XGameStation, is it selling ?
inaki
Posts: 262
To the·Parallax people in this forum, is XGameSataton selling ?·I see very few people on the internet with practical experience on this board. ·
Comments
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Jon Williams
Applications Engineer, Parallax
Dallas, TX· USA
·· Also a big difference is that the XGS uses the SX52, while the PDB supports the SX28.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Chris Savage
Parallax Tech Support
csavage@parallax.com
http://www.rickard.gunee.com/projects/video/sx/pong.php
If you got the cash I would get both the XGS and the developement board.
also check out what others have done with the SX
http://www.parallax.com/sx/index.asp
http://www.parallax.com/sx/projects/projects.asp
neat stuff...If this stuff doesn't get you into it then I don't know what will.
It all caught my eye.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
DTQ
I think, this is really a "knowledge package" because the CD that ships together with the XGS contains tons of valuable information about electronics, hardware, programming, and computer game design which - alone - would be worth the price of the whole package.
Besides its intended purpose (i.e. for computer games), the XGS can also be used for other high-speed controlling tasks, especially because of the available expansion port and the blank expansion board which is included in the package.
vy 73 de DK4TT
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Greetings from Germany,
G
For starters I will order the XGS. By the way,·is PAL version available from Parallax?. I am somewhat confused about the options·included in the package·from·Parallax and ·Nurve Networks.
The Parallax version includes the SX-Key and Guenther's book, otherwise it is the same as Andre' Lamothe's XGS. I'm pretty certain we include both PAL and NTSC crystals - I'll verify with Andre'. As for it selling, yes, we have nearly sold our first batch of 20 units. Be sure to download the documentation from Nurve.Net prior to purchasing. I think the book which comes with the XGS is well-done.
Ken Gracey
Parallax, Inc
The XGS has quite a bit of hardware.
128K SRAM, color video generator, 3 channel sound generator, joystick ports, PS2 keyboard port, SX52(80MHz) AND SX20(4MHz) microcontrollers.
Attached is a slightly modified version of the PONG game that is on the XGS website.
It breaks the XGS functions into SX/B subroutines. It also allows single player mode by pressing UP on the joystick when you press the joystick button to start the game.
If you don't the the SX/B 1.20 compiler you can load the SRC file to play the game.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
"SX-Video Display Module" Available Now.
www.sxvm.com
"A problem well defined, is a problem·half solved."
And I believe the one from Parallax only had the NTSC xtal (not positive).
Bean.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
"SX-Video Display Module" Available Now.
www.sxvm.com
"A problem well defined, is a problem·half solved."
·
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Jon Williams
Applications Engineer, Parallax
Dallas, TX· USA
Post Edited (Jon Williams) : 5/1/2005 4:18:19 PM GMT
Our kits include both PAL and NTSC crystals.
Ken Gracey
Thanks Ken.
Bean
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
"SX-Video Display Module" Available Now.
www.sxvm.com
"I thought I was wrong once...But I was mistaken [noparse];)[/noparse]"
·
Sorry to dig up a dead thread, but I just read through the info on Rickard's page, and it was EXTREMELY interesting and informative! Alot of work went into that page, not just to step you through building the projects, but to understand how they work as well! Excellent site.
Ryan
Dave
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Dave Andreae
Tech Support
dandreae@parallax.com
www.parallax.com
·