Unterwelt FULL RELEASE! (Hydra, Demoboard, Protoboard)
RedNifre
Posts: 84
It is finally done! My first game!
ABOUT:
- Use gamepad on port 1 (left one)
- Find out the rest by yourself [noparse];)[/noparse]
INSTALLATION (Hydra):
The eeprom-file is 128KiB in Size, so you can't simply use the Propeller IDE. A good way to get it installed is using HAM:
http://forums.parallax.com/showthread.php?p=628778
How to use HAM:
1. Load "benson_ham_driver_1_04.spin"(or newer) to RAM (F10 in Propeller IDE)
2. Start "HydraAssetManager_1_04.exe" (on your PC)
3. Drag "ZIN_Unterwelt_010.eeprom" on the black area (newer HAM version) or on the text "Memory Map" (if you have an older HAM version)
4. Choose the right COM-port
5. Click "Upload to Hydra"
Merry Christmas!
P.S.:
The source code is included in the zip-file. Feel free to port it to any propeller board you like!
P.P.S.:
Oldbitcollector ported it to Demo Board and Proto Board! (The file is in a seperate attachment to this post). Thanks Oldbitcollector!
P.P.P.S.:
I now have a camcorder, so here's the first video footage.
www.youtube.com/watch?v=dIFoiVK1tjA
I hope this helps you decide weather this game is worth trying. Also note that the video contains a lot more spoilers than the few screen shots I posted here. And the music is the one from world 3, you won't hear it until you reach level 70.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
Post Edited (RedNifre) : 2/10/2010 12:01:00 PM GMT
ABOUT:
- Use gamepad on port 1 (left one)
- Find out the rest by yourself [noparse];)[/noparse]
INSTALLATION (Hydra):
The eeprom-file is 128KiB in Size, so you can't simply use the Propeller IDE. A good way to get it installed is using HAM:
http://forums.parallax.com/showthread.php?p=628778
How to use HAM:
1. Load "benson_ham_driver_1_04.spin"(or newer) to RAM (F10 in Propeller IDE)
2. Start "HydraAssetManager_1_04.exe" (on your PC)
3. Drag "ZIN_Unterwelt_010.eeprom" on the black area (newer HAM version) or on the text "Memory Map" (if you have an older HAM version)
4. Choose the right COM-port
5. Click "Upload to Hydra"
Merry Christmas!
P.S.:
The source code is included in the zip-file. Feel free to port it to any propeller board you like!
P.P.S.:
Oldbitcollector ported it to Demo Board and Proto Board! (The file is in a seperate attachment to this post). Thanks Oldbitcollector!
P.P.P.S.:
I now have a camcorder, so here's the first video footage.
www.youtube.com/watch?v=dIFoiVK1tjA
I hope this helps you decide weather this game is worth trying. Also note that the video contains a lot more spoilers than the few screen shots I posted here. And the music is the one from world 3, you won't hear it until you reach level 70.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
Post Edited (RedNifre) : 2/10/2010 12:01:00 PM GMT
Comments
OBC
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
New to the Propeller?
Getting started with the Protoboard? - Propeller Cookbook
Got an SD card? - PropDOS
A Living Propeller FAQ - The Propeller Wiki
(Got the Knowledge? Got a Moment? Add something today!)
I'll have to give it a try!!
While this eeprom-file is 128KiB in size you can also play the game with only 32KiB if you remove the sound. So it should be easy to adapt.
I guess I'll upload it within the next 6 hours. [noparse]:)[/noparse]
By the way: Did anyone PLAY the game already? Please post your opinion on it.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
So I will have to wait til after source release to port it to Hybrid to play.
Also, do you mind me posting a Hybrid version too once it's ported?
I love this one!
The game play is GREAT!!! I played this all they way up to level 21 before taking a break!! [noparse]:)[/noparse]
Password system is awesome as well.
Reminds me of lemmings and how much fun that game was.
RedNifre, your game is the best! I'd give it 5 stars on gameplay alone.
and I've always liked Kraftwerk. [noparse];)[/noparse]
If you want I can port this to the Hybrid and Demoboard for you. [noparse]:)[/noparse]
Since I have all three boards.
Maybe for the 32k sound fix you could try (Hss).
Here is the background song played with (Hss). "Kraftwerk - Computer Love (1981, 1992)"
www.andrewarsenault.com/hss/hss_computerlove.mp3
Thanks for the great and addicting game!!
--Andrew Arsenault.
Stop, you make me blush! *^-^*
NEWS:
I uploaded the full release just now, including the source. Feel free to port it! [noparse]:)[/noparse]
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
So I'd have to rewrite a video driver for you, and my to-do list is getting pretty big [noparse]:D[/noparse]
Can I change the sound driver over to Hss? : )
I'll add sound effects too if you'd like!
--Andrew Arsenault.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Paul Baker
Propeller Applications Engineer
Parallax, Inc.
