NEWB- Programming
NomarEscobar
Posts: 7
What programming language are you supposed to use to make games for the Hydra? and what program are you supposed to do it in?
Comments
The high level programming language is SPIN, which is a byte-code-interpreted language (as is Java). You can also program it in assembly.
The processor on the Hydra is a Propeller. Download the "Propeller Manual" from here for all the info on the chip and the language: http://www.parallax.com/propeller/downloads.asp
You can also download the programming tools "Propeller Tool Software" (compiler and IDE) from the same location.
The Hydra is mostly just a propeller with minimal external hardware, but the Hydra kit comes with a knock-down-drag-out fabulous book, lots of example code, and hardware interfaces (plus the hardware) for mouse, keyboard, and game controller.
There's lots of Hydra info on the main site at http://www.xgamestation.com/browse_products.php?category=7.
To hit the ground running and crank a game in 2 weeks I'd say you should have 1) programming knowledge in other languages 2) previous game writing experience 3) a strong hardware / embedded systems background. Then if you were to leverage the support content out there and work within an existing sprite engine or draw library you could pull it off in 2.
Andre'