 Posts: 18,069
    edited 2010-12-28 01:32
    IMHO, I agree with potatohead's assessment - it is way too early for anything to be locked down. If you read a few posts back, there is a description of just what is on the test chip. It is far from being a prototype chip in that sense. It is a conglomeration of blocks to check that certain functions work as expected. If all is OK, then a relaying process will be done with complete blocks which will then be run as another test chip.
  • BigFootBigFoot Posts: 259
    edited 2011-01-11 07:21
    Morning Beau,

    Is there anything that you can tell us about the Prop II test chip, you guys must of had a chance to fire it up by now ?
  • Beau SchwabeBeau Schwabe Posts: 6,566
    edited 2011-01-11 07:46
    BigFoot & All,

    Everything so far looks really good. There are a few issues, but we understand what they are.

    - The resistors used for the FUSES mistakenly had Salicide Blockage resulting in a much higher resistance value, so we can't 'pop' them to test them. This was an error that was overlooked between both Chip and myself.

    - The QUADPORT RAM (<- The MEM_COG) needed better signal isolation between the D and the R lines ... See attached BEFORE and AFTER layout image. The BIT cell has been modified, and a Ground line has been added between the D and the R lines.

    Other than that the MEM_DUALPORT memory, the MEM_ROM, and the MEM_RAM were all ok. The other blocks ... PUD (Power Up Detect), BOD (Brown Out Detect), OSC (Internal Oscillator), PLL_MUL (Phase Lock Loop Multiplier) all tested ok as well.

    The I/O is still under test.
    1024 x 781 - 201K
    1024 x 781 - 201K
  • AleAle Posts: 2,363
    edited 2011-01-11 07:57
    Does an extra GND add too much capacitance or is that at these dimensions it is irrelevant ?
  • SapiehaSapieha Posts: 2,964
    edited 2011-01-11 08:03
    Hi Beau Schwabe (Parallax).

    Have You even that Ground line's betwen External Crystal inputs on XI, XO signals?

    BigFoot & All,

    Everything so far looks really good. There are a few issues, but we understand what they are.

    - The resistors used for the FUSES mistakenly had Salicide Blockage resulting in a much higher resistance value, so we can't 'pop' them to test them. This was an error that was overlooked between both Chip and myself.

    - The QUADPORT RAM (<- The MEM_COG) needed better signal isolation between the D and the R lines ... See attached BEFORE and AFTER layout image. The BIT cell has been modified, and a Ground line has been added between the D and the R lines.

    Other than that the MEM_DUALPORT memory, the MEM_ROM, and the MEM_RAM were all ok. The other blocks ... PUD (Power Up Detect), BOD (Brown Out Detect), OSC (Internal Oscillator), PLL_MUL (Phase Lock Loop Multiplier) all tested ok as well.

    The I/O is still under test.
  • Beau SchwabeBeau Schwabe Posts: 6,566
    edited 2011-01-11 08:11
    It's because of the capacitance that D and R were coupling together. Placing a GND line between them doesn't eliminate the capacitance, and does increase it some, but the important part here is that D and R are no longer directly coupled together. Instead they are individually coupled to Ground


    Sapieha,

    I'm not sure I completely understand your question... the scale between the memory cell, and the XTAL I/O's is so different, you really can't look at them the same.
  • SapiehaSapieha Posts: 2,964
    edited 2011-01-11 08:14
    Hi Beau Schwabe (Parallax).

    I know that BUT it still not answer my question


    It's because of the capacitance that D and R were coupling together. Placing a GND line between them doesn't eliminate the capacitance, and does increase it some, but the important part here is that D and R are no longer directly coupled together. Instead they are individually coupled to Ground
  • BigFootBigFoot Posts: 259
    edited 2011-01-11 09:14
    Beau,

    Thanks for the update.

    We are finally in production with our Polaris PoS Terminal. We shipped the first 50 to customers before the
    holidays. We couldn't cram in all the features that we wanted to but the Propeller II should help us do this
    and more.
  • HShankoHShanko Posts: 402
    edited 2011-01-11 10:44
    BigFoor,

    Interesting. Could you elaborate more. That was such a tease.

