HYDRA Projects Master List
Oldbitcollector (Jeff)
Posts: 8,091
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Games and Entertainment:
_
_ 3D Monster Maze
_ Adventure
_ ASCII Wing
_ Battlez0wned
_ Clickn'Collapser
_ Defender
_ Donkey Kong
_ Frogger
_ Grid Runner
_ Jetpac
_ Kaboom!
_ Loadrunner
_ Manic Miner
_ Maze Mania
_ Mercury Mission
_ Mythic Flight
_ Planetary Defense
_ Progue
_ Prop Chess
_ Prop Invaders
__PropInVGAders
_ Repeat (Simon clone)
_ Snake
_ Spacewar!
_ Spinpong
_ Spintris
_ Spydriver
_ Sudoku
_ The Hydra Monster Cave
_ VCS: FREEWAY
_ Unterwelt
__Vecctor _
_ ZX Spectrum Jumping Jack
_
_ Miscellaneous demos
_ Turbulence Demo - VGA demo (lft)
_
Sound
_ 16-bit, 4-channel, sample based audio driver (XlogicX)
_ Hydra Dense Music Format (HDMF)
_ Hydra Sound System (HSS)
_ S3M to HSS Converter Utility (Sachiel7)
_ Music Synthesizer object with General MIDI sound set__(Ariba)
_ Propeller MIDI player (based on GM sound set)
_
_
Graphics
_ 16 color fat pixel bitmap (128x192 4bit TV) - (Baggers)
_ 3D TV Graphics Driver - 3D glasses not included _ - Phil Pilgrim (PhiPi)
_ 50 Line graphics driver (trainer)
__Another High Color TV driver_ /_ High Color TV driver
_ Apple ][ tv Driver (Baggers)
_ Atari 2600-esque display driver (Baggers)
_ barbones VGA bitmap driver - multiple resolutions supported (Kye)
_ Composite NTSC sprite driver (ericball)
_ Fantasia
_ Full Color driver for Hydra SRAM expansion card
_ Keyboard, Video, and Mouse Drivers
_ Keyboard, Video, and Mouse Drivers #2
_ Multi Cog Tile Driver Tutorial
_ Seriously improved 8x8 NTSC text driver (80 Column Color) (potatohead)
_ ZX Spectrum TV driver
_
_
Utilities & Applications
_ Alternate Firmware for Hydra SRAM expansion card to allow random access to locations >64K
_ Ariba's Editor Application for the 'fat pixel' driver
_ Atari 2600 emu
_ Building the Lattice ISP Programmer for the Hydra HX512_ (RossH)
_ Digital Screen Grab
_ Femto BASIC
_ Hydra Asset Manager
_ HYDRA Demo Source Code
_ Hydra Logo
_ SPIN Conditional Compilation Managment (SCCuM)
_ Wii Controller Objects for the Propeller (DogP)
_
_
Spin Language Compliers/IDE's
_ Propeller Tool Software (v 1.2.6)
_ BST - The multi-platform Propeller Tool Suite (BradC)
_
_
C Language Compilers/IDE's:
_ ImageCraft C for the Propeller (ImageCraft)
__Catalina - a free C compiler for the Propeller (RossH)
_
Assembly Language Compliers:
_ propasm - Assembler for the Parallax Propeller (Cliff L. Biffle)
_ Plasma - The Propeller Low-level Assembly Aggregator (lft)
_ Las: Largos LMM Assembler (Bill Henning)
_
For more tools/tools under development, see Cluso99's thread:
_ http://forums.parallaxinc.com/forums/default.aspx?f=25&m=296149
_
Emulators: CPUs Z80 8080 6809 6502; Micros Altair ZX81 Atari (List Maintained by Cluso99)
__http://forums.parallaxinc.com/forums/default.aspx?f=25&m=321808
_
Related Websites
_ Propeller Wiki
_ HYDRA forum on XGameStation.com
_ The Propeller Pages @ Warrantyvoid
Games and Entertainment:
_
_ 3D Monster Maze
_ Adventure
_ ASCII Wing
_ Battlez0wned
_ Clickn'Collapser
_ Defender
_ Donkey Kong
_ Frogger
_ Grid Runner
_ Jetpac
_ Kaboom!
