Bookshops chart = low memory
hal2000
Posts: 66
From what I have seen I am not the only one who has this problem.
I think a good option, it would use a single chip for graphics and data input devices
The other would be the one with the main program
Just need a highly optimized library for communication
Serial would be a good way
What do you think?
Any thoughts?
Greetings to all
I think a good option, it would use a single chip for graphics and data input devices
The other would be the one with the main program
Just need a highly optimized library for communication
Serial would be a good way
What do you think?
Any thoughts?
Greetings to all
Comments
The existing FullDuplexSerial driver would certainly work at speeds up to 230KBps. You would have to design your own protocol
that's applicable for your application since there are some many possible variations.
Reading and parallelly transmitting a BYTE is only a little bit more efficient that reading a LONG and serially shifting it out. Of course it will be different with 32 bit parallel transfer
I'm thinking of putting several Prop's in a ring - with Prop' n's Tx back to Prop1's Rx - and cobbling a token-ring protocol together. Seems to fit well with the Prop's ethos, as I believe it'll be deterministic, in a similar way to the Prop's hub.
Don't hold yer breath tho'; I usually only get to start Prop'n at 22:00hrs, and frequently give-up when I'm making too many stupid mistakes at 02:00 LOL.
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Cheers,
Simon
www.norfolkhelicopterclub.co.uk
You'll always have as many take-offs as landings, the trick is to be sure you can take-off again ;-)
BTW: I type as I'm thinking, so please don't take any offense at my writing style
Great work.
You are right Mike, I will have to make a protocol
I do not think it is too difficult.
I will work.
near a fire extinguisher, one never knows… ..
Envio editado por (hal2000) : 12/4/2007 2:11:00 PM GMT
most of it hasn't made it off my notebook yet. (Same problem as stated: I also start
Proping about 22:00. [noparse]:)[/noparse]
OBC
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