Shop OBEX P1 Docs P2 Docs Learn Events
My New Demo to be unveiled at Eindhoven - Page 2 — Parallax Forums

My New Demo to be unveiled at Eindhoven

245678

Comments

  • BaggersBaggers Posts: 3,019
    edited 2009-10-06 19:18
    lmao lonesock, valiant attempt [noparse]:D[/noparse]

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • Ken GraceyKen Gracey Posts: 7,401
    edited 2009-10-06 19:27
    But Baggers, you just told me about it in a PM [noparse]:)[/noparse] Will certainly prove to be an amazing demo and I look forward to being part of the action. Between your surprise, my robot (doh) and the gobs of free boards we're going to hand out people are certain to have an amazing time! So thrilled that you'll be joining us!

    Ken Gracey
    Parallax Inc.
  • BaggersBaggers Posts: 3,019
    edited 2009-10-06 19:33
    Yes, I know Ken, [noparse]:)[/noparse] Hope you don't let the cat out of the bag, otherwise I'd have to kill you muwhahahahaaaaa ( lol ) Yeah, I'm looking forward to being at Eindhoven, and glad to be joining you there. [noparse]:D[/noparse]

    Baggers.

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • hover1hover1 Posts: 1,929
    edited 2009-10-06 19:44
    Ken,

    Robot? A robot that will carry the 150" Plasma for Baggers demo? Maybe 5 Stingrays?

    Eindhoven, what a great place to announce the PropScope! [noparse]:)[/noparse]

    Jim

    PS And thanks for running the raffle a few days ago. I will assemble my Schartboard that I won once I get my new solder station.

    Post Edited (hover1) : 10/6/2009 7:52:51 PM GMT
  • BaggersBaggers Posts: 3,019
    edited 2009-10-06 21:48
    [noparse]:)[/noparse]
    OBC, You should come to the show, I might have to let you in on what the demo is then [noparse]:D[/noparse] muwhahahahaaaa

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • Cluso99Cluso99 Posts: 18,069
    edited 2009-10-06 23:29
    Fantastic Baggers. I know other things you have done so this is sure to be a great thing for you and for the prop community as a whole - exposure and other newbies for sure.

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Links to other interesting threads:

    · Home of the MultiBladeProps: TriBlade,·RamBlade, RetroBlade,·TwinBlade,·SixBlade, website
    · Single Board Computer:·3 Propeller ICs·and a·TriBladeProp board (ZiCog Z80 Emulator)
    · Prop Tools under Development or Completed (Index)
    · Emulators: Micros eg Altair, and Terminals eg VT100 (Index) ZiCog (Z80) , MoCog (6809)
    · Search the Propeller forums·(uses advanced Google search)
    My cruising website is: ·www.bluemagic.biz·· MultiBladeProp is: www.bluemagic.biz/cluso.htm
  • Peter JakackiPeter Jakacki Posts: 10,193
    edited 2009-10-07 03:54
    I've got people so in awe of the Propeller now that I had one customer suggest that I could use it to do this new job. The job? Replace PCs that are recording HD camera video onto SD as MP4 with a 2 hour runtime etc for use in helicopters! Ok, I think the Prop is an awesome microcontroller, but it's not an embedded PC, I would use an ARM9 for that type of thing. But there you go Baggers, stuffing it all up by wowing them and making them think that Propellers will put the whole embedded world into a big Spin. When it comes to controllers, forget soft-core, forget hard-core, go Multi....core!

    Come on, spill the beans Baggers, you know you want to. Either way we will keep on taunting you, you big tease.

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    *Peter*
  • SRLMSRLM Posts: 5,045
    edited 2009-10-07 04:27
    Peter Jakacki said...
    When it comes to controllers, forget soft-core, forget hard-core, go Multi....core!

    I think that would make a good sticker.

    I don't like soft-core,
    I don't like hard-core,
    Give me multi-core!
    
  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 07:15
    Thanks Clusso99 [noparse]:D[/noparse] hopefully it will bring some more prop-newbies in from the show.

    Lol Peter, yeah I know a few who think like that also, lol, and sorry, I've got to try and keep a lid on it, for maximum effect at the show. [noparse]:)[/noparse]

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2009-10-07 13:17
    poke.. poke.. poke..

    Which micro tried to do this trick you've done? Examples?

    poke.. poke.. poke.. [noparse]:)[/noparse]

    OBC

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    New to the Propeller?

    Visit the: The Propeller Pages @ Warranty Void.
  • heaterheater Posts: 3,370
    edited 2009-10-07 13:35
    Yep. Today I overheard my boss explaining to a customer that we are soon going to be running our embedded application on a credit card sized micro-controller board. This is after I had shown him some things that a Propeller can do. Never mind that this app needs many 10's of megabytes of RAM, networking, a decent file system and 96 I/Os is written in Pascal and C and currently runs under Linux on an industrial PC.

