Better Game I/O, etc.

I am wondering if the FTDI Vinculum chip·could host and USB game controller device [noparse][[/noparse]a clone of the Sony Playstation II]?
If so, developing a hardware interface to the Propeller and a SPIN object would give users access to a lot of generic devices available as joysticks and so forth.
Aside from obvious game applications, such I/O would be useful for a wide range of robotic applications.
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"If you want more fiber, eat the package.· Not enough?· Eat the manual."········
If so, developing a hardware interface to the Propeller and a SPIN object would give users access to a lot of generic devices available as joysticks and so forth.
Aside from obvious game applications, such I/O would be useful for a wide range of robotic applications.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
"If you want more fiber, eat the package.· Not enough?· Eat the manual."········
···················· Tropical regards,····· G. Herzog [noparse][[/noparse]·黃鶴 ]·in Taiwan
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"If you want more fiber, eat the package.· Not enough?· Eat the manual."········