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Old School Rapid Prototyping

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  • ercoerco Posts: 20,260
    edited 2012-10-04 19:33
    ctwardell wrote: »
    ... nice little 'bot Erco.

    C.W.

    All these warm & fuzzy comments and I haven't even slapped a controller on there!

    Heck, maybe I'll start with a BS1 just to show the potential.

    Or maybe an Arduino instead.

    Any preferences from the crowd? Should I start a poll? :)
  • Phil Pilgrim (PhiPi)Phil Pilgrim (PhiPi) Posts: 23,514
    edited 2012-10-04 19:40
    Make the BS1 do fifty pushups then drive that bot, erco!

    -Phil
  • ctwardellctwardell Posts: 1,716
    edited 2012-10-04 19:47
    erco wrote: »
    Or maybe an Arduino instead.

    Well it is just a prototype...

    C.W.
  • frank freedmanfrank freedman Posts: 1,983
    edited 2012-10-04 22:08
    erco wrote: »
    It helps that I do scratch fabrication every day in my job this way, working rough but reasonably accurate. Up to a certain level of complex geometry, hand fabbing is faster once you get good at it. A few tips:

    Purely curiosity, but what is your daytime job? This has been a cool thread because it really takes the stuff beyond just the prop without which many projects are really just pipe dreams. And you are correct that in most places (that I have been aware of) asking if the school has a shop course of any type generally draws that look of "c'mon that is ancient history, no one needs THAT now"

    And it's environmentally friendly because it provides a fast way to recover all of the plastic materials that would otherwise slowly deteriorate in the weather and become more junk cluttering the roadway. Such an incentive and a benefit to all the DIYers and also to all the political volunteers who will spend less time having to pick up after themselves, er their candidates post election day.
  • Phil Pilgrim (PhiPi)Phil Pilgrim (PhiPi) Posts: 23,514
    edited 2012-10-04 22:52
    Here's a great video (be sure to enlarge it full-screen):

    https://vimeo.com/49920522

    It amply illustrates the principles of this thread. Enjoy!

    -Phil
  • Heater.Heater. Posts: 21,230
    edited 2012-10-04 23:51
    That kind of looks like my old 1971 BSA Thunderbolt after I spend 5 years trying to stop it self destructing.
  • frank freedmanfrank freedman Posts: 1,983
    edited 2012-10-04 23:52
    Here's a great video (be sure to enlarge it full-screen):

    https://vimeo.com/49920522

    It amply illustrates the principles of this thread. Enjoy!

    -Phil

    Mad Max lives.........

    Since I can not print the last comment in the video, I can only come up with either WOW! or O.M.G.

    Not sure which..........
  • ercoerco Posts: 20,260
    edited 2012-10-05 00:59
    She works! I slammed on a BS1 in another mad hour of "erco's rapid prototyping" and the results are pretty good. Here's the very first test, slow but sure. It might be able to go a bit faster with some futzing. My first stepper project, right around 2 hours total build time.
    ' {$STAMP BS1}
    ' {$PBASIC 1.0}
    DIRS=%11111111
    B2=2
    PAUSE 1000
    main:
    
    FOR W0=1 TO 600      'drive fwd 510= full rotation
    GOSUB fwd
    NEXT
    PINS=0
    PAUSE 1000
    
    FOR W0=1 TO 145      '90 degree turn
    GOSUB turn
    NEXT
    PINS=0
    PAUSE 1000
    
    GOTO main
    
    fwd:           ' both motors fwd, relative reverse directions
    PINS=57        '9  + 48                    9 left motor fwd       48 right motor fwd
    PAUSE 2
    PINS=108       '12 + 96
    PAUSE 2
    PINS=198       '6 + 192
    PAUSE 2
    PINS=147       '3 + 144
    PAUSE 2
    RETURN
    
    turn:
    PINS=51        '3 + 48
    PAUSE B2
    PINS=102       '6 + 96
    PAUSE B2
    PINS=204       '12 + 192
    PAUSE B2
    PINS=153       '9 + 144
    PAUSE B2
    RETURN
    
  • mindrobotsmindrobots Posts: 6,506
    edited 2012-10-05 05:51
    Loving' the smooth precision of the ercomattic drive system!!
  • ercoerco Posts: 20,260
    edited 2012-10-05 12:32
    ercomatic... :)

    My only regret using the BS1 is that all eight I/O pins are used to control the stepper motors. Nothing left to trigger the flamethrower with!
  • mindrobotsmindrobots Posts: 6,506
    edited 2012-10-05 12:35
    erco wrote: »
    ercomatic... :)

    My only regret using the BS1 is that all eight I/O pins are used to control the stepper motors. Nothing left to trigger the flamethrower with!

    If I recall, you have a Propeller.....come on in, the waters warm and your COGs are waiting!!
  • ercoerco Posts: 20,260
    edited 2012-10-11 18:07
    OK, I concede on this one. Here's a mechanism that would take me longer to make than a good RP machine. Maybe.
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