Wolfenstein Runs On The LameStation???

Seriously. No, seriously!
Baggers is making a version of Wolfenstein for the LameStation. Yes, Wolfenstein! How freaking cool is that! I can hardly contain myself!
Wanna make demos for the LameStation? There's still units left!
If interested, email demos@lamestation.com with a couple of paragraphs about your skills with the Propeller and links to other game demos you've created, and you may be selected to receive a pre-assembled LameStation prototype unit. The best demos will get game trailers featured on lamestation.com and the LameStation Kickstarter campaign. Spin programmers only please.
More info can be found here:
http://forums.parallax.com/showthread.php/155817-piXel-Game-Trailer-For-The-LameStation
Baggers is making a version of Wolfenstein for the LameStation. Yes, Wolfenstein! How freaking cool is that! I can hardly contain myself!
Wanna make demos for the LameStation? There's still units left!
If interested, email demos@lamestation.com with a couple of paragraphs about your skills with the Propeller and links to other game demos you've created, and you may be selected to receive a pre-assembled LameStation prototype unit. The best demos will get game trailers featured on lamestation.com and the LameStation Kickstarter campaign. Spin programmers only please.
More info can be found here:
http://forums.parallax.com/showthread.php/155817-piXel-Game-Trailer-For-The-LameStation
Comments
Baggers, want to really send him over the edge.... Port Space Ace next.
Haha, I can't do Space Ace or even Dragon's Lair Prop port, as there's no SD on it
It was fun to get back into the rendering side of things, and bit mashing it into a 2bit screen buffer
I was thinking I'll look into this again when we get the next FPGA update, and do a 640x480 8bit version