New Retro-Game PROPICE v1.0
zx81vga
Posts: 56
Hello Propellerfriends,
i have a new Game for the Propeller
PROPICE v1.0
Inspired by EIS from Klaus Weber 1983 for the EACA Colour Genie EG2000
Here to find:
propeller.ws-nbg.de/main.php
Also available for the P8X Game Sytem
Have Fun...
Greetings from Nuremberg
Werner
i have a new Game for the Propeller
PROPICE v1.0
Inspired by EIS from Klaus Weber 1983 for the EACA Colour Genie EG2000
Here to find:
propeller.ws-nbg.de/main.php
Also available for the P8X Game Sytem
Have Fun...
Greetings from Nuremberg
Werner
Comments
If not, I may have to make one myself
Sorry, I have no NTSC/PAL Device...
I think the Maximum for NTSC is 320x224 Pixel? Colours?
I think it's possible to change the Resolution to 320x224, but i can not test it.
Greetings from Nuremberg.
Werner
EDIT: I've commented out some graphics code and all the EEPROM access and i'm getting some music and noises
EDIT2: Today really isn't a day for video driver writing, it seems. can't get anything to work. May need to catch some sleep.
Good Work!
Why do you remove the EEPROM-Access?
It's only for the Highscores.
Hint: Press F1 to toggle Music On/Off
Thanks
Werner
What do you mean with "mess up"?
The Highscores are stored in the EEPROM from $7F00 - $7F7F = 128 Bytes
In The Original Setup i have 1688 Longs free!
The Program can't touch $7F00 - $7F7F!!!
No Need for an SD-Card for 128 Bytes!!!
Werner
Edit:
I added "FSRW" with "SAVE_SPI.SPIN" and have 222 Long's free.
that's more than 128 Bytes!
But i need a 9. Cog
Also, if you need some space at the end of RAM, you should set the _STACK and _FREE constants to indicate it.
Every Game from me has now a "NO EEPROM" Version.
for Users of VentilatorOS, PropDOS, Spinix, Sphinx, KyeDOS etc.
Also every Game has F12 to Reboot.
PROPTRIS 1.3
SOKOBAN 1.3
CONNECT4 1.2
IMPACT 1.2
PROPICE 1.1
PROPMIND 1.1
Greetings from Nuremberg
Werner
I'll take a look later today.