tingo wrote: »
I changed it before compiling it again (commented out the #define USER0_PS2_VGA). Shouldn't that give me a serial output version?
I don't have a spare VGA monitor now (will get one next week, hopefully)
Dr_Acula wrote: »
I'm not sure about the keyboard layout - yes, change the table in Keyboard.spin, but maybe save that as a different filename eg KeyboardNO.spin and then change the include file. We can include that different keyboardNO.spin file in any future releases.
There is a thread on the forum somewhere by Pullmoll with some of the other emulations, eg the Color Genie which is the one that can play Pacman.
SIO initialized, 5 cogs free.
KBD initialized, 4 cogs free.
VGA initialized, 2 cogs free.
qZ80 I/O starting...
Volume serial #E3E6-DA22, label NO NAME
BOOT.DSK, sector 01F7C0, size 256, 2011-10-09 02:23:42
A.DSK, sector 0237E0, size 32.0MB, 2011-10-09 02:23:42 contiguous - okay.
B.DSK, sector 01F7E0, size 8.0MB, 2011-10-09 02:23:42 contiguous - okay.
C.DSK, sector 01B7C0, size 8.0MB, 2011-10-09 02:23:42 contiguous - okay.
I/O initialized, 1 cogs free.
VT100 initialized, 0 cogs free.
Going to start qz80. Goodbye Spin!
64K CP/M Version 2.2 (qZ80, BIOS V1.27_Zi04, 3 HD, 21-Apr-2010)
Submit file not found error on line number: 0
Dr_Acula wrote: »
Did you copy that text off the VGA screen or from a terminal program?
If it is from a terminal program, then there is a serial cog working. I am at work at the moment but I am fairly sure it outputs to both the display and to the serial port.
I have a DracBlade v5 board that I built years ago, with an early image in the eeprom that kind of works, and I see from various threads that MPM and LCD support happened while I wasn't watching.
Is somebody able to point me to the most recent spin files for the Dracblade v5, as well as the appropriate Top level spin file. I have found an archive called "Archives 21 Sep 2010" but that doesn't appear to have the complete set, or at least I am unable to identify the Top level spin fine.
Thanks in advance, Doug