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Better Game I/O, etc. — Parallax Forums

Better Game I/O, etc.

LoopyBytelooseLoopyByteloose Posts: 12,537
edited 2007-02-27 08:11 in Propeller 1
I am wondering if the FTDI Vinculum chip·could host and USB game controller device [noparse][[/noparse]a clone of the Sony Playstation II]?

If so, developing a hardware interface to the Propeller and a SPIN object would give users access to a lot of generic devices available as joysticks and so forth.

Aside from obvious game applications, such I/O would be useful for a wide range of robotic applications.

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"If you want more fiber, eat the package.· Not enough?· Eat the manual."········
···················· Tropical regards,····· G. Herzog [noparse][[/noparse]·黃鶴 ]·in Taiwan

Comments

  • LoopyBytelooseLoopyByteloose Posts: 12,537
    edited 2007-02-27 08:11
    HAS ANYONE actually used the Vinculum with Parallax products?

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    "If you want more fiber, eat the package.· Not enough?· Eat the manual."········
    ···················· Tropical regards,····· G. Herzog [noparse][[/noparse]·黃鶴 ]·in Taiwan
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