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Thoughts on memory

This discussion was created from comments split from: 7,000 P2 Rev. C Chips delivered to Parallax!.
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  • Ken,
    Agreed on tools. When will you share your plans beyond PropTool, because that's not going to cut it this time around.
    PropTool caters to existing customers, but Spin2 turns them away because it's different enough to make many things fail to work as expected from Spin1.
    And these days way more potential customers don't want Windows, and they want standard languages.

    Time to start officially supporting cross platform tools that do C/C++, BASIC, Micropython, etc. that the overwhelming majority of coders want.
  • @""Roy Eltham",

    you have a very nice way to formulate this.

    My language would be more filled with $%^%$^&%$, but I also think that Parallax should make some deal with @ersmith and official support FastSpin/FexGui as Parallax provided tools.

    I also think that PropTool should support FastSpin and Spin2, so that one could use it to compile to ByteCode or native.

    Sadly this never happened with OpenSpin, thus the reluctant use of it, even supporting some precompiler for idefs and friends.

    It is about branding, some PARALLAX approved sticker on it would help a lot. And Eric's Compiler Collection is - by far - the most interesting and powerful tool on the P2 horizon, it even gives the P1 a big boost, languagewise.

    I am not a C guy but I could see that some port of the simple Library of PropGCC seems to be underway (is it you doing that?) and that would help a lot to get the Blockly side of things over to P2, using FastSpin.

    I met Chip and I like and respect him, and I also understand his need to build Spin2 as he is imaging it. I am amazed that Eric can follow so close. But I do not understand why Chip can't leave the registers needed for the ROM monitor free in the Interpreter COG. This is just WRONG.

    Mike
  • msrobots wrote: »
    But I do not understand why Chip can't leave the registers needed for the ROM monitor free in the Interpreter COG. This is just WRONG.
    I'm not sure what the big deal about the ROM monitor is. It gets copied to RAM at boot so using it doesn't actually free up any RAM. You can just as easily link the ROM monitor functions you need into your application. I do think it's nice to have a ROM monitor for debugging hardware but it doesn't really need to be used by applications.

  • cgraceycgracey Posts: 14,155
    msrobots wrote: »
    @""Roy Eltham",
    ...But I do not understand why Chip can't leave the registers needed for the ROM monitor free in the Interpreter COG. This is just WRONG.

    Mike

    The ROM shadow space in $FC000..$FFFFF is going to be swallowed up by the debugger. If someone wants a monitor, they can include Cluso's latest into their compilation without any net memory penalty.
  • No @cgracey what I meant to say is that a couple of register in COG ram are needed to use the ROM as is to call into the monitor and use existing rom routines as helpers in any Spin Program.

    Clusso has rewritten the rom monitor routines to use different registers and it works perfect with Spin2 via Pnut.

    It would be nice to not use another loaded Module, but the in ROM existing ones.

    So you would need to spare those longs to be able to call the ROM routines as they are from within a Spin Program.

    Which registers are affected is not in my mind right now, but @Cluso99 has a thread about it, I think we are talking about 4-6 longs in the upper COG ram which need to be available for parameters to call the ROM functions inline within a COG running the Interpreter.

    And you might be able to leave those fixed locations alone and every monitor and SD function in the rom would be callable again.

    Enjoy!

    Mike
  • Cluso99Cluso99 Posts: 18,069
    msrobots wrote: »
    No @cgracey what I meant to say is that a couple of register in COG ram are needed to use the ROM as is to call into the monitor and use existing rom routines as helpers in any Spin Program.

    Clusso has rewritten the rom monitor routines to use different registers and it works perfect with Spin2 via Pnut.

    It would be nice to not use another loaded Module, but the in ROM existing ones.

    So you would need to spare those longs to be able to call the ROM routines as they are from within a Spin Program.