    POS = point of sale? or something else? Any photo to give an idea of what's referred to?
  • BigFootBigFoot Posts: 259
    edited 2011-01-11 12:37
    Sure,

    We make very smart Point of Sale Terminals for school cafeterias. Our first product was a PAD (Personal Access Device) so the kids could identify themselves.

    The kids can enter there ID number into a keyboard, bar code reader or Bio Metric finger scanner. We have sold over 3000 of these Prop I based systems and they are doing very well. I am working on a similar PAD now that will control vending machines, we call it a Vending Pad. The whole idea is cashless sales, the parents put money in the kids accounts over the internet and can monitor exactly what they are eating.

    Our latest product is a large PoS Terminal, it has 80 programmable food keys and 32 function keys. It also has a large 7" Color touch screen LCD display (232 x 480 x 16). Two Pads plug into the terminal so there can be two lines of kids feeding the cashier. The kids come up with there food, they can use the finger scanner on the Pads to identify them selves and there picture pops up on the terminal along with there account information. The cashier hits the proper food keys and the account is updated.

    All of this is accomplished with one poor little over clocked Propeller 1 chip and a handful of I2C & Spi chips. I tried to include the spec sheet but it is over the forum's size limit.
  • HShankoHShanko Posts: 402
    edited 2011-01-11 12:59
    Thank you BigFoot for the interesting info. Nice to hear so many Props are 'quietly' going into products such as yours. One Prop 1 doing all that work; great use of Parallax's neat IC,
  • BigFootBigFoot Posts: 259
    edited 2011-01-11 13:10
    I split the spec in two and will try and upload itPolaris1 1.pdfPolaris1 2.pdf
  • Cluso99Cluso99 Posts: 18,069
    edited 2011-01-11 16:16
    Great news Beau.

    Bigfoot: Congratulations, this is a great use of the prop. Perhaps you could put this up on a separate thread where others may find it and search for it.
  • Cole LoganCole Logan Posts: 196
    edited 2011-01-11 16:38
    I just watched the slide show on you product and I find it absolutly amazing. Definitly shows off the power of the propeller
  • BigFootBigFoot Posts: 259
    edited 2011-01-12 08:36
    Thanks for the kind words, we couldn't have done it with out the forum. You guys have some great ideas and we bypassed many a potential problem
    by reading what others have done.
  • BigFootBigFoot Posts: 259
    edited 2011-03-04 08:36
    Beau,

    I was wondering if you could give us an update on the Propeller II chip ?
  • HShankoHShanko Posts: 402
    edited 2011-03-04 11:07
    My guess would be this: if the testing went well, Beau is in a "a$$holes and elbows" mode (as the sergeant used say in the Army when we were about to pick up any litter). If problems in testing then there might be a revision of their test chip. Anyway, Chip and/or Beau might be very busy.

    I too am awaiting any news on Prop 2 progress.....

    Edit...apologies, by time I added my comment, I wasn't aware of previous posts for some reason. I had to reboot my iMac.

    Edit#2..OK, just noticed the previous posts were 'old' ones. I think if they were ready to let us know more, we'd be told about their progress.
  • Beau SchwabeBeau Schwabe Posts: 6,566
    edited 2011-03-09 12:28
    HShanko,

    That's a good assessment, I must have left my web-cam on by mistake. Seriously though you are exactly right. Sorry I haven't posted any video in awhile, The test Die was one thing (small in size), but the Propeller II has 128 I/O pins around the peripheral. ... right now video is too much of a resource. Currently just for the I/O's there are 662,200 transistors.

