Man, i am already thinking up applications for this and it hasn't even come out yet...I am thinking about a Prop Game Boy. It has a Megabyte of flash(which should be able to fit a decent sized game in it)....Ughh, so cool!!
No, this isn't the pre-order list, but a list of demo coders that had to email me and give me their resume of sorts, and why they should be on the team. The prototypes are about $1500 each, so I can't just give them away Anyway, the list is closed Jeff LeDger was the last person on the prototype list and they have to be made by hand -- (sorry about the typo, all this handle stuff from the 80's -- I would just rather use names now...) Having handles is like wearing big bells these days
Anyway, since the C3 is an application board, most of the demos etc. aren't going to do anything fun like the HYDRA stuff we did years ago when that came out -- these applications, tools, or languages are to do serious stuff hopefully, get work done, deploy in real world applications to solve real problems in your work, school, or hobby development.
I spoke to Ken G today and Parallax has most of the parts now for the C3 and is getting ready to start manufacturing, so we are getting close! The manual is about 2 weeks from my completion then I think it will take them 1-2 weeks to edit it, so that's about it on my end.
No, this isn't the pre-order list, but a list of demo coders that had to email me and give me their resume of sorts, and why they should be on the team. The prototypes are about $1500 each, so I can't just give them away Anyway, the list is closed Jeff LeDger was the last person on the prototype list and they have to be made by hand -- (sorry about the typo, all this handle stuff from the 80's -- I would just rather use names now...) Having handles is like wearing big bells these days
Anyway, since the C3 is an application board, most of the demos etc. aren't going to do anything fun like the HYDRA stuff we did years ago when that came out -- these applications, tools, or languages are to do serious stuff hopefully, get work done, deploy in real world applications to solve real problems in your work, school, or hobby development.
Which one? Getting RossH to sign on to "1000's of instructions per second ...." for Catalina seems difficult at best. I would be very surprised if ImageCraft is involved at all. Of course porting ZOG should be a snap by now.
Where can I download the current version of the Propeller JVM? I can try it on my C3.
The latest version out of the box requires a 64KB+ EEPROM. I was going to port this to C3 for using either the Flash or the SRAM. We can continue the discussion in the Propeller JVM thread if you like.
Despite what Andre says about the C3 being perfect for the serious stuff, I think it will likely be a very solid platform for the "fun" stuff as well. I see tons of memory for "sprites", sound, and map data.
Hope my homework assignment that comes with the C3 prototype isn't too serious. I'm holding on other projects for now till I see what Andre has in mind.
@handles: yes, I agree. I'm getting to the point that having an "alias" is somewhat painful, so I "might" switch to my own name sooner or later.
The latest version out of the box requires a 64KB+ EEPROM. I was going to port this to C3 for using either the Flash or the SRAM. We can continue the discussion in the Propeller JVM thread if you like.
Can you point me to the JVM thread? I tried doing a forum search for "JVM" but was told that you can't search for three letter words.
The latest version which I'll support runs from EEPROM and when ported potentially any board with external memory addressable storage like SRAM, Flash, or SDRAM. The latest package can be found near the bottom of page 13: http://forums.parallax.com/attachment.php?attachmentid=72019&d=1280310689
- entire design to be open-sourced and double as a Propeller reference
....
Will the C3 design be as open as the Arduino? Can everybody make a clone of the board, or a modified version for special requirements?
Why I ask:
I have a board made some time ago which is in many aspects similar to the C3. This board needs a redesign and I ask myself if I should change the expansion connector to a C3 style header. So C3 daughterboards would work with it, and my AddOn-boards can also be used with the C3.
The board will not be 100% software compatible, mainly because of a different SPI select logic, but close enough to be useful.
Is there any problem with that, or is it even welcome if others make compatible boards?
Ken has to respond to this --- but, yes, I believe we are doing something just like the Arduino, the design is open sourced and the idea is to have a reference that others can use. I think the only thing parallax will want to control are people using our product name "C3" as the name of the product. Just like Arduino, it can say "Arduino Compatible" and be a play on the word Arduino. Same idea with the C3, I would imagine parallax wants to control the copyright on the name of the product itself, so when a customer buys a "C3" they know its a real bonafide parallax C3, but other than that -- the idea was to be open source with this.
But, again, let's see what parallax says about this specifically and Ken's response.
Ken has to respond to this --- but, yes, I believe we are doing something just like the Arduino, the design is open sourced and the idea is to have a reference that others can use. I think the only thing parallax will want to control are people using our product name "C3" as the name of the product. Just like Arduino, it can say "Arduino Compatible" and be a play on the word Arduino. Same idea with the C3, I would imagine parallax wants to control the copyright on the name of the product itself, so when a customer buys a "C3" they know its a real bonafide parallax C3, but other than that -- the idea was to be open source with this.
But, again, let's see what parallax says about this specifically and Ken's response.
Andre'
This is perhaps more open-source than Arduino. If you make - and sell - Arduino boards then you pay the Arduino developers 10% of your proceeds. You don't have to pay us a dime! And the Propeller is probably more open-source than the AVR, too, considering Chip shared the interpreter code.
