editor for windows CE
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I was just reading Chris Maytag's request for information on a Palm
based editor and it spurred me on to write a question that I have had
in the same area. I was wondering if anyone had done anything with a
Windows CE based computer???
There are 2 parts to this, the first is the hardware. There are
PocketPC add-ons that will give you a comm port, but they are
somewhat expensive ($150). Does anyone know of a cheaper way of
getting the connection to the computer?
The second questions is the software itself. I haven't seen anything
but as they say a couple hundred eyes are better than one! If anyone
has any information I would greatly appreciate it.
Thanks,
Eric Warner
eric.warner@u...
based editor and it spurred me on to write a question that I have had
in the same area. I was wondering if anyone had done anything with a
Windows CE based computer???
There are 2 parts to this, the first is the hardware. There are
PocketPC add-ons that will give you a comm port, but they are
somewhat expensive ($150). Does anyone know of a cheaper way of
getting the connection to the computer?
The second questions is the software itself. I haven't seen anything
but as they say a couple hundred eyes are better than one! If anyone
has any information I would greatly appreciate it.
Thanks,
Eric Warner
eric.warner@u...
Comments
> based editor and it spurred me on to write a question that I have had
> in the same area. I was wondering if anyone had done anything with a
> Windows CE based computer???
>
> There are 2 parts to this, the first is the hardware. There are
> PocketPC add-ons that will give you a comm port, but they are
> somewhat expensive ($150). Does anyone know of a cheaper way of
> getting the connection to the computer?
>
> The second questions is the software itself. I haven't seen anything
> but as they say a couple hundred eyes are better than one! If anyone
> has any information I would greatly appreciate it.
>
In *theory*, if Parallax released the specs on their compilation
process, it would open the floodgates for third party developers to
create development environments. I have a killer dev environment for
the Stamp for the MacOS, but I still have to dump the scripts to a
shared text file and compile it from VPC. MacOSX has standard *nix app
capability, and KeySpan has already released drivers for their
USB/Serial converter for OSX, so it would be a match made in heaven
for me, if I could get that last piece of the puzzle (info on the
program format for the chips).
I suspect the reason they don't do this is that it would also allow
third parties to design chips that could run the open format. My
suggestion is that some form of strict NDA be available for those that
want to try.
As for a Palm *editor*, I'm not sure just how much horsepower is
needed to do the compilation of the code. WindowsCE machines tend to
be a little more robust, mainly because they have to be in order to
run the WindowsCE operating system. So it may be easier on WindowsCE,
I don't know. Of course, the Newton 2100 had a 120Mhz StrongArm
processor, and that was what, 1995? I've seen some amazing things done
on handhelds, and it wouldn't suprise me to find that the Palm is
powerful enough.
I'd bet that the port from Windows to WindowsCE would be a fairly
trivial one if Parallax is using something like VB to write their app.
If it's written in, or includes much assembly level code, it's
probably not done yet because of differences in the OS at a lower level.
Anyway, I'm rambling now, but I'd love to see third party editors for
the Stamp. Not because Parallax's is bad, but because it would give
Parallax more publicity.
-Chilton
the LinuxVR platform, such as in the Agenda (www.agendacomputing.com). It
provides great flexibility and alredy has a comm port.
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