    Ramblings:
    Currently I'm working on putting the I/O PAD frame together, while Chip is busy with the Verilog 'glue logic' for the COGs. Basically the I/O PAD frame is complete, but I'm having to step back a little and systematically check a few things because of some quirk issues in the layout tool. Tying all of the I/O's together is a HUGE wire buss that traverses the core perimeter consisting of 320+ wires. Each wire is 1um wide with 1um separation which normally would mean that the wire buss would need to occupy a width of at least 640 um. With multiple wire layers and allowing for escapement for Power/Ground into the core the wire buss is 216 um wide. The hardest part with 320+ wires is making a 90 deg turn at the corners. (Actually done with two 45 deg turns)

    Basically we are moving forward, and are very busy.
  • David BetzDavid Betz Posts: 14,516
    edited 2011-03-09 12:41
    Hi Beau! Thanks for the update! It sounds like exciting times continue at Parallax.
    Any chance someone could post the Propeller II instruction set sometime soon?
  • cdecde Posts: 37
    edited 2011-03-09 12:41
    Hi Beau,

    Thanks very much for the update. Also, sorry to be so blunt but isn't 128 I/O somewhat excessive? (unless you plan for DRAM/parallel flash but that seems overkill).
  • Roy ElthamRoy Eltham Posts: 3,000
    edited 2011-03-09 13:10
    So we've bumped up from 92 I/Os (96 minus the 4 "special pins") to 128 I/Os ?
  • SapiehaSapieha Posts: 2,964
    edited 2011-03-09 13:16
    Hi Roy.

    If I know correctly 96 I/O external --- All other Internal
    Roy Eltham wrote: »
    So we've bumped up from 92 I/Os (96 minus the 4 "special pins") to 128 I/Os ?
  • Dave HeinDave Hein Posts: 6,347
    edited 2011-03-09 13:30
    Beau or Chip, any comments on my other thread about the new instructions for the Prop 2?
  • Beau SchwabeBeau Schwabe Posts: 6,566
    edited 2011-03-09 13:50
    No.... from my perspective 128 I/O's include Power and Ground pads .... There are still 92 programmable I/O's. Sorry for the confusion.


    Dave Hein,

    I don't have any of the instructions. I'm sure when Chip can come up for air, he will post them.
  • Roy ElthamRoy Eltham Posts: 3,000
    edited 2011-03-09 13:54
    Beau:
    Ok, I get it, you mean from the chiop itself you have 128 pins connecting to your on chip circuit.

    Also, nudge Chip about the Prop 2 instruction set, he said he would post them to the forums when he was chatting with us on the Savage Circuits Friday Night Chat.


    Roy
  • Beau SchwabeBeau Schwabe Posts: 6,566
    edited 2011-03-09 15:50
    Here is the latest Propeller II instruction set direct from Chip:
    instruction                                     mnem    oper
    ----------------------------------------------------------------------------
    000000 EE00CCCC DDDDDDDDD SSSSSSSSS             WRBYTE  D,S
    000000 EE01CCCC DDDDDDDDD 0nnnnnnnn             WRBYTE  D,#n
    000000 EE01CCCC DDDDDDDDD 1SUPIIIII             WRBYTE  D,PTR
    
    000000 EE10CCCC DDDDDDDDD SSSSSSSSS             RDBYTE  D,S
    000000 EE11CCCC DDDDDDDDD 0nnnnnnnn             RDBYTE  D,#n
    000000 EE11CCCC DDDDDDDDD 1SUPIIIII             RDBYTE  D,PTR
    
    000001 EE00CCCC DDDDDDDDD SSSSSSSSS             WRWORD  D,S
    000001 EE01CCCC DDDDDDDDD 0nnnnnnnn             WRWORD  D,#n
    000001 EE01CCCC DDDDDDDDD 1SUPIIIII             WRWORD  D,PTR
    
    000001 EE10CCCC DDDDDDDDD SSSSSSSSS             RDWORD  D,S
    000001 EE11CCCC DDDDDDDDD 0nnnnnnnn             RDWORD  D,#n
    000001 EE11CCCC DDDDDDDDD 1SUPIIIII             RDWORD  D,PTR
    
    000010 EE00CCCC DDDDDDDDD SSSSSSSSS             WRLONG  D,S
    000010 EE01CCCC DDDDDDDDD 0nnnnnnnn             WRLONG  D,#n
    000010 EE01CCCC DDDDDDDDD 1SUPIIIII             WRLONG  D,PTR
    
