Thanks, Jon. PropellerIDE does, and it isn't a terrible option. But it would be nice to have everything under the PropTool umbrella. Roy Eltham put a lot of effort into OpenSpin at Parallax's behest. It should receive their imprimatur by inclusion in PropTool.
Note that nothing really stops you from just using PropTool as an editor and doing your compile/load separately from a terminal. A bit more cumbersome, but works.
Speaking of alternate compilers, try flexspin's bytecode mode. Generates way smaller and somewhat faster code than any other Spin compiler. (While developing that, I was kinda surprised to learn that no other Spin compiler really has an IR optimization pass. Thought that was way obvious, but nope.)
Comments
No. I hope this becomes an option.
Thanks, Jon. PropellerIDE does, and it isn't a terrible option. But it would be nice to have everything under the PropTool umbrella. Roy Eltham put a lot of effort into OpenSpin at Parallax's behest. It should receive their imprimatur by inclusion in PropTool.
-Phil
Yes and Eric's compiler should be selectable too.
Mike
Note that nothing really stops you from just using PropTool as an editor and doing your compile/load separately from a terminal. A bit more cumbersome, but works.
Speaking of alternate compilers, try flexspin's bytecode mode. Generates way smaller and somewhat faster code than any other Spin compiler. (While developing that, I was kinda surprised to learn that no other Spin compiler really has an IR optimization pass. Thought that was way obvious, but nope.)