Feel free to change the sound engine and add sound effects. [noparse]:)[/noparse]
Do you have samples of how the Rammstein and Beethoven songs of the later worlds of the game sound like when using HSS? I mean these:
Beethoven:
Mondscheinsonate 1 / moon light sonata 1
Ode an die Freude / Ode to Joy
Rammstein:
Benzin
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
Nope, I havn't converted those songs over yet. [noparse]:)[/noparse]
But when I do, I will post them for you.
Thanks RedNifre! [noparse]:)[/noparse]
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Help to build the Propeller wiki - propeller.wikispaces.com
Play Defender - Propeller version of the classic game
Prop Room Robotics - my web store for Roomba spare parts in the UK
The father of a friend of mine traveled to japan many years ago. When he returned he brought a pirated "80 games in 1" cartridge for his daughter. I once borrowed it and was totally amazed by the game "Pitman" (the other games were quite lame).
Beeing not only my first hydra game, but also the first game I ever made (not counting extremely simple board games) I concentrated on just getting the essential stuff of the game done. Therefore my version is quite inferior. Here's a comparison of the two versions:
Unterwelt:
- Color (obviously...)
- The different worlds have different walls, enemies, musics and colors, while in Pitman they only have different enemies.
- Better physics animations (accelerated falling and friction on sliding boulders)
Pitman:
- The first 99 Levels can be played in any order, though you have to complete all of them to play level 100
- You can UNDO and REDO as many moves as you wish (using A and . A really useful feature...
- The two players have different sprites (While in Unterwelt they are just palette swaps)
- Changing the player changes the background music
- The graphics are more detailled, because it has twice the resolution
- There is an editor, but you can't safe the levels. Instead you can output a "password" that is about 60 characters in size (letters and numbers). I always found it easier to simply draw your own levels instead of writing down this giant "password"
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Help to build the Propeller wiki - propeller.wikispaces.com
Play Defender - Propeller version of the classic game
Prop Room Robotics - my web store for Roomba spare parts in the UK
- If there is only one move you can do do it and continue thinking afterwards
- If you are sure that you don't need that piece of sand dig it away
- Sometimes defeating an enemy right away might be a mistake; you might need him later to kick a boulder on his head or walk over him
So on level 16 you should first dig away the sand and then go to the other side. Remember: Kicking a boulder does not move your player...
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
Scrub that, I see what you mean now
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Help to build the Propeller wiki - propeller.wikispaces.com
Play Defender - Propeller version of the classic game
Prop Room Robotics - my web store for Roomba spare parts in the UK
Post Edited (CardboardGuru) : 12/23/2007 3:17:06 AM GMT
Love the tunes, I've always been a fan of Kraftwerk and Rammstein...
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Andre'
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Michael Park
PS, BTW, and FYI:
To search the forum, use search.parallax.com (do not use the Search button).
Check out the Propeller Wiki: propeller.wikispaces.com/
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Share the knowledge: propeller.wikispaces.com
Lets make some music: www.andrewarsenault.com/hss
I hope you're not accusing me of copyright violation [noparse]:)[/noparse] There seems to be a minor epidemic of that going around.
EDIT: To clarify, I meant a minor epidemic of accusations of copyright violation. Just a few unpleasant posts in the main Prop forum.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Michael Park
PS, BTW, and FYI:
To search the forum, use search.parallax.com (do not use the Search button).
Check out the Propeller Wiki: propeller.wikispaces.com/
Post Edited (mpark) : 1/3/2008 8:10:58 AM GMT
Nope, I believe in open source and public domain... *lol* [noparse];)[/noparse]
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Share the knowledge: propeller.wikispaces.com
Lets make some music: www.andrewarsenault.com/hss
So you just have to answer the old school way: by posting your high score!
How far did YOU get in this game? [noparse]:)[/noparse]
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
The screens look really cool and I'd love to give it a try.
How about letting OBC convert it for demoboard with keyboard control like he offered?
I'm sure he'll keep the spin-file secret if you don't want to release it.
You'll have a larger audience that way (including me)
Cheers, Clemens
Everyone is allowed to port this game to every other propeller based board. The source code is included in the zip-file, have a look if you want to port it. Unfortunately I'm not allowed to add the HEL-engine source code, as it came with the Hydra CD and is for Hydra owners only.
But I think that someone who owns both the Hydra and the demo board can create a demo board version and just release the eeprom-file (So nobody would see the HEL-source code).
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Unterwelt (My first game for the HYDRA):
http://forums.parallax.com/showthread.php?p=696204
Hydra in a LEGO NES:
http://forums.parallax.com/showthread.php?p=654788
Post Edited (RedNifre) : 1/21/2008 11:04:15 PM GMT
I plan to get the next edition of the HYDRA-book that Andr
creating a working _NOSOUND binary would be very simple. If it is permissible to post it as a binary,
I don't mind doing a conversion for the demoboard users.
OBC
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
New to the Propeller?
Getting started with the Protoboard? - Propeller Cookbook
Got an SD card? - PropDOS
A Living Propeller FAQ - The Propeller Wiki
(Got the Knowledge? Got a Moment? Add something today!)