    000010 EE10CCCC DDDDDDDDD SSSSSSSSS             RDLONG  D,S
    000010 EE11CCCC DDDDDDDDD 0nnnnnnnn             RDLONG  D,#n
    000010 EE11CCCC DDDDDDDDD 1SUPIIIII             RDLONG  D,PTR
    
    000011 EEE0CCCC DDDDDDDDD SSSSSSSSS             COGINIT D,S
    
    
    000011 EE01CCCC DDDDDDDDD 000000000             CLKSET  D
    000011 EE11CCCC DDDDDDDDD 000000001             COGID   D
    000011 EEE1CCCC DDDDDDDDD 000000010           ( COGINIT D )
    000011 EE01CCCC DDDDDDDDD 000000011             COGSTOP D
    000011 EE11CCCC DDDDDDDDD 000000100             LOCKNEW D
    000011 EE01CCCC DDDDDDDDD 000000101             LOCKRET D
    000011 EE01CCCC DDDDDDDDD 000000110             LOCKSET D
    000011 EE01CCCC DDDDDDDDD 000000111             LOCKCLR D
    
    000011 EEE1CCCC DDDDDDDDD 000001000             GETCNT  D
    000011 EEE1CCCC DDDDDDDDD 000001001             GETLFSR D
    000011 EEE1CCCC DDDDDDDDD 000001010             GETACCL D
    000011 EEE1CCCC DDDDDDDDD 000001011             GETACCH D                       (clears acc)
    000011 EEE1CCCC DDDDDDDDD 000001100             GETPTRA D
    000011 EEE1CCCC DDDDDDDDD 000001101             GETPTRB D
    000011 EEE1CCCC DDDDDDDDD 000001110             GETTOPS D
    000011 EEE1CCCC DDDDDDDDD 000001111             GETPIX  D                       (waits for pix)
    
    000011 EEE1CCCC DDDDDDDDD 000010000             GETMULL D                       (waits for mul)
    000011 EEE1CCCC DDDDDDDDD 000010001             GETMULH D                       (waits for mul)
    000011 EEE1CCCC DDDDDDDDD 000010010             GETDIVQ D                       (waits for div)
    000011 EEE1CCCC DDDDDDDDD 000010011             GETDIVR D                       (waits for div)
    000011 EEE1CCCC DDDDDDDDD 000010100             GETSQRT D                       (waits for sqrt)
    000011 EEE1CCCC DDDDDDDDD 000010101             GETCORX D                       (waits for cordic)
    000011 EEE1CCCC DDDDDDDDD 000010110             GETCORY D                       (waits for cordic)
    000011 EEE1CCCC DDDDDDDDD 000010111             GETCORZ D                       (waits for cordic)
    
    000011 EEE1CCCC DDDDDDDDD 000011000             GETPHSA D
    000011 EEE1CCCC DDDDDDDDD 000011001             GETPHZA D                       (clears phsa)
    000011 EEE1CCCC DDDDDDDDD 000011010             GETCOSA D
    000011 EEE1CCCC DDDDDDDDD 000011011             GETSINA D
    
    000011 EEE1CCCC DDDDDDDDD 000011100             GETPHSB D
    000011 EEE1CCCC DDDDDDDDD 000011101             GETPHZB D                       (clears phsb)
    000011 EEE1CCCC DDDDDDDDD 000011110             GETCOSB D
    000011 EEE1CCCC DDDDDDDDD 000011111             GETSINB D
    
