Ideas?
Ym2413a
Posts: 630
So has anyone had any cool ideas and/or is anyone working on any cool little games and appz for the Hydra?
I'm soon porting my sound engine over to the Hydra and am wondering what kind of neat things people are coming up with.
--Andrew Arsenault.
I'm soon porting my sound engine over to the Hydra and am wondering what kind of neat things people are coming up with.
--Andrew Arsenault.
Comments
Andre'
a PDP8. Particularly designed for small memory machines of that era. I wrote a number of versions
for other machines that were made in those days. There's a TRAC web page on the net, I don't have
the url at the moment.
Gotta get some display problems out of the way first and then see about using some of the TV/VGA
terminal programs.
Fred2
I'm wondering if anyone is planning on writing any little games for this thing.
I know back in the early days, I got into programming as a kid for the fact of writing my own games.
Now I write automation software and databases apps.
I still enjoy kicking up my shoes and playing old 8bit video games in my free time.
(btw) Dr.Hydra is awesome! It's the best game on the Hydra todate!
--Andrew Arsenault
I'm trying to write some learning games for my kids , but as normal I have bigger eyes than my stomach
Brian
Andre'
After I get done playing with the engines. ^^
Andre'
- Model railroad game where you lay down tiles for straight track, curve track, cross section, etc. Object of the game is to create a layout that gets some amount of people, chemicals, or freight (depending on the type of cars) from one place to another without the trains hitting each other and with a limited budget for track.
- or -
- NASA Constellation Moon mission game where you try to develop and launch a spacecraft to conduct lunar missions. The twist is that all of the parts you build your launch stack out of have random failures built in, but the percent% of time the failures happen is related to the number of test launches you conduct and how good the engineers you hire are. So you have to choose, do you spend your budget and time on extra testing, or do you rush ahead and cross your fingers and hope it doesn't blow up? The way the game would work is that you would have to deal with public opinion; when you do a successful mission your public opinion goes up and you get more money and more time to keep trying, but if you try too hard and cause a disaster that maybe kills your astronauts, then your public opinion goes way down and you get less time and money.
Andre'