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Questions: LCD and Propeller Basics... — Parallax Forums

Questions: LCD and Propeller Basics...

tmshawtmshaw Posts: 14
edited 2010-01-29 15:57 in Propeller 1
Hello. I have been using an 3rd party LCD/propeller combo board and learning to wrap my brain around spin and have some questions:

Most of the code I find is for television output or vga. I would like to see if I could get some of the various drivers and games working on my board. I have managed to get a few game/spin examples working as long as the game/drivers are based on TV.spin and graphics.spin by changing a few settings - _clkmode, _xinfreq, and changing or adding _stack, x/y tiles, screen size, pin numbers, etc. Sometimes this doesn't work though.

I don't understand some of the settings in tv.spin yet. What are the settings that are relevant to an Lcd? Basically, would I just need to make changes to accommodate the LCD's screen size? I know also that I don't need double buffering with the GraphicsDemo - the driver that was provided for the screen says the screens GRAM takes care of that.

I guess I'm just asking for advice on where to start on customizing a driver for my specific LCD.

I will attach the LCD datasheet in case anyone REALLY wants to help. Lol

Thanks for your time.

Comments

  • mparkmpark Posts: 1,305
    edited 2010-01-29 15:57
    How are you interfacing the LCD? From the ILI9325 datasheet, it appears there are four choices of interface.
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