    000011 EEE1CCCC DDDDDDDDD 000100000             DECOD2  D
    000011 EEE1CCCC DDDDDDDDD 000100001             DECOD3  D
    000011 EEE1CCCC DDDDDDDDD 000100010             DECOD4  D
    000011 EEE1CCCC DDDDDDDDD 000100011             DECOD5  D
    000011 EEE1CCCC DDDDDDDDD 000100100             BLMASK  D
    000011 EEE1CCCC DDDDDDDDD 000100101             NOT     D
    000011 EEE1CCCC DDDDDDDDD 000100110             ONECNT  D
    000011 EEE1CCCC DDDDDDDDD 000100111             ZERCNT  D
    000011 EEE1CCCC DDDDDDDDD 000101000             INCPAT  D
    000011 EEE1CCCC DDDDDDDDD 000101001             DECPAT  D
    000011 EEE1CCCC DDDDDDDDD 000101010             BINGRY  D
    000011 EEE1CCCC DDDDDDDDD 000101011             GRYBIN  D
    000011 EEE1CCCC DDDDDDDDD 000101100             MERGEW  D
    000011 EEE1CCCC DDDDDDDDD 000101101             SPLITW  D
    000011 EEE1CCCC DDDDDDDDD 000101110             SEUSSF  D
    000011 EEE1CCCC DDDDDDDDD 000101111             SEUSSR  D
    
    000011 E001CCCC DDDDDDDDD 000110000             SNDSER  D                       (waits for tx)
    000011 E101CCCC DDDDDDDDD 000110000             SNDSER  D       wc
    000011 E011CCCC DDDDDDDDD 000110000             RCVSER  D                       (waits for rx)
    000011 E111CCCC DDDDDDDDD 000110000             RCVSER  D       wc
    
    000011 EE01CCCC DDDDDDDDD 000110001             WRCLUT  D
    000011 EE11CCCC DDDDDDDDD 000110001             RDCLUT  D                       (waits one clock)
    
    000011 EE01CCCC 000000000 000110010             SYNCTRA                         (waits for ctra)
    000011 EE01CCCC 000000000 000110011             SYNCTRB                         (waits for ctrb)
    
    000011 EE01CCCC 000000000 000110100             CAPCTRA
    000011 EE01CCCC 000000000 000110101             CAPCTRB
    
    000011 EN01CCCC nnnnnnnnn 010000000             NOPX    D/#n
    000011 EN01CCCC Dnnnnnnnn 010000001             SETMAP  D/#n
    000011 EN01CCCC nnnnnnnDD 010000010             SETQUAD D/#n
    000011 EN01CCCC DDnnnnnnn 010000011             SETCLUT D/#n
    000011 EN01CCCC DDDDDDDDD 010000100             SETPTRA D/#n
    000011 EN01CCCC DDDDDDDDD 010000101             SETPTRB D/#n
    000011 EN01CCCC DDDDDDDDD 010000110             SETXCHG D/#n
    000011 EN01CCCC DDnnDDDDD 010000111             SETPORT D/#n
    
    000011 EN01CCCC DDDDDnnnn 010001000             SETCOG  D/#n
    000011 EN01CCCC DDDnnnnnn 010001001             SETVID  D/#n
    000011 EN01CCCC DDDDDDDDD 010001010             SETSER  D/#n
    000011 EN01CCCC DDDnnnnnn 010001011             SETXFER D/#n
    000011 EN01CCCC Dnnnnnnnn 010001100             CFGDACS D/#n    *
    000011 EN01CCCC nnnnnnnnn 010001101             SETDACS D/#n    *
    000011 EN01CCCC nnnnnnnnn 010001110             ADDPHSA D/#n
    000011 EN01CCCC nnnnnnnnn 010001111             ADDPHSB D/#n
    
    000011 EN01CCCC nnnnnnnnn 010010000             SETPIX  D/#n
    000011 EN01CCCC nnnnnnnnn 010010001             SETPIXU D/#n
    000011 EN01CCCC nnnnnnnnn 010010010             SETPIXV D/#n
    000011 EN01CCCC nnnnnnnnn 010010011             SETPIXZ D/#n
    000011 EN01CCCC nnnnnnnnn 010010100             SETPIXR D/#n
    000011 EN01CCCC nnnnnnnnn 010010101             SETPIXG D/#n
    000011 EN01CCCC nnnnnnnnn 010010110             SETPIXB D/#n
    000011 EN01CCCC nnnnnnnnn 010010111             SETPIXA D/#n
    
