I like the sound of "ezIDE", since this is an open front end, and could be used for other compilers, the front end does not get mistaken that it can only be used just for Spin/PASM. Now I am warming up to the idea of each compiler having its own ezIDE, so if we have an ezIDE for PropBASIC, the learning curve for using the IDE is very minimal if you have already been using ezIDE for Spin/PASM. And it allows the compiler author(s) to do the maintaining, in which case you do not get locked into a non supportive role.
I like the sound of "ezIDE", since this is an open front end, and could be used for other compilers, the front end does not get mistaken that it can only be used just for Spin/PASM. Now I am warming up to the idea of each compiler having its own ezIDE, so if we have an ezIDE for PropBASIC, the learning curve for using the IDE is very minimal if you have already been using ezIDE for Spin/PASM. And it allows the compiler author(s) to do the maintaining, in which case you do not get locked into a non supportive role.
Ray
I like the idea. Makes it so much easier to go from ezSpin to ezPbasic or ezC if the IDE is familiar and uses as many of the same commands/function keys as possible.
EZIDE was actually Jon's first suggestion. Then he recommended Propeller IDE.
If EZIDE was my suggestion, I was drunk!
Please, let's stop with the silly "Easy" and "Simple" names. Why? They sound good at first, but as we've seen with the development of SimpleIDE, it's no longer simple -- and this could serve to burn Parallax by new users who feel they were duped by the product name.
Propeller IDE works for all languages and doesn't make any easy-broken promises.
That said, I think it would be very useful to focus on a cross-platform replacement for the Propeller Tool -- leaving hooks in place that will allow the support of other languages LATER (save your flames). I believe the only reason the Arduino got of the ground at all is that its [Smile] IDE could be run on any OS.
Please, let's stop with the silly "Easy" and "Simple" names. Why? They sound good at first, but as we've seen with the development of SimpleIDE, it's no longer simple -- and this could serve to burn Parallax by new users who feel they were duped by the product name.
Propeller IDE works for all languages and doesn't make any easy-broken promises.
I think jazzed has more information about this, but before SimpleIDE became the official name, wasn't it called Propeller IDE, and Parallax asked that the name be changed, if memory serves me right. Since this is not going to be a Parallax sanctioned IDE, they just might object to Propeller IDE name being used, has anyone asked?
I do too. We can refer to it as Zomb or Zombie and have fun. Or, for the more conservative inclinations, ZIDE and everybody knows it's cool when there is a Z in there.
In fact, that is what I will call the thing from now on. YMMV
Why not Propeller SDK, we have the Android SDK and Java SDK, and so on...
It will then outperform SimpleIde, that is too difficult to use, so I leave SimpleIde again. What about the Web based tool, it seems promissing.
...we have the Android SDK and Java SDK, and so on...
That is plenty good enough reason not the use "SDK".
Still working on a web based tool here. Problem is: how to program a Propeller from the browser? How to access local files? Can we expect people to go totally "cloud" based?
I'm afraid I don't know what "bike shedding" means.
Sorry I should have written it as one word "bikeshedding".
It's all about how when really important things have to be discussed, like the design of a nuclear power station, those who know nothing about technical details will spend hours discussing the colour of the bicycle shed it will have. Thus derailing the meat of any discussion and making themselves appear important.
Sorry I should have written it as one word "bikeshedding".
It's all about how when really important things have to be discussed, like the design of a nuclear power station, those who know nothing about technical details will spend hours discussing the colour of the bicycle shed it will have. Thus derailing the meat of any discussion.
I still think "Propeller IDE" is best. It's generic enough to allow for any language and it's highly likely P2 will be called Propeller 2, so it'll be fine for that too. Everyone will know what it is and does, and that's what matters.
Trying to be cute or different isn't always a good idea.
I still think "Propeller IDE" is best. It's generic enough to allow for any language and it's highly likely P2 will be called Propeller 2, so it'll be fine for that too. Everyone will know what it is and does, and that's what matters.
Trying to be cute or different isn't always a good idea.
Comments
Ray
EZIDE was actually Jon's first suggestion. Then he recommended Propeller IDE.
I'd prefer to call it ZombieArt or something totally different.
I like the idea. Makes it so much easier to go from ezSpin to ezPbasic or ezC if the IDE is familiar and uses as many of the same commands/function keys as possible.
If EZIDE was my suggestion, I was drunk!
Please, let's stop with the silly "Easy" and "Simple" names. Why? They sound good at first, but as we've seen with the development of SimpleIDE, it's no longer simple -- and this could serve to burn Parallax by new users who feel they were duped by the product name.
Propeller IDE works for all languages and doesn't make any easy-broken promises.
That said, I think it would be very useful to focus on a cross-platform replacement for the Propeller Tool -- leaving hooks in place that will allow the support of other languages LATER (save your flames). I believe the only reason the Arduino got of the ground at all is that its [Smile] IDE could be run on any OS.
Oh, please. I'm certainly free to add that as a compile-time option. It will not show up in the same install package as SPIN though.
Propeller IDE is fine to me ... though i still prefer ZombieArt.
Ray
In fact, that is what I will call the thing from now on. YMMV
But let's focus. It's all about the Propeller.
So "Propeller IDE" is cool.
There is no reason there cannot be different tools:
"Propeller IDE for C"
"Propeller IDE for BASIC"
"Propeller IDE for Forth"
"Propeller IDE for KillerMutantZombies"
And so on.
Point is to keep it simple. Pick your tool, only a click on the download page, type code, have it run.
Well, given that the Propeller is the focus it's obvious:
"Propeller Zombie Art"
Hey but why not just:
"Propeller Art"
The Arduino guys have their "sketches" and such, we have the real stuff.
We should stop this now.
Except if anyone suggests "studio" I'm going to throw up.
It will then outperform SimpleIde, that is too difficult to use, so I leave SimpleIde again. What about the Web based tool, it seems promissing.
Still working on a web based tool here. Problem is: how to program a Propeller from the browser? How to access local files? Can we expect people to go totally "cloud" based?
Propeller Cockpit
Propeller Fuselage
Propeller Yoke
Propeller Pilot
Propeller Copilot
Propeller Flyer
Flight Plan
Propeller Navigator
Or maybe follow other examples and call it Propeller Studio, Propeller Builder, or Propeller Creator.
I'm actually fine with just Propeller IDE, it's more important what it does than what you call it.
Sorry Heater for making you throw up, I was typing this when you posted that. :P
It's all about how when really important things have to be discussed, like the design of a nuclear power station, those who know nothing about technical details will spend hours discussing the colour of the bicycle shed it will have. Thus derailing the meat of any discussion and making themselves appear important.
See here: http://en.wiktionary.org/wiki/bikeshedding
Heater's Propeller-<language here> idea is kind of neat, but I'd like to avoid propeller too.
Then there is the ever popular myth: "YourToiletSpinsBackwards"
I don't care. At the end of the day it should be:
Type Spin code.
Hit button
See it run.
No options to select, no modes, no directories to find bla bla bla.
When the target audience has exhausted the possibilities there they will be ready to move on to SimpleIDE or Eclipse or whatever.
I suppose most people feel that way, but what happens if P2 is not called Propeller when it ships?
P2 is definitely a target for this.
How about "The Parallax Alien Mutant Zombie Dalek Gothic Death Twilight Shop of Horrors SDK IDE Studio Creator Tool" ?
That should keep everyone happy:)
Err...OK, I'm going to stop now.
Trying to be cute or different isn't always a good idea.
zzzzz...... :-)