_ Loadrunner
_ Manic Miner
_ Maze Mania
_ Mercury Mission
_ Mythic Flight
_ Planetary Defense
_ Progue
_ Prop Chess
_ Prop Invaders
__PropInVGAders
_ Repeat (Simon clone)
_ Snake
_ Spacewar!
_ Spinpong
_ Spintris
_ Spydriver
_ Sudoku
_ The Hydra Monster Cave
_ VCS: FREEWAY
_ Unterwelt
__Vecctor _
_ ZX Spectrum Jumping Jack
_
_ Miscellaneous demos
_ Turbulence Demo - VGA demo (lft)
_
Sound
_ 16-bit, 4-channel, sample based audio driver (XlogicX)
_ Hydra Dense Music Format (HDMF)
_ Hydra Sound System (HSS)
_ S3M to HSS Converter Utility (Sachiel7)
_ Music Synthesizer object with General MIDI sound set__(Ariba)
_ Propeller MIDI player (based on GM sound set)
_
_
Graphics
_ 16 color fat pixel bitmap (128x192 4bit TV) - (Baggers)
_ 3D TV Graphics Driver - 3D glasses not included _ - Phil Pilgrim (PhiPi)
_ 50 Line graphics driver (trainer)
__Another High Color TV driver_ /_ High Color TV driver
_ Apple ][ tv Driver (Baggers)
_ Atari 2600-esque display driver (Baggers)
_ barbones VGA bitmap driver - multiple resolutions supported (Kye)
_ Composite NTSC sprite driver (ericball)
_ Fantasia
_ Full Color driver for Hydra SRAM expansion card
_ Keyboard, Video, and Mouse Drivers
_ Keyboard, Video, and Mouse Drivers #2
_ Multi Cog Tile Driver Tutorial
_ Seriously improved 8x8 NTSC text driver (80 Column Color) (potatohead)
_ ZX Spectrum TV driver
_
_
Utilities & Applications
_ Alternate Firmware for Hydra SRAM expansion card to allow random access to locations >64K
_ Ariba's Editor Application for the 'fat pixel' driver
_ Atari 2600 emu
_ Building the Lattice ISP Programmer for the Hydra HX512_ (RossH)
_ Digital Screen Grab
_ Femto BASIC
_ Hydra Asset Manager
_ HYDRA Demo Source Code
_ Hydra Logo
_ SPIN Conditional Compilation Managment (SCCuM)
_ Wii Controller Objects for the Propeller (DogP)
_
_
Spin Language Compliers/IDE's
_ Propeller Tool Software (v 1.2.6)
_ BST - The multi-platform Propeller Tool Suite (BradC)
_
_
C Language Compilers/IDE's:
_ ImageCraft C for the Propeller (ImageCraft)
__Catalina - a free C compiler for the Propeller (RossH)
_
Assembly Language Compliers:
_ propasm - Assembler for the Parallax Propeller (Cliff L. Biffle)
_ Plasma - The Propeller Low-level Assembly Aggregator (lft)
_ Las: Largos LMM Assembler (Bill Henning)
_
For more tools/tools under development, see Cluso99's thread:
_ http://forums.parallaxinc.com/forums/default.aspx?f=25&m=296149
_
Emulators: CPUs Z80 8080 6809 6502; Micros Altair ZX81 Atari (List Maintained by Cluso99)
__http://forums.parallaxinc.com/forums/default.aspx?f=25&m=321808
_
Related Websites
_ Propeller Wiki
_ HYDRA forum on XGameStation.com
_ The Propeller Pages @ Warrantyvoid
Comments
[noparse][[/noparse]i]Added: Updated list from 10/26/09[noparse][[/noparse]/i]
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New to the Propeller?
