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640x480 Pixel 40x30 Tile 4 color VGA Tile Map Driver @ 60HZ Uploaded to the Obe — Parallax Forums

640x480 Pixel 40x30 Tile 4 color VGA Tile Map Driver @ 60HZ Uploaded to the Obe

KyeKye Posts: 2,200
edited 2010-08-08 15:02 in Propeller 1
I'm getting tired of writing these new driver posts. So... just download the demo and read the page on the OBEX to gain a better understanding. I'll answer any questions about the code from here.

http://obex.parallax.com/objects/655/

Yes, and checking out this driver is worth your time,

Enjoy,

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Nyamekye,

Comments

  • Toby SeckshundToby Seckshund Posts: 2,027
    edited 2010-08-04 19:25
    All I have to do is change those title screens to something like "Testing pixel error rate" and "Errors within acceptable manurfacturing figures", etc, etc and this would do for a BS test generator for work.

    Thanks Kye.

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    Why did I think a new, more challenging, job was a good idea ??
  • ratronicratronic Posts: 1,451
    edited 2010-08-04 19:27
    I just ran the demo for the driver - totally cool, thanks Kye!

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    ···································Fix it, if it ain't broke!


    D Rat

    Dave Ratcliff N6YEE
  • KyeKye Posts: 2,200
    edited 2010-08-04 20:33
    A BS test generator for work?

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    Nyamekye,
  • wjsteelewjsteele Posts: 697
    edited 2010-08-04 20:49
    I thought BS Generators were a standard at work... I usually call them co-workers! smile.gif
  • Toby SeckshundToby Seckshund Posts: 2,027
    edited 2010-08-04 22:37
    Unfortunately, the clients that I used to work with would see all those changing images, broken by reports, as a valid test. Yet they would consider a proper system check with many years of experience as a purely inadiquate opinion.

    Great demo, sorry if I confused the issue.

    Just my "humour". blush.gif

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    Why did I think a new, more challenging, job was a good idea ??
  • KyeKye Posts: 2,200
    edited 2010-08-08 15:02
    Updated the version on the OBEX so that the vertical sync now is done four times per frame versus 2 times. I also increased the pixel clock frequency to compensate for this.

    This should fix any problems anyone has with their monitor slowly washing out on them. If it doesn't I can double the vertical sync again.

    Thanks,
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