I've for some time been entertaining the thought of working on an original/new "late PS1"-era game console. I'm determined that the Propeller chip would be the best choice, but the P1 is way too limited when it comes to graphics output - for such a project.
I'm not overly tech-savvy enough to actually make something like this yet, although I have a rudimentary knowledge of most relevant tech concepts, and I know how to program (Lua, R, Python and C).
What I'm interested in, and have no clue about whatsoever, is how one would add an (open source) GPU to said game console, to compensate for the P1's not-quite-good-enough graphics/video output. That's the main question.
However, now I'm reading that the P2 is in it's final stages of development, and I read that it will support 1080p HD (?) with "true color" support (?). But has it been ultimately decided what the supported/possible color and resolution range will be, and could someone maybe give a few examples of such supported/possible color-resolution setups?
PS. I know this is the P1 subforum, but the question is mainly about the P1, so..