Visit the: The Propeller Pages @ Warranty Void.
Post Edited (Oldbitcollector) : 10/26/2009 11:44:03 PM GMT
Here are a couple of more entries,
50 Line graphics driver.
Explains how to generate the NTSC signal and the basics of video drivers.
http://forums.parallax.com/showthread.php?p=735672
Multi Cog Tile Driver Tutorial...
The next step, write your own graphic driver that smooth scrolls a tile map both X and Y at the same time as rendering sprites.
http://forums.parallax.com/showthread.php?p=746260
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
The thread is intentionally unlocked and I welcome addition suggestions!
OBC
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New to the Propeller?
Getting started with a Propeller Protoboard?
Check out: Introduction to the Proboard & Propeller Cookbook 1.4
Updates to the Cookbook are now posted to: Propeller.warrantyvoid.us
Got an SD card connected? - PropDOS
Looks like a few more entries for the list:
ASCII Wing - An ASCII based space shooter (CassLan)
http://forums.parallax.com/showthread.php?p=802084
composite NTSC sprite driver (ericball)
http://forums.parallax.com/showthread.php?p=800114
Apple ][noparse][[/noparse] tv Driver (Baggers)
http://forums.parallax.com/showthread.php?p=782933
Keyboard, Video, and Mouse Drivers (Kye)
http://forums.parallax.com/showthread.php?p=773923
http://forums.parallax.com/showthread.php?p=792049
http://forums.parallax.com/showthread.php?p=814675
Building the Lattice ISP Programmer (aka CPLD prgramming cable) for the Hydra HX512· (RossH)
http://forums.parallax.com/showthread.php?p=814315
Post Edited (trodoss) : 6/11/2009 2:02:35 PM GMT
Spin Language Compliers/IDE's
Propeller Tool Software (v 1.2.6)
http://www.parallax.com/Portals/0/Downloads/sw/propeller/Setup-Propeller-Tool-v1.2.6.exe
BST - The multi-platform Propeller Tool Suite (BradC)
http://www.fnarfbargle.com/bst.html
C Language Compilers/IDE's:
ImageCraft C for the Propeller (ImageCraft)
http://forums.parallax.com/showthread.php?p=731435
Catalina - a free C compiler for the Propeller (RossH)
http://forums.parallax.com/showthread.php?p=795326
Assembly Language Compliers:
propasm - Assembler for the Parallax Propeller (Cliff L. Biffle)
http://www.cliff.biffle.org/software/propeller/propasm/
Plasma - The Propeller Low-level Assembly Aggregator (lft)
http://www.linusakesson.net/software/plasma/index.php
Las: Largos LMM Assembler (Bill Henning)
http://mikronauts.com/products/las-largos-lmm-assembler/
[noparse][[/noparse]Edit:] For more tools/tools under development, see Cluso99's thread:
http://forums.parallax.com/showthread.php?p=753439
Post Edited (trodoss) : 10/21/2009 3:39:15 PM GMT
http://forums.parallax.com/showthread.php?p=815640
http://forums.parallax.com/showthread.php?p=817111
http://forums.parallax.com/showthread.php?p=817204
http://forums.parallax.com/showthread.php?p=829362
[noparse][[/noparse]Edit:] For HSS (Hydra Sound System) See: http://forums.parallax.com/showthread.php?p=684145
Post Edited (trodoss) : 8/6/2009 1:18:36 PM GMT
http://www.linusakesson.net/scene/turbulence/index.php
http://forums.parallax.com/showthread.php?p=838222
[noparse][[/noparse]Edit:] Ariba's Editor Application for the 'fat pixel' driver
http://forums.parallax.com/showthread.php?p=838222
Post Edited (trodoss) : 10/21/2009 2:18:28 AM GMT
http://forums.parallax.com/showthread.php?p=837141
PropMAN - Pac-Man Clone (Oldbitcollector)
http://forums.parallax.com/showthread.php?p=838967
Adventure - "Zelda" type adventure/RPG (Jesse Druehl)
http://forums.parallax.com/showthread.php?p=838656
VCS: FREEWAY (potatohead)
http://forums.parallax.com/showthread.php?p=849075
ZX Spectrum Jumping Jack (Coley)
http://forums.parallax.com/showthread.php?p=730285
Vecctor (Parallel Universe)
http://forums.parallax.com/showthread.php?p=772163
Post Edited (trodoss) : 10/21/2009 2:26:01 PM GMT
http://forums.parallax.com/showthread.php?p=840669
http://forums.parallax.com/showthread.php?p=848918
Seriously improved 8x8 NTSC text driver (80 Column Color) (potatohead)
http://forums.parallax.com/showthread.php?p=840574
Post Edited (trodoss) : 10/21/2009 2:16:47 PM GMT
http://forums.parallax.com/showthread.php?p=797590
16-bit, 4-channel, sample based audio driver (XlogicX)
http://forums.parallax.com/showthread.php?p=848809
http://forums.parallax.com/showthread.php?p=778427
I'll do the best I can to update the top thread today...