We would like to keep the name C3 reserved for the Parallax version just to protect the reputation of the product's high quality. C3 boards will be made on the finest equipment in the USA using only approved and qualified components from consistent sources. Every board will undergo a FULL test of all I/O features, too. Aside from creating your own name, you can make these, sell them, and do whatever you want.
All of the design files will be posted if they have not already been put on the web site.
Figure out a way to get a nice 3.5 - 4" LCD panel as a gfx shield accessory, and you will have struck gold.
Or maybe platinum, as this looks like gold.
And finally "what is this really for" -- the idea of this is an "application" board. That means, its not for development/learning in that it only contains a single prop and regulation. This board is designed for high end projects and control where you need built in A/D, larger memory for recording, SRAMS maybe for buffers that hold data, code, whatever etc. So, the idea here is a "credit card computer" that has everything you need to build something rather complex without adding FLASH, SD, SRAM, A/D, etc. its all on the card. A lot of customers have been wanting something like this, so here it is.
Since I am the name maker upper around here and came up with "HYDRA" and "C3" I would say just take "C3" and put something cool in front or after it like "Mega C3" or "C3 Xtreme" -- things like that
Well, like I said, this is an app board, so demos are boring "work" stuff like moving servos, writing flash memory, etc. However, we have ported a bunch of HYDRA games and we are working on a couple C3 only games that use its abilities. I will see if we can get any screen shots of them
But, the manual is done, everything is done, its in manufacturing out of my hands now --
Hi everyone,
here's a screenshot attached for "Project B", a side-scroller action game designed for the C3:
The game is not done yet, but it should look like the screen shown.
Lots of work to do!
Hi everyone,
here's a screenshot attached for "Project B", a side-scroller action game designed for the C3:
The game is not done yet, but it should look like the screen shown.
Lots of work to do!
Comments
I thought You said there was no pre-order list?
Put me on that list toooooo...
Anyway, since the C3 is an application board, most of the demos etc. aren't going to do anything fun like the HYDRA stuff we did years ago when that came out -- these applications, tools, or languages are to do serious stuff hopefully, get work done, deploy in real world applications to solve real problems in your work, school, or hobby development.
Andre'
Almost there
Andre'
It was to much for me to BUY that for my speed tests on 15MHz/PLL8.
As I know as many QFP Propellers can it if PCB are correct.
Hi Steve,
And what's about the JVM on C3?
JM
The latest version out of the box requires a 64KB+ EEPROM. I was going to port this to C3 for using either the Flash or the SRAM. We can continue the discussion in the Propeller JVM thread if you like.
Hope my homework assignment that comes with the C3 prototype isn't too serious. I'm holding on other projects for now till I see what Andre has in mind.
@handles: yes, I agree. I'm getting to the point that having an "alias" is somewhat painful, so I "might" switch to my own name sooner or later.
OBC
The 3 letter limitation is a pain. Had the same problem searching for GPS. Try the wild card search: *JVM*. That brings up some hits.
Jim
You can add * to any three letter word for good search.
Look here: http://forums.parallax.com/showthread.php?t=110317
The top post in the thread points to the HUB only version of JVM which should run on any Propeller.
The latest version which I'll support runs from EEPROM and when ported potentially any board with external memory addressable storage like SRAM, Flash, or SDRAM. The latest package can be found near the bottom of page 13: http://forums.parallax.com/attachment.php?attachmentid=72019&d=1280310689
Will the C3 design be as open as the Arduino? Can everybody make a clone of the board, or a modified version for special requirements?
Why I ask:
I have a board made some time ago which is in many aspects similar to the C3. This board needs a redesign and I ask myself if I should change the expansion connector to a C3 style header. So C3 daughterboards would work with it, and my AddOn-boards can also be used with the C3.
The board will not be 100% software compatible, mainly because of a different SPI select logic, but close enough to be useful.
Is there any problem with that, or is it even welcome if others make compatible boards?
Andy
But, again, let's see what parallax says about this specifically and Ken's response.
Andre'
This is perhaps more open-source than Arduino. If you make - and sell - Arduino boards then you pay the Arduino developers 10% of your proceeds. You don't have to pay us a dime! And the Propeller is probably more open-source than the AVR, too, considering Chip shared the interpreter code.
We would like to keep the name C3 reserved for the Parallax version just to protect the reputation of the product's high quality. C3 boards will be made on the finest equipment in the USA using only approved and qualified components from consistent sources. Every board will undergo a FULL test of all I/O features, too. Aside from creating your own name, you can make these, sell them, and do whatever you want.
All of the design files will be posted if they have not already been put on the web site.
Also Beau is showing us how he is laying out the PropII prototype chip.
And others wonder why we love the Prop and Parallax!
Could you post a picture of the Parallax laser-cut enclosure for stand-alone projects?
Forrest
Or maybe platinum, as this looks like gold.
Let's just leave it at I'm really looking forward to getting a C3 or two (at something under $1500 each ).
Anyway, back to writing the manual....
Andre'
Fantastic! lots of nice features. It will sure be interesting to see what gets built with them.
Andre'
But, the manual is done, everything is done, its in manufacturing out of my hands now --
Andre'
here's a screenshot attached for "Project B", a side-scroller action game designed for the C3:
The game is not done yet, but it should look like the screen shown.
Lots of work to do!
Remz