Mercury Mission 1.1
Bamse
Posts: 561
After playing way to much Jetpack, Planetary defense and Spacewar it's time to put down the joystick and actually learn something.
So I started "Mercury Mission", a Lunar Lander game.
Current version is 1.1
I hope Eric don't mind that I borrowed his drivers from Spacewar...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Post Edited (Bamse) : 10/8/2007 4:58:54 AM GMT
So I started "Mercury Mission", a Lunar Lander game.
Current version is 1.1
I hope Eric don't mind that I borrowed his drivers from Spacewar...
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Post Edited (Bamse) : 10/8/2007 4:58:54 AM GMT
Comments
I like the terrain generation. Simple but effective.
Top post was updated with version 0.2...
No, there is no where to land yet, that would be the next version...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Looking more like a game, and you can land as well...
Follow the arrow in the upper left corner to find the shortest way to the landing pad.
Land with a velocity less than 20 downward to land safely.
Next up, sound effects...
Source can be found in the top post...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Sound effects...
I hope you don't get surprised by the fact that I'm using Eric's HDMF...
Thanks Eric for making the HDMF and Spacewar...
Without it, it would never been a "Mercury Mission"...
As usually, new files in top post...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Great job though.
Not bad for my first attempt to spinning...
Next version will be 1.0...
Once again, source and eeprom in the top post...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
What else are you adding to it, to make it a V1.0? it's pretty tidy and complete as it is now.
well done.
Baggers.
Before I make it Version 1.0 I want to clean up the code and add some better comments...
I'm pretty satisfied how everything works so there might not be any functional changes at all...
An explosion when you crash would be cool though...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
That would look cool...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
I'd say if you need a hand let me know, but I'm sure you've got it covered [noparse]:)[/noparse]
Source and binary at the top post...
At the last minute I decided to "speed things up" and increased the speed limits so to say.
You can now fly faster and you will also be pulled down faster by gravity than before.
Hope you have just as much fun playing the game as I had writing it...
I learned a lot and I think I'm ready to start the next game...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Nice explosion too.
I look forward to your next game.
Baggers
Thanks Bamse!
Also there is something about the ship that needs look more spacy or something. It looks like a gumball machine dropping from sky, it needs something to make it look more like a ship.
The landscape is really cool tho.
Bamse, great work!
And what could be more spacey than a gumball machine dropping from the sky, I ask you.
I'm not really satisfied with the "gumball" look myself, I might re design the ship to something more UFO looking.
It would also make sense to make sure there is only one flat surface to land on...
Let me get started on version 1.1...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Hey, thanks for the credit, and sure you're absolutely welcome to use the Spacewar drivers; no problem at all!
I've been so busy that I haven't been checking the forums in about 2 weeks. Nice job on the game! The first time I ever saw lunar lander was at the Baltimore science museum. That game used to be my favorite reason for going there.
I'm very happy to see HDMF in use; I believe you're the first person to independently integrate it into a game so congratulations!
New version 1.1, source in top post as usual...
The "Gumball" lander stays since I'm "graphic artistic challenged", this is the best I can do...
On the other hand, I made sure there is only one flat surface to land on...
Enjoy...
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Version 1!
(The full version of this file is licensed with the Hydra Development Kit. [noparse][[/noparse]recommended purchase])
OBC
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