Propeller Color Forth
The Wangster
Posts: 13
First, we have ANS Forth for the propeller, now we have Color Forth! I'm working on a minimalist Forth that is to be very simple and very fast. It is direct-threaded. Unlike Chuck's color forth, this is more of a traditional (edit-compile-debug) system, where dev is done on the PC, compiled, and sent over the cable to the Propeller.
Status:
Bytecode compiler finished.
Interpreter: need to iron out bugs.
Need to add support for arrays, IO, graphics, sound.
Anyone give suggestions as to what words should I add? I am planning to use this for game development.
Cheers,
Long Nguyen
Status:
Bytecode compiler finished.
Interpreter: need to iron out bugs.
Need to add support for arrays, IO, graphics, sound.
Anyone give suggestions as to what words should I add? I am planning to use this for game development.
Cheers,
Long Nguyen