Music and SFX wanted.
Baggers
Posts: 3,019
Is·there anyone out there who would be interested in making some music and sfx for my jetpac clone? using either HSS or HDMF,
epmoyer if you are interested in doing some more game music+sfx? that would be great [noparse]:)[/noparse]
anyone else who wants a crack, let me know.
Baggers.
epmoyer if you are interested in doing some more game music+sfx? that would be great [noparse]:)[/noparse]
anyone else who wants a crack, let me know.
Baggers.
Comments
While I can't spare the time to do a bunch of composing I'll certainly be around to answer HDMF questions and help you get it integrated if that's the path you go down.
Also, its probably trivial to glue HDMF to HSS if you prefer the sound of the HSS engine to the sound of Nick's driver. I just haven't bothered to do it yet.
I have an unreleased version of HDMF which allows pass-through access to the sound driver for creating sound effects. I used it in the current release of SpaceWar!. If you decide to go down the HDMF path I'll release the latest driver, which will make it easy for you to make calls for sfx processing, and I'll release the SpaceWar source so you have example code to play with (just haven't gotten around to releasing it yet).
The HYDRA CD has royalty free sound effects on that I put there for example.
Andre'
so if you want to release the latest driver that would be cool, you can PM or email it to me if you don't want it releasing just yet, as it'll be a little while for me to get to grips with making the sfx etc. [noparse]:)[/noparse]
Andre' : I could use wavs, and make up some wavs, but they take too much memory, and I wanted to do this game in <32KB for that single downloadability of it. ( is that a word? it is now [noparse]:)[/noparse] )
Baggers.
Andre'
Thanks for the tips though, as others may benefit from the tips too [noparse]:)[/noparse]
Baggers.