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BS2 Alpha numeric LEDS — Parallax Forums

BS2 Alpha numeric LEDS

ArchiverArchiver Posts: 46,084
edited 2001-02-12 23:55 in General Discussion
Hi all,

I'm working on a project where I need to use alpha numeric LEDS so
that I can get the full range of characters on the display (eg M, W
etc).

I've used a MAX7219 to drive the digits before, but am unsure how to
drive an alpha LED. Are there any chips that I can use? Has anybody
had any experience with these?

Any advice or links would be great.

Thanks as always.

Comments

  • ArchiverArchiver Posts: 46,084
    edited 2001-02-12 09:20
    [font=arial,helvetica]In a message dated 2/11/01 11:48:06 PM Central Standard Time,
    egroups@dataweb.com.au writes:


    I'm working on a project where I need to use alpha numeric LEDS so
    that I can get the full range of characters on the display (eg M, W
    etc).

    I've used a MAX7219 to drive the digits before, but am unsure how to
    drive an alpha LED. Are there any chips that I can use? Has anybody
    had any experience with these?

    Any advice or links would be great.



    I've driven a 5x7 LED matrix with the MAX7219. ·It's neat because I can
    define my own characters and do things like scrolling (vertical movement) and
    crawling (horizontal) movement. ·The down-side is that you have to do your
    own character definitions (takes EEPROM space) and that you need one MAX7219
    for each character (big $$$). ·Take a look at my article in the February 2001
    issue of Nuts & Volts magazine for the code and an explanation.

    There are LED blocks that have ASCII characters built in. ·These units are
    usually driven through a synchronous serial interface. ·They're easy to use,
    but don't have the ability to display custom characters.

    -- Jon Williams
    -- Dallas, TX
    [/font]
  • ArchiverArchiver Posts: 46,084
    edited 2001-02-12 23:55
    > I've driven a 5x7 LED matrix with the MAX7219. It's neat because I
    > can define my own characters and do things like scrolling (vertical
    > movement) and crawling (horizontal) movement. The down-side is that
    you have to
    > do your own character definitions (takes EEPROM space) and that you
    need one
    > MAX7219 for each character (big $$$).

    I think you can request free samples off Maxim's web site -- they sent me
    2 of them about 2 years ago.
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