Circuit Simulation and Fabrication
Jim McCorison
Posts: 359
Greetings All,
I have been told that it is possible to completely develop and simulate an analog / digital design in software, then ship the resulting design off to be fab'ed. The actual device never sees the light of day until it is in production. Do any of you know anything about this methodology of development? Can any of you recommend quality simulation software that will accomodate the Basic Stamp, PIC, or other microcontroller. And before anybody tells me, yes, I know this stuff usually isn't cheap. So far I've found everything from free (ngSpice) to $25,000!!! And that's just for the basic software.
Thanks in advance for any help you might have,
Jim
I have been told that it is possible to completely develop and simulate an analog / digital design in software, then ship the resulting design off to be fab'ed. The actual device never sees the light of day until it is in production. Do any of you know anything about this methodology of development? Can any of you recommend quality simulation software that will accomodate the Basic Stamp, PIC, or other microcontroller. And before anybody tells me, yes, I know this stuff usually isn't cheap. So far I've found everything from free (ngSpice) to $25,000!!! And that's just for the basic software.
Thanks in advance for any help you might have,
Jim
Comments
The last time I looked at it (and it works well by the way) it can only simulate digital I/O via clicking a button on or off, not by connecting discrete components to I/O.
Ken
Kind of neat, if you want to try simulators out. Just think... no more smoke.
Having said that, software simulation can at least let you iron out the major functional aspects of what you are trying to do, so it can reduce the number of iterations of board design to hardware implementation to board test. You may need two or three board revisions to get it all correct, instead of 5 to 10.
Also often it is in testing the prototype that improvements can be made to a design. Many things just don't stand out on paper (or a computer screen) until you see the actual product.
Bean.
But seriously, I would produce samples first. I'd test in the real world, which is cruising boats. Then I'd give one to my wife, who is reasonably button-phobic, to see if the UI passed the test.
Cheers,
Jim