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Anyone used a stamp with OpenGL or Processing? — Parallax Forums

Anyone used a stamp with OpenGL or Processing?

ArchiverArchiver Posts: 46,084
edited 2004-02-20 15:02 in General Discussion
Hello everybody...

Beginning to work on an app that communicates with a basic stamp, but
not sure if I should use processing or opengl to connect to the
stamp. I've heard that processing is a little easier, but yet again,
I'm not sure.

Anyone have any comments either way?

Thanks, brian

Comments

  • ArchiverArchiver Posts: 46,084
    edited 2004-02-20 14:58
    --- In basicstamps@yahoogroups.com, "bjwillis" <bjwillis@y...> wrote:
    > Hello everybody...
    >
    > Beginning to work on an app that communicates with a basic stamp, but
    > not sure if I should use processing or opengl to connect to the
    > stamp. I've heard that processing is a little easier, but yet again,
    > I'm not sure.
    >
    > Anyone have any comments either way?
    >
    > Thanks, brian

    Brian,

    OpenGL is rather formidable to implement on a Stamp, I'd say. It
    seems that the BASIC rule is: "Keep It Simple, Stupid!" (KISS)

    Tell us what kind of communication you actually need with a Stamp. In
    most cases I would think that either normal ASCII or a fairly simple
    error-checking protocol would suffice.

    Russ
  • ArchiverArchiver Posts: 46,084
    edited 2004-02-20 15:02
    You should probably search the net for OpenGL programming links. The
    Stamp side is pretty easy: SERIN and SEROUT. I know of several art
    students who have used Macromedia Director to control Stamps -- so it's
    not a matter of the actual PC application, it's simply a matter of
    working with the serial IO routines of that app.

    -- Jon Williams
    -- Parallax


    Original Message
    From: bjwillis [noparse]/noparse]mailto:[url=http://forums.parallaxinc.com/group/basicstamps/post?postID=vIwpsj2u3TeKzVRdp8LwFWT68wnr7pbaO0k4QQe3DxbTM3eC7uKL7FvTG4h2PZmg6_Qx-PU1D9xC]bjwillis@y...[/url
    Sent: Thursday, February 19, 2004 5:33 PM
    To: basicstamps@yahoogroups.com
    Subject: [noparse][[/noparse]basicstamps] Anyone used a stamp with OpenGL or Processing?


    Hello everybody...

    Beginning to work on an app that communicates with a basic stamp, but
    not sure if I should use processing or opengl to connect to the
    stamp. I've heard that processing is a little easier, but yet again,
    I'm not sure.

    Anyone have any comments either way?

    Thanks, brian
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