So many questions!?!? Propeller questions please!
cbmeeks
Posts: 634
Hey guys!
I've been out of the loop for a while due to starting a new job. I want to get back into my homebrew computer and just noticed this new fan-dangled chip called the Propeller.
I read up on it some (just found out last night!) and I am kinda torn.
First, I wanted my computer to be old-school. 6502 based CPU. But, I don't have a problem in using a 32bit mcu for the video/sound.
Anyway, here are my questions.
1) There are no real built-in video functions...video is supplied by the graphics library coded by Chip. In other words, all pins can be used for whatever. There are no pins reserved for any kind of video? Is this correct?
2) How practical would it be to take one cog for NTSC video and another cog to render sprites at the same time?
3) Built in font?? Seriously? How easy is it to access that built-in font and dump to tv?
4) Can I pull the font to be used in bitmap modes? ie, directly into my own scanlines?
5) When will the PropSTICK be available?????
6) The PropSTICK comes with a serial programming interface. Does that mean I will just need a serial cable to program it? ( and the software )
I have many more but I really appreciate any input.
Thanks!
-cbmeeks
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Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
I've been out of the loop for a while due to starting a new job. I want to get back into my homebrew computer and just noticed this new fan-dangled chip called the Propeller.
I read up on it some (just found out last night!) and I am kinda torn.
First, I wanted my computer to be old-school. 6502 based CPU. But, I don't have a problem in using a 32bit mcu for the video/sound.
Anyway, here are my questions.
1) There are no real built-in video functions...video is supplied by the graphics library coded by Chip. In other words, all pins can be used for whatever. There are no pins reserved for any kind of video? Is this correct?
2) How practical would it be to take one cog for NTSC video and another cog to render sprites at the same time?
3) Built in font?? Seriously? How easy is it to access that built-in font and dump to tv?
4) Can I pull the font to be used in bitmap modes? ie, directly into my own scanlines?
5) When will the PropSTICK be available?????
6) The PropSTICK comes with a serial programming interface. Does that mean I will just need a serial cable to program it? ( and the software )
I have many more but I really appreciate any input.
Thanks!
-cbmeeks
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
Comments
1+1=10
Is that something built into the chip (hardware) or a piece of software that gets compiled in?
Ah, I should have asked, when will it not be back-ordered. I want it!
So, the built in font isn't just simply a chunk of ram with the bits in it? So, I can't simply index into it to paste somewhere else?
Thanks again!
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Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
1+1=10
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
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Jon Williams
Applications Engineer, Parallax
I'm excited about the Prop. I just wonder if I should use it in my "retro" computer? I wanted that old, 80's feeling with it. :-/
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Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
http://forums.parallax.com/showthread.php?p=573833
There is also a pic of the system on XGS site under the media section.
lol
That is awesome
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Metroid Classic:
http://metroidclassic.com
Metroid Forums:
http://eblarg.com/bbs/mc
=========
DMCA Sucks
RIAA Sucks
(It's supposed to have 4 Propellers...)
And who knows, it may even hit the market before Sony's mythical PS3...
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Don't visit my new website...