    000011 EN01CCCC nnnnnnnnn 010011000             SETMULA D/#n
    000011 EN01CCCC nnnnnnnnn 010011001             SETMULB D/#n
    000011 EN01CCCC nnnnnnnnn 010011010             SETDIVA D/#n
    000011 EN01CCCC nnnnnnnnn 010011011             SETDIVB D/#n
    000011 EN01CCCC nnnnnnnnn 010011100             SETSQRT D/#n
    000011 EN01CCCC nnnnnnnnn 010011101             SETCORX D/#n
    000011 EN01CCCC nnnnnnnnn 010011110             SETCORY D/#n
    000011 EN01CCCC nnnnnnnnn 010011111             SETCORZ D/#n
    
    000011 EN01CCCC DDDDnnnnn 010100000             CORDROT D/#n
    000011 EN01CCCC DDDDnnnnn 010100001             CORDATN D/#n
    000011 EN01CCCC DDDDnnnnn 010100010             CORDEXP D/#n
    000011 EN01CCCC DDDDnnnnn 010100011             CORDLOG D/#n
    
    000011 EN01CCCC DDnnDDDDD 010100100             SETPORA D/#n
    000011 EN01CCCC DDnnDDDDD 010100101             SETPORB D/#n
    000011 EN01CCCC DDnnDDDDD 010100110             SETPORC D/#n
    000011 EN01CCCC DDnnDDDDD 010100111             SETPORD D/#n
    
    000011 EN01CCCC nnnnnnnnn 010101000             SETCTRA D/#n
    000011 EN01CCCC nnnnnnnnn 010101001             SETWAVA D/#n
    000011 EN01CCCC nnnnnnnnn 010101010             SETFRQA D/#n
    000011 EN01CCCC nnnnnnnnn 010101011             SETPHSA D/#n
    
    000011 EN01CCCC nnnnnnnnn 010101100             SETCTRB D/#n
    000011 EN01CCCC nnnnnnnnn 010101101             SETWAVB D/#n
    000011 EN01CCCC nnnnnnnnn 010101110             SETFRQB D/#n
    000011 EN01CCCC nnnnnnnnn 010101111             SETPHSB D/#n
    
    000011 EN01CCCC nnnnnnnnn 010110000             SETVIDM D/#n
    000011 EN01CCCC nnnnnnnnn 010110001             SETVIDY D/#n
    000011 EN01CCCC nnnnnnnnn 010110010             SETVIDI D/#n
    000011 EN01CCCC nnnnnnnnn 010110011             SETVIDQ D/#n
    
    000011 EN01CCCC DDDDDDDnn 010110100             CFGDAC0 D/#n
    000011 EN01CCCC DDDDDDDnn 010110101             CFGDAC1 D/#n
    000011 EN01CCCC DDDDDDDnn 010110110             CFGDAC2 D/#n
    000011 EN01CCCC DDDDDDDnn 010110111             CFGDAC3 D/#n
    
    000011 EN01CCCC nnnnnnnnn 010111000             SETDAC0 D/#n
    000011 EN01CCCC nnnnnnnnn 010111001             SETDAC1 D/#n
    000011 EN01CCCC nnnnnnnnn 010111010             SETDAC2 D/#n
    000011 EN01CCCC nnnnnnnnn 010111011             SETDAC3 D/#n
    
    000011 EN01CCCC 1SUPIIIII 010111100             WRQUAD  D/#n/PTR
    000011 EN01CCCC 1SUPIIIII 010111101             RDQUAD  D/#n/PTR
    
    000011 EN01CCCC nnnnnnnnn 011iiiiii             REP     D/#n,#i
    
    000011 EEE1CCCC DDDDDDDDD 1000bbbbb             ISOB    D.b
    000011 EEE1CCCC DDDDDDDDD 1001bbbbb             NOTB    D.b
    000011 EEE1CCCC DDDDDDDDD 1010bbbbb             CLRB    D.b
    000011 EEE1CCCC DDDDDDDDD 1011bbbbb             SETB    D.b
    000011 EEE1CCCC DDDDDDDDD 1100bbbbb             SETBC   D.b
    000011 EEE1CCCC DDDDDDDDD 1101bbbbb             SETBNC  D.b
    000011 EEE1CCCC DDDDDDDDD 1110bbbbb             SETBZ   D.b
    000011 EEE1CCCC DDDDDDDDD 1111bbbbb             SETBNZ  D.b
    
