Been a while...what do I download?
cbmeeks
Posts: 634
in Propeller 1
Hello all. I got a hankering to dig out my C3 and do some VGA learning/coding in P1 assembly.
I much prefer to use Visual Studio Code as my main development platform. So I assume I will need a compiler/assembler and a tool to upload (I have the Prop Plug).
What all do I need to download to do this? Oh, and when I'm not using asm, I'd be more comfortable with C++ as I am a Java developer by trade.
I used to do this a long time ago but I cannot remember the toolsets I used to use.
Thanks!
I much prefer to use Visual Studio Code as my main development platform. So I assume I will need a compiler/assembler and a tool to upload (I have the Prop Plug).
What all do I need to download to do this? Oh, and when I'm not using asm, I'd be more comfortable with C++ as I am a Java developer by trade.
I used to do this a long time ago but I cannot remember the toolsets I used to use.
Thanks!
Comments
https://david.zemon.name/PropWare/#/about
Fastspin is also good, unless you're tight on memory, in which case owie ouch huge binary.
Hello!
You mentioned using that editor for your Prop doings, do you use any special extension for it?
This is the script I use to bake a P1 application, in this case Tachyon.
I understand perfectly Peter. I was thinking of the correspondent.
Now what's Koala doing in your work area?
Okay I snagged the Zip file that you've provided. However Norton wasn't thrilled with it, and thought the binary inside was infected with some obscure virus. I got it back and renamed it to homespun-0.3.2.exe and running it in a powershell window. I then saw the commands strings it would need to make it work. I've also trusted it so NAV will stop behaving as if it needed a problem around it.
But, ah, any suggestions to making it work with VsC?
@"Peter Jakacki" , I managed to actually find the BST tools that I had before and was able to get it to work.
Thanks again.
https://forums.parallax.com/discussion/170068/visual-studio-code-editor-for-p1-p2-spin-pasm