Running Hydra software in Prropeller deno board
El Paisa
Posts: 375
I would to run some of the Hydra software in the Demo board.
How can determine in the hydra software where the pinouts for the Video, Keyboard and mouse?
·I look at the sofware and do not see the definitions of those pinouts.
Please help Andre'
How can determine in the hydra software where the pinouts for the Video, Keyboard and mouse?
·I look at the sofware and do not see the definitions of those pinouts.
Please help Andre'
Comments
The reason for the difference is that the Demo Board and Hydra boards were developed around the same time and there was some discussion of which scheme would work better. The Demo Board got done one way and the Hydra got done the other way.
The "bottom line" is that it's possible to get the Hydra software to run on the Demo Board, but it takes a bit more work than you might think.
I recall some time ago Chip mention that the Hydra was able to run the Propeller software only with minor
modifications due to different peripherals.
I like the Demo Board and the Hydra but more the Demo Board.
I believed the graphics will be a cinch using Hydra programs and tutorials but I have my doubts.
At some point, I want to combine the keyboard and mouse routines so they fit into one cog (and save a cog). They'll be self configuring for the Hydra or Demo Board conventions (not hard, just needs to be done). It'll probably be a while given other OS related projects.
Mike
Is really good what you said.
I am sure I am not the only one in this situation.
I hope to hear from you real soon.
Other than that, the pins for video, etc. have to be changed. So all in all its a 5 min thing to change 99% of the demos from the hydra game development book to work on the demo board. Of course the demo board has no network port, expansion slot, NES ports, so those features woulnd't be able to work without a hydra.
Andre'