    
    000100 EE0ICCCC DDDDDDDDD SSSSSSSSS             MAC     D,S
    000100 EE1ICCCC DDDDDDDDD SSSSSSSSS             MUL     D,S
    000101 EE0ICCCC DDDDDDDDD SSSSSSSSS             MACS    D,S
    000101 EE1ICCCC DDDDDDDDD SSSSSSSSS             MULS    D,S
    000110 EEEICCCC DDDDDDDDD SSSSSSSSS             ENC     D,S
    000111 EEEICCCC DDDDDDDDD SSSSSSSSS             JMPRET  D,S
    
    001000 EEEICCCC DDDDDDDDD SSSSSSSSS             ROR     D,S
    001001 EEEICCCC DDDDDDDDD SSSSSSSSS             ROL     D,S
    001010 EEEICCCC DDDDDDDDD SSSSSSSSS             SHR     D,S
    001011 EEEICCCC DDDDDDDDD SSSSSSSSS             SHL     D,S
    001100 EEEICCCC DDDDDDDDD SSSSSSSSS             RCR     D,S
    001101 EEEICCCC DDDDDDDDD SSSSSSSSS             RCL     D,S
    001110 EEEICCCC DDDDDDDDD SSSSSSSSS             SAR     D,S
    001111 EEEICCCC DDDDDDDDD SSSSSSSSS             REV     D,S
    
    010000 EEEICCCC DDDDDDDDD SSSSSSSSS             MINS    D,S
    010001 EEEICCCC DDDDDDDDD SSSSSSSSS             MAXS    D,S
    010010 EEEICCCC DDDDDDDDD SSSSSSSSS             MIN     D,S
    010011 EEEICCCC DDDDDDDDD SSSSSSSSS             MAX     D,S
    010100 EEEICCCC DDDDDDDDD SSSSSSSSS             MOVS    D,S
    010101 EEEICCCC DDDDDDDDD SSSSSSSSS             MOVD    D,S
    010110 EEEICCCC DDDDDDDDD SSSSSSSSS             MOVI    D,S
    010111 EEEICCCC DDDDDDDDD SSSSSSSSS             JMPRETD D,S
    
    011000 EEEICCCC DDDDDDDDD SSSSSSSSS             AND     D,S
    011001 EEEICCCC DDDDDDDDD SSSSSSSSS             ANDN    D,S
    011010 EEEICCCC DDDDDDDDD SSSSSSSSS             OR      D,S
    011011 EEEICCCC DDDDDDDDD SSSSSSSSS             XOR     D,S
    011100 EEEICCCC DDDDDDDDD SSSSSSSSS             MUXC    D,S
    011101 EEEICCCC DDDDDDDDD SSSSSSSSS             MUXNC   D,S
    011110 EEEICCCC DDDDDDDDD SSSSSSSSS             MUXZ    D,S
    011111 EEEICCCC DDDDDDDDD SSSSSSSSS             MUXNZ   D,S
    
    100000 EEEICCCC DDDDDDDDD SSSSSSSSS             ADD     D,S
    100001 EEEICCCC DDDDDDDDD SSSSSSSSS             SUB     D,S
    100010 EEEICCCC DDDDDDDDD SSSSSSSSS             ADDABS  D,S
    100011 EEEICCCC DDDDDDDDD SSSSSSSSS             SUBABS  D,S
    100100 EEEICCCC DDDDDDDDD SSSSSSSSS             SUMC    D,S
    100101 EEEICCCC DDDDDDDDD SSSSSSSSS             SUMNC   D,S
    100110 EEEICCCC DDDDDDDDD SSSSSSSSS             SUMZ    D,S
    100111 EEEICCCC DDDDDDDDD SSSSSSSSS             SUMNZ   D,S
    
