I am trying to build an automated motion tracking airsoft gun turret.
The Artificer
Posts: 2
I am trying to build an automated motion tracking airsoft gun turret.
I am having trouble making a system for motion tracking.
I want it to estimate distance accuratly, so it can angle the turret.
I was also thinking about infared.
Is there a way of tagging teamates so the turret doesn't shoot them.
What microcontroller should I use?
Should I even use a microcontroller?
Any other Ideas?
I am having trouble making a system for motion tracking.
I want it to estimate distance accuratly, so it can angle the turret.
I was also thinking about infared.
Is there a way of tagging teamates so the turret doesn't shoot them.
What microcontroller should I use?
Should I even use a microcontroller?
Any other Ideas?
Comments
THe camera gets the current picture
THe camera send the picture to the pc
The pc strips the picture of all colors other than the enemy
THe pc does some load balancing to find the largest center of mass
the pc send the ir buddy the aiming info.
the ir buddy sends it to the stamp
the stamp aims and fires
With a fast enough camera and basic stamp code this weapon would rock
http://www.thesentrygun.com/
Hope it helps!
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Nate
This is a sweet idea and under the right supervision it would be very safe
Aside from all that though, I for one do not see a problem with this project. It adds a whole new, very neat aspect to an airsoft game. And as someone who has played (plays) airsoft, This would make a game a whole lot more interesting. And it's cool technology, which I cannot say no to. I'm sure Mr. Isaac Asimov would not like this very much though.
Except, in my desing I plan on using two machine guns,
you like the cheap electronic ones they sell at wallmart.
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Never give up,·Never submit to the seemingly invincible enemy.
good idea about the camera though.
The biggest problem I see is ammo,
I was thinking about hooking up some sort of ammo feed system.
The other problem is that the guns tend to get jammed.
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Never give up,·Never submit to the seemingly invincible enemy.
if I say anything wrong or stupid.
Second... this soooo reminds me of the LaserTag games I used to play as a kid. Hehe.
Anyways, I suppose you could use two pings for targeting... They'd track motion
and let you target anything moving.
If you want to ensure that the target is a person... you could stick a PIR on it I guess.
By using Pings you get automatic ranging and you'd free up IR for anything else
you want to do with it... remote control perhaps?
Just make sure the Ping signals don't overlap.
Like the idea though.
As far as I understand, 'airsoft' isn't 'one' game, but many different games, where the only thing in common is the use of paint-filled balls and protective masks...
There are 'capture the flag' games, 'last man standing', reenactments and so on...
And then there's the tanks...
So why not automated guns?
As long as both sides know they exist and have agreed on the rules, I can't see the problem.
BTW: http://www.the-whiteboard.com
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