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Space Invaders, or maybe GridRunner... - Page 2 — Parallax Forums

Space Invaders, or maybe GridRunner...

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  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2008-06-16 04:40
    Bamse,

    Did you see my edits for both

    ' Baseband video on bottom nibble, 2-bit color, enable chroma on baseband
    and
    ' Two color mode, same as 1 bit mode. ?

    Will test in the morning

    OBC

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    New to the Propeller?

    Getting started with the Protoboard? - Propeller Cookbook 1.4
    Updates to the Cookbook are now posted to: Propeller.warrantyvoid.us
    Got an SD card? - PropDOS
    Need a part? Got spare electronics? - The Electronics Exchange
  • BaggersBaggers Posts: 3,019
    edited 2008-06-16 08:09
    Bamse, I'm really no good at doin sound effects besides, It'd have to wait til I get PropGFX out, as I wanna finish that now, as Coley already has a first batch of them ready to go out the door [noparse]:)[/noparse]

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    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • BamseBamse Posts: 561
    edited 2008-06-16 16:16
    Baggers, sorry about that, didn't read your post correctly...

    OBC,
    I changed my code to this, hopefully you should be able to just uncomment the settings and recompile...

      ' Set up the processor clock in the standard way for 80MHz on HYDRA
      ' You will want to edit this to reflect your clock setup
      ' Also necessary is editing the pin definitions, and that's done in the driver itself.
      _CLKMODE = xtal1 + pll8x
      _XINFREQ = 10_000_000 + 0000
    
      SOUND_PIN = 7                 ' Pin used for sound effects, pin 7 on the Hydra
      VCFG_PINGROUP = 3             ' Pingroup for video output, 3 on the Hydra
      VCFG_PINS = %0000_0111<<24    ' The actual pins used to generate the video signal, bit 24 to 26 on the Hydra
                                 
      ' Use these settings for Demoboard/Protoboard 
    {{
      _CLKMODE = xtal1 + pll16x
      _XINFREQ = 5_000_000 + 0000
      
      SOUND_PIN = 10                ' Pin used for sound effects, pin 10 on the DemoBoard
      VCFG_PINGROUP = 1             ' Pingroup for video output, 1 on the DemoBoard
      VCFG_PINS = %0000_0111<<12    ' The actual pins used to generate the video signal, bit 12 to 14 on the DemoBoard
    
    }}
    
    

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    Living on the planet Earth might be expensive but it includes a free trip around the sun every year...

    Experience level:
    [noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
    [noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
    [noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
    [noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
    [noparse][[/noparse] ] I dream in SX28 assembler...

    /Bamse
  • BaggersBaggers Posts: 3,019
    edited 2008-06-16 17:23
    no worries Bamse [noparse]:)[/noparse] still very honoured though [noparse];)[/noparse]

    '{   ' A comment at the beginning of this line signifies that his block is uncommented :) or uncomment it, to comment the block :) if you see what I mean
      ' Set up the processor clock in the standard way for 80MHz on HYDRA
      ' You will want to edit this to reflect your clock setup
      ' Also necessary is editing the pin definitions, and that's done in the driver itself.
      _CLKMODE = xtal1 + pll8x
      _XINFREQ = 10_000_000 + 0000
    
      SOUND_PIN = 7                 ' Pin used for sound effects, pin 7 on the Hydra
      VCFG_PINGROUP = 3             ' Pingroup for video output, 3 on the Hydra
      VCFG_PINS = %0000_0111<<24    ' The actual pins used to generate the video signal, bit 24 to 26 on the Hydra
    '}
    
    {   ' A comment at the beginning of this line signifies that his block is uncommented :) or uncomment it, to comment the block :) if you see what I mean
      ' Set up for 96MHz on HYBRID
      _CLKMODE = xtal1 + pll16x
      _XINFREQ = 6_000_000 + 0000
    
      SOUND_PIN = 7                 ' Pin used for sound effects, pin 7 on the Hybrid
      VCFG_PINGROUP = 3             ' Pingroup for video output, 3 on the Hybrid
      VCFG_PINS = %0000_0111<<24    ' The actual pins used to generate the video signal, bit 24 to 26 on the Hybrid
    '}
                                 
    {   ' A comment at the beginning of this line signifies that his block is uncommented :) or uncomment it, to comment the block :) if you see what I mean
      ' Use these settings for Demoboard/Protoboard 
      _CLKMODE = xtal1 + pll16x
      _XINFREQ = 5_000_000 + 0000
      
      SOUND_PIN = 10                ' Pin used for sound effects, pin 10 on the DemoBoard
      VCFG_PINGROUP = 1             ' Pingroup for video output, 1 on the DemoBoard
      VCFG_PINS = %0000_0111<<12    ' The actual pins used to generate the video signal, bit 12 to 14 on the DemoBoard
    
    '}
    
    



    Oh and Bamse, if you use the setup section I've put in the code section then people can just comment/uncomment the first { in the specific sections, and the '} take care of themselves [noparse]:)[/noparse]

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    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

    ·
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2008-06-16 23:09
    THat's not working on my Protoboard..

    Return later to see if I can figure it out.

    OBC

    ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
    New to the Propeller?

    Getting started with the Protoboard? - Propeller Cookbook 1.4
    Updates to the Cookbook are now posted to: Propeller.warrantyvoid.us
    Got an SD card? - PropDOS
    Need a part? Got spare electronics? - The Electronics Exchange
  • Paul BakerPaul Baker Posts: 6,351
    edited 2008-06-27 22:23
    Project added to master index

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    Paul Baker
    Propeller Applications Engineer

    Parallax, Inc.
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