importing bitmap files from windows XP to the propeller graphics object
Branmuffin Industries
Posts: 35
Is there a way to import bitmap files (*.bmp) onto the propeller so they can be accessible as bitmaps to the graphics.spin object?
Can someone also give me more information on the SRAM expansion? I'd like to give my video-intensive project more RAM to work with.
-Ryan Brandys
Can someone also give me more information on the SRAM expansion? I'd like to give my video-intensive project more RAM to work with.
-Ryan Brandys
Comments
http://forums.parallax.com/showthread.php?p=628778
http://forums.parallax.com/showthread.php?p=641966
http://forums.parallax.com/showthread.php?p=645048
Theres another one I just can't find, it's a program to do conversion of files into spin code, if you see a pumpkin pic in the thread you'll know it's the right one.
Theres also the BMP2SPI.exe as part of the Hydro distro.
As far as the expansion card, check out it's thread, and there is a video driver using in linked to in the master project sticky.
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.
Andre'
http://www.xgamestation.com/view_product.php?id=43
You can download the entire manual, software, and drivers as well, bottom of the page.
Andre'