VGA driver modifying
PatM
Posts: 72
Ok, I read through both the NTSC and VGA sections of the manual and looked at the VGA demos, but I can't figure out how to modify the vga driver to use a different resolution.
The manual explains a 640x480 display, telling you all the time periods needed for the porches etc. I look at the demos and there are numbers that bear no resemblance to those time periods or even to the other vga demos. Obviously, the time periods are not fixed to those shown for 640x480 example.
How do I determine how many ticks to allocate to each portion of the signal?
What I'd like to do is get a vga driver to show 320x240, 320x200, and 240x128 for use with LCD panels but I haven't rigged one up for use with the Hydra yet and I'm not even sure my monitor can show resolutions that small! However, if I can find out the magic behind calculating ticks, it shouldn't be a problem.
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The manual explains a 640x480 display, telling you all the time periods needed for the porches etc. I look at the demos and there are numbers that bear no resemblance to those time periods or even to the other vga demos. Obviously, the time periods are not fixed to those shown for 640x480 example.
How do I determine how many ticks to allocate to each portion of the signal?
What I'd like to do is get a vga driver to show 320x240, 320x200, and 240x128 for use with LCD panels but I haven't rigged one up for use with the Hydra yet and I'm not even sure my monitor can show resolutions that small! However, if I can find out the magic behind calculating ticks, it shouldn't be a problem.
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Comments
I still haven't found a demo that runs at 320x240 though...
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So then I looked at the hires text driver and got that down to 320x240 and the font size is perfect. Only problem·is that its·2 colours (understandable since the goal was hi-res). I've been trying to figure out how to change to 4 colour mode but my head is hurting too much at the moment lol.
I didn't really expect to have to do quite this much work to get video working at lower resolutions. But I guess the Prop is being targetted at the TV games crowd and VGA isn't getting the same amount of attention. Oh well, gotta go where the market wants!
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