optic mouse problem
Guyvo
Posts: 21
Props,
I tried the demo programs with mouse but I have only an optic mouse connected with USB cable and·converter to PS/2 connector and this doesn't work. I checked with the present function and I get zero so mouse isn't reconized. Is this normal behaviour for the default spin mouse driver ? Normally I would expect this to be a transparent interface with PS/2.
Anyone experienced the same problems yet?
Thanks
Guy
I tried the demo programs with mouse but I have only an optic mouse connected with USB cable and·converter to PS/2 connector and this doesn't work. I checked with the present function and I get zero so mouse isn't reconized. Is this normal behaviour for the default spin mouse driver ? Normally I would expect this to be a transparent interface with PS/2.
Anyone experienced the same problems yet?
Thanks
Guy
Comments
Graham
I have the same problem with one my optical mouse.
But from what I checked up this initial in mouse.spin does not give advice to itself with such.
In PC function well
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
Graham
But in future has with that mouse.spin has a problem with initiator on some mouse with connect through an adapter.
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
As far as I can tell it is the mouse that has the problem not mouse.spin
Some keyboards and mice will not work through an adapter, or are you saying your mouse works through an adapter with your PC?
Graham
My mouse works through an adapter with your PC and Keyboard/mouse Router 4PC to one Monitor/Keyboard-mouse
·with connect through an adapter.
Only with prop board have problem. I have test it and it init corect in PC on adapter for PS2 but in prop it not shift to PS2 mode.
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
I assume the adapter you use is just the simple through wired type.
Graham
1. Boot the PC with a PS/2 mouse connected.
2. Remove the PS/2 mouse
3. Insert the USB mouse with adapter
Does the USB mouse still work?
Graham
That test I can't do at least not at home because my laptop doesn't have PS/2 anymore. Be aware of the fact that if you step into a store these days you will not find any PS/2 mouses anymore.
I tried my wirless microsoft optic mouse also same problem. But when I try a wireless mouse still with trackball of my friend that was ok. All these tests are done using the USB2PS/2 connector. I would expect tranparancy in this way of connecting but maybe the legacy thing interferes.
Anyway I will try my optic mouse (EDNET) at work where I have still PS2 connector and see if the optic mouse is taken via the USB2PS/2 connector too.
Do you have an optic mouse that works on the prop ?
Cheers
Guy
I have three different USB Microsoft Optical Mice and they all work with my Prop PS/2 connectors through the supplied Microsoft adapter.
So I guess I would say it's the mouse that is at fault.
Regards,
Coley
Coley, this is exactly as I thought. I have a usb keyboard that works fine through an adapter but the tiny usb keyboard I have does not with a PC or a prop.
What confuses me is why Sapieha has a mouse that will work through an adapter with his PC but not the prop.
Graham
I've checked my usb to ps/2 converters and they all have a mouse symbol on them, I've just tried them with a USB keyboard and they didn't work.
Maybe they are mouse specific....
Regards,
Coley
http://en.wikipedia.org/wiki/Legacy_system
In other words it means:
"legacy mode" refers more specifically to backward compatibility.
So if a modern HID like·a USB (or even wirless)·mouse or keyboard doesn't provide backwards compatibility to the older PS/2 interface than the mouse.spin object will not work of course. Maybe this is something that can be considered to be upgraded providing a second USB port interface on the PROP2 in the future. But some devices still offer the PS/2 fall back mode so there must be a method to dedect the interface difference working with USB only or using a USB2PS/2 connector how I don't know. It's also important I think to consider the serial speed over data+/data lines for PS/2 : Serial data at 10 to 16 kHz with 1 stop bit, 1 start bit, 1 parity bit (odd) in respect to the much higher speeds on USB.
Guy
It is only init string i mouse.spin must be shifted for funktion properly
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
Have you done this or are you guessing?
If I understand you well than you must have changed the mouse.spin file can you please·attach you mouse.spin where you did the shift modification.
Thanks
Guy
·
I not questing. I tested in PC signals on it.
Hi Guyvo.
I not have adapted it yet.
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
Graham
Thanks.
If I have time to aplying it but I have my clients in first place.
Must first document it. It is with start on mouse.spin it drop.
I have tested at on start it must have info at it must shift to PS2 but I not look how yet.
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Nothing is impossible, there are only different degrees of difficulty.
Sapieha
Seems this newest model is now missing the dedicated quadrature pins. I assume it can be reconfigured with a different EPROM image that it now comes as an external requirement.