    101000 EEEICCCC DDDDDDDDD SSSSSSSSS             MOV     D,S
    101001 EEEICCCC DDDDDDDDD SSSSSSSSS             NEG     D,S
    101010 EEEICCCC DDDDDDDDD SSSSSSSSS             ABS     D,S
    101011 EEEICCCC DDDDDDDDD SSSSSSSSS             ABSNEG  D,S
    101100 EEEICCCC DDDDDDDDD SSSSSSSSS             NEGC    D,S
    101101 EEEICCCC DDDDDDDDD SSSSSSSSS             NEGNC   D,S
    101110 EEEICCCC DDDDDDDDD SSSSSSSSS             NEGZ    D,S
    101111 EEEICCCC DDDDDDDDD SSSSSSSSS             NEGNZ   D,S
    
    110000 EEEICCCC DDDDDDDDD SSSSSSSSS             CMPS    D,S
    110001 EEEICCCC DDDDDDDDD SSSSSSSSS             CMPSX   D,S
    110010 EEEICCCC DDDDDDDDD SSSSSSSSS             ADDX    D,S
    110011 EEEICCCC DDDDDDDDD SSSSSSSSS             SUBX    D,S
    110100 EEEICCCC DDDDDDDDD SSSSSSSSS             ADDS    D,S
    110101 EEEICCCC DDDDDDDDD SSSSSSSSS             SUBS    D,S
    110110 EEEICCCC DDDDDDDDD SSSSSSSSS             ADDSX   D,S
    110111 EEEICCCC DDDDDDDDD SSSSSSSSS             SUBSX   D,S
    
    111000 EEEICCCC DDDDDDDDD SSSSSSSSS             INCMOD  D,S
    111001 EEEICCCC DDDDDDDDD SSSSSSSSS             DECMOD  D,S
    111010 EEEICCCC DDDDDDDDD SSSSSSSSS             CMPSUB  D,S
    
    111011 0E0ICCCC DDDDDDDDD SSSSSSSSS             WAITPEQ D,S
    111011 1E0ICCCC DDDDDDDDD SSSSSSSSS             WAITPNE D,S
    
    111100 00EICCCC DDDDDDDDD SSSSSSSSS             WAITCNT D,S
    111100 010ICCCC DDDDDDDDD SSSSSSSSS             WAITVID D,S
    111100 100ICCCC DDDDDDDDD SSSSSSSSS             CFGPINS D,S
    111100 1100CCCC DDDDDDDDD SSSSSSSSS             SETINDA D,S
    111100 1101CCCC DDDDDDDDD SSSSSSSSS             SETINDB D,S
    
    111101 000ICCCC DDDDDDDDD SSSSSSSSS             TJZ     D,S
    111101 010ICCCC DDDDDDDDD SSSSSSSSS             TJZD    D,S
    111101 100ICCCC DDDDDDDDD SSSSSSSSS             TJNZ    D,S
    111101 110ICCCC DDDDDDDDD SSSSSSSSS             TJNZD   D,S
    
    111110 00EICCCC DDDDDDDDD SSSSSSSSS             IJZ     D,S
    111110 01EICCCC DDDDDDDDD SSSSSSSSS             IJZD    D,S
    111110 10EICCCC DDDDDDDDD SSSSSSSSS             IJNZ    D,S
    111110 11EICCCC DDDDDDDDD SSSSSSSSS             IJNZD   D,S
    
    111111 00EICCCC DDDDDDDDD SSSSSSSSS             DJZ     D,S
    111111 01EICCCC DDDDDDDDD SSSSSSSSS             DJZD    D,S
    111111 10EICCCC DDDDDDDDD SSSSSSSSS             DJNZ    D,S
    111111 11EICCCC DDDDDDDDD SSSSSSSSS             DJNZD   D,S
    ----------------------------------------------------------------------------
    
  • RossHRossH Posts: 5,458
    edited 2011-03-09 15:54
    Here is the latest Propeller II instruction set direct from Chip:

    Great stuff Beau - thanks to you and Chip.

    Pehaps someone could do the whole forum a service and compare this to the existing instruction set and highlight the new/changed instructions?

    Then we can all get busy on updating our respective compilers/interpreters/application programs for the Prop II.

    Ross.
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