VGA.spin and Graphics.spin
Matthew Hay
Posts: 63
Does anyone have a sample of the vga.spin and graphics.spin being used together?·
According to graphics.spin file it can be used with vga.spin but out of all the code I've seen, nobody seems to use these too together, any good reason not?.· I tried to use parts of the graphics demo to make a simple graphics test for the vga.spin but I've had no luck.
Thanks,
Matt
According to graphics.spin file it can be used with vga.spin but out of all the code I've seen, nobody seems to use these too together, any good reason not?.· I tried to use parts of the graphics demo to make a simple graphics test for the vga.spin but I've had no luck.
Thanks,
Matt
Comments
The graphics portion uses graphics.spin controlling tiles representing a portion of the screen while the
rest uses the built-in ROM font for the text. This new driver works much the same as the the VGA.spin
driver.
http://forums.parallax.com/showthread.php?p=615350
I really liked the Graphics Demo but wanted a version for VGA (mainly since I have 5 monitors and only 1 TV <-- colors aren't right either)
I've got a long way to go in understanding the Prop and stuff as a whole but I'd like to write a modified graphics spin for 3D Vector drawing. With that I hope to build a car diagnostic/control box that will give an overly eye candied display of whats wrong or general car control based on a touch screen (ie electric window, door lock, trunk, etc)
Oh well just a big dream, but I like to tinker anyway