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Arc definitions — Parallax Forums

Arc definitions

El PaisaEl Paisa Posts: 375
edited 2006-07-09 16:08 in Propeller 1
What is the difference between :
pixarc(parm1,parm2,parm3,parm4,parm5,parm6,parm7) and
arc(x, y, xr, yr, angle, anglestep, k,arcmode)

Are the parameters are the same?

When we are going to have some decent graphics manual or tutorial?

Comments

  • cgraceycgracey Posts: 14,206
    edited 2006-07-08 03:55
    One method draws points and lines in arc patterns and the other draws pixel patterns at center points defined by arc's.

    Just load graphics.spin and click documentation mode. You can read all about the parameters that you pass to the various methods to get stuff drawn. Then, experiment with each method using graphics_demo.spin as a base. I bet you could have this whole thing figured out in a few hours. Has anyone out there done this yet?

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    Chip Gracey
    Parallax, Inc.
  • El PaisaEl Paisa Posts: 375
    edited 2006-07-08 17:51
    Thanks Chip,

    I got now.

    Now my question is how you create the sprites?

    The sprites seems to vary in size according to the graphics command?
  • El PaisaEl Paisa Posts: 375
    edited 2006-07-08 18:03
    Disregard my previous post.

    I searched all the Propeller files and could not find GRAPHICS_DEMO.SRC.
  • SSteveSSteve Posts: 808
    edited 2006-07-09 16:08
    Look for graphics_demo.spin

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