    These demos are getting to good [noparse]:)[/noparse]

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    For me, the past is not over yet.
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 14:06
    Yeah they are.

    All good, from where I stand. The chip is just great! The more the merrier, even if we have a few stumble in with expectations too high. The majority won't do that.

    So Baggers... one prop, or two?

    [noparse]:)[/noparse]

    Just think of the fun we are going to have asking Jim goofy questions, knowing he's sitting on his hands, trying to decide if actually getting anything done is worth the risk of slipping!!

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 14:07
    ...or PAL? NTSC? VGA? Both? Stereo? Mono?

    The mind boggles at the possibilities!

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • ColeyColey Posts: 1,110
    edited 2009-10-07 14:14
    Hey OBC, I've put a restraining order on Baggers, he is sworn to secrecy......

    You can prod and poke all you like lol

    You are going to love it though I'm 100% certain of that.
    It is pure retro and I'll be surprised if more than a handful have never seen it before.

    And I've seen it in action and already at this early stage it's great!

    Regards,

    Coley

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    PropGFX - The home of the Hybrid Development System and PropGFX Lite
  • ColeyColey Posts: 1,110
    edited 2009-10-07 14:18
    @ Heater

    Maybe your boss has been looking at these bifferos.bizhat.com/

    @Potatohead

    1 or 2 Props, existing hardware platform or new hardware platform......now work that one out lol

    Regards,

    Coley

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    PropGFX - The home of the Hybrid Development System and PropGFX Lite
  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 15:33
    OBC, AVR has tried, and SX has tried, I'm not showing examples, as that will give it away, ( nice try though [noparse]:D[/noparse] )

    potatohead, it's PAL or NTSC, stereo or mono, and like Coley says, it works on 1, or 2 props, and on existing or new hardware :P

    ooh this is fun lol

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • MicrocontrolledMicrocontrolled Posts: 2,461
    edited 2009-10-07 16:05
    "AVR has tried, SX has tried"....They have all tried, and they have failed. So for my 700th post I shall say: THE PROPELLER ALWAYS STANDS ABOVE!!!! smile.gif

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Computers are microcontrolled.

    Robots are microcontrolled.
    I am microcontrolled.

    But you·can·call me micro.

    Want to·experiment with the SX or just put together a cool project?
    SX Spinning light display·


  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 16:13
    And what a 700th post to post [noparse];)[/noparse] I'm proud to have it on my thread, thanks [noparse]:)[/noparse]

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 17:21
    ...and the PIC has?

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 18:24
    not sure!

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 18:27
    DOOM, WOLF3D?

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 18:28
    It can go on for DAYS!!!

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • trodosstrodoss Posts: 577
    edited 2009-10-07 18:43
    Baggers said...
    OBC, AVR has tried, and SX has tried, I'm not showing examples, as that will give it away, ( nice try though [noparse]:D[/noparse] )
    Hmm...· like Potatohead, I would be guessing it maybe has to do with raycasting.···It would certianly be a good use of the 'fat pixel' driver [noparse];)[/noparse]
  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 19:01
    potatohead, OMG I wish, they would be cool, but I wouldn't even want to think about the size of those games fitting onto 1 prop.

    trodoss, slowly getting on the right track, it does infact use the fat pixel driver [noparse];)[/noparse]

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2009-10-07 20:03
    Is it a game? or demo?

    OBC

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    New to the Propeller?

    Visit the: The Propeller Pages @ Warranty Void.
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 21:00
    I think the thing could actually render DOOM at some reasonable rate and resolution. Say, 160 x 96 15FPS. Bet it could happen. Where to put the data though?

    Ok, so the scope is smaller, and that's just an evil clue! The fat pixel driver???

    Well, now I have to go look at the thing closer for possibilities...

    Man, this is so much fun!

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 21:01
    @OBC: My gut says it's a demo of a game. Some particularly difficult element shown...

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • Nick MuellerNick Mueller Posts: 815
    edited 2009-10-07 21:12
    > trodoss, slowly getting on the right track, it does infact use the fat pixel driver [noparse];)[/noparse]

    Does it have something to do with your avatar?


    Nick

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Never use force, just go for a bigger hammer!

    The DIY Digital-Readout for mills, lathes etc.:
    YADRO
  • BaggersBaggers Posts: 3,019
    edited 2009-10-07 21:32
    OBC, potatohead is right when he says it's a demo of a game.

    potatohead, it could probably render it, well for starters, there's the map data, then the textures, not to mention your 160x96 res screen would take a whopping 15K before you do anything else, code, tvdrivers, renderers, textures, would love to see it done though.

    Nick, no, my Avatar was from 3D Monster Maze that I did, from the ZX81.

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • potatoheadpotatohead Posts: 10,261
    edited 2009-10-07 22:05
    ...maybe a coupla props then. It is a lot of data. Maybe dynamically drawn. I think it was Andre' who thought a DOOM or lower end WOLF3D renderer was possible.

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
Sign In or Register to comment.