OBC
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New to the Propeller?
Visit the: The Propeller Pages @ Warranty Void.
I noticed that this morning, so I did a little work tidying my posts (since I can't edit the top thread).
Also, I noticed that there were not links to:
HYDRA forum on XGameStation.com
www.xgamestation.com/phpbb/viewforum.php?f=17
Propeller Wiki
propeller.wikispaces.com/
HYDRA Demo Source Code
www.parallax.com/Portals/0/Downloads/sw/HYDRASourceCodeDemos.zip
Just a few more things...
If you still have the .pdf of how to convert Hydra games to work on the Demo/Proto board setup, it might be good to link to that as well.
The Maniac Miner and Snake·links above does not seem to work.· It looks like there is an extra '%5d' at the end of the link.
...for the time being:
Maniac Miner
http://forums.parallax.com/showthread.php?p=649775
Snake
http://forums.parallax.com/showthread.php?p=678638
Post Edited (trodoss) : 10/21/2009 5:49:42 PM GMT
http://forums.parallax.com/showthread.php?p=851024
@Thanks trodoss!
OBC
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New to the Propeller?
Visit the: The Propeller Pages @ Warranty Void.
VCS Hero (Baggers)
http://forums.parallax.com/showthread.php?p=859729
Boulderdash (Spork Frog/HPG)
http://forums.parallax.com/showthread.php?p=721591
Christmas Catch (Oldbitcollector)
http://forums.parallax.com/showthread.php?p=860419
SIDCog C64 SID emulator - (Ahle2)
http://forums.parallax.com/showthread.php?p=863861
PropBASIC Compiler - Propeller BASIC compiler (Bean)
http://www.propbasic.com/
http://forums.parallax.com/showthread.php?p=871551
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Game(s) Mythic Flight
Utilities Font Editors (AIGeneric, Potato_Text, etc.)
Post Edited (trodoss) : 2/9/2010 3:25:17 PM GMT
http://forums.parallax.com/showthread.php?p=879834
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Game(s) Mythic Flight
Utilities Font Editors (AIGeneric, Potato_Text, etc.)
Post Edited (trodoss) : 2/9/2010 3:25:32 PM GMT
http://forums.parallax.com/showthread.php?p=893274
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Visit the Propeller Powered SIG·fourm kindly hosted at Savage Circuits
Game(s) Mythic Flight
Utilities Font Editors (AIGeneric, Potato_Text, etc.)
http://forums.parallax.com/showthread.php?p=898240
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Visit the Propeller Powered SIG·fourm kindly hosted at Savage Circuits
Game(s) Mythic Flight
Utilities Font Editors (AIGeneric, Potato_Text, etc.)
http://forums.parallax.com/showthread.php?p=902356
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Visit the Propeller Powered SIG·fourm kindly hosted at Savage Circuits
Game(s) Mythic Flight
Utilities Font Editors (AIGeneric, Potato_Text, etc.)