Future of propeller 1
byrtolet
Posts: 22
in Propeller 1
First of all I think the propeller 1 is great microcontroller!
It would also be great to have the propeller 1 with various combinations of:
-more ram,
-more cogs,
-more pins,
-flash.
I know about almost finished propeller 2, but as electronics hobbyist, it seams out of my league. Of course something like the flip module (which is also great!) with propeller 2 would be nice, but it would probably cost a lot.
I believe also that a modern c++ compiler is a must. And the lack of any (close to the metal) c++ compiler for the propeller 2 sets back its usefulness.
So what do you think?
It would also be great to have the propeller 1 with various combinations of:
-more ram,
-more cogs,
-more pins,
-flash.
I know about almost finished propeller 2, but as electronics hobbyist, it seams out of my league. Of course something like the flip module (which is also great!) with propeller 2 would be nice, but it would probably cost a lot.
I believe also that a modern c++ compiler is a must. And the lack of any (close to the metal) c++ compiler for the propeller 2 sets back its usefulness.
So what do you think?
Comments
You're right about the chip package though. I think there will be a smaller package with less pins at a later date that won't have the thermal pad but, until then, most people will be buying prebuilt dev boards.
Did you look at the P2D2 module ? That is very like FLiP, and there is no reason for that to 'cost a lot'.
I looked at a DIP64 0.9" 'larger flip' but that's always going to drop some IO pins, and is getting 'bulky.
My personal preference for a module is a P2D2-size, with a RaspPi pinout, as that allows many Display modules to connect directly, and allows a P2 to slave to a Pi.
P2 already has an impressive range of software, and more will come. Software is easy to add.
Also, Chip used to say that P2 would cost about the same as P1. I find that hard to believe, but we'll see...
Also, P2 has already BASIC and microPython. So, I'm pretty sure it will be inviting to hobbyists at some point...
I think it's going to have BlocklyProp too later on down the road...
PropGCC has indeed a c++ compiler, although rather dated one.
I was speaking about things I need - either a more powerful propeller 1, for which propgcc will work, or a propeller 2 with, a proper compiler, and a proper package/module.
The only thing I'd take issue with is the "nearly native", since on a lot of benchmarks it's faster than all the other ("native") P2 compilers, sometimes by quite a lot .
I think we're starting to wander off topic, so I'll respond at: http://forums.parallax.com/discussion/170295/riscvp2-a-c-and-c-compiler-for-p2#latest
I din't know RISC-V C/C++ gcc compiler brings near native performance on P2. Thank you for pointing that out.
So I'll just join the group looking forward to P2's production...