    Which registers are affected is not in my mind right now, but @Cluso99 has a thread about it, I think we are talking about 4-6 longs in the upper COG ram which need to be available for parameters to call the ROM functions inline within a COG running the Interpreter.

    And you might be able to leave those fixed locations alone and every monitor and SD function in the rom would be callable again.

    Enjoy!

    Mike
    While I use the ROM Serial/Debugger/Monitor a lot, it is just as easy to re-load these routines elsewhere. It's just nice to be able to call them any time you need them. They take $1E0-$1EF (16 registers).
    And then there is the SD routines and they take $1C0-$1DF (32 registers). TAQOZ uses others and HUB $0-$FFFF. How far do you go?

    These routines are great for getting started without anything else connected (no FLASH or at least not programmed, no SD Card or at least not with the boot file(s)). But once you have a system up and running these do not matter so much as they can be added with extensions, etc.

    Don't let me get started on spin2 :(
  • Yeah I felt the same pain with not to be able to find or place things into fixed HUB locations in Spin2/pnut, and to a lesser amount in fastspin.

    Just writing PASM solves the problems, but I actually DID like the P1 way to have a Spin Main process and the rest in PASM.

    But - I am just a tinkerer, not a main customer - so maybe I am WRONG. This is a Microcontroller. I would like to be able to understand the HUB RAM usage and be able to place stuff where I would like to have it, nor where my compiler thinks it could/should be.

    That is what drove me to the MC world in the first place, to know what is going on, on the System, completely.

    Now we have the same BS as with windows, not knowing what is running where and why. Just horrible.

    So back to assembler for all of it. Then one can place stuff where one wants it. Thankfully both Pnut and Fastspin support this.

    And - smile - PASM is quite a nice language...

    Mike
  • Mike if you only knew how damaging your speech is. All that over ORGH and because you (and others) don't want to calculate addresses in a mixed spin/asm program.
  • Cluso and Mike, please stop complaining about memory mapping details, here. It's off topic. Rev C chips delivery is good news!

    I think we all agree that Chip is a very talented hardware designer. His views about how he implements certain things in software are sometimes very "special", though. I just want to mention that he wrote the whole P1 propeller tool in x86 assembler if I remember correctly. This is surely something very few other people would do theese days.

    But if you don't like it you can use other tools.

    And yes, I also vote for parallax supporting Erics Fastspin compiler.
  • PropTool IDE is mostly Delphi, just the compiler portion is x86 asm.
  • whicker wrote: »
    Mike if you only knew how damaging your speech is. All that over ORGH and because you (and others) don't want to calculate addresses in a mixed spin/asm program.

    I would like to be able to calculate HUB addresses, but I have not found out yet how to do so. In p1 Spin you had at least @ to find the relative HUB address and @@ to find the offset of the module (or @@@ in BST to have a fixed address at compile time) but in P2 Spin you are simply lost.

    @Cluso99 describes the problem nicely in this thread https://forums.parallax.com/discussion/171649/still-struggling-with-hub-locations-in-spin2-and-pnut
    Cluso99 wrote: »
    I have this great piece of code that compiles and runs fine with pnut v34s while the code is totally pasm.

    But the moment I introduce spin2 into the mix it fails :(

    I know it's because the compiler places the string in a different location in hub to where the compiler thinks it placed it :(

    Here is an extract of the few lines

    If I comment out the PUB and its' two lines (which then becomes a pure pasm program) the program runs fine.
    1. How am I supposed to get the address of the string when my pasm program is run with spin
    2. Why on earth cannot the same code run in spin when it runs just fine in pasm only?
    3. Isn't it time for this pedantic madness to be fixed!
    PUB startcog()
      coginit(16, @entry, 0)
      repeat
    
    DAT
                  org       0
    entry         ...
                  mov       lmm_p,            ##@str_p2eval  ' must be in hub!
                  call      #_HubTxString
                  ...
    DAT
                  orgh
    _sd_vers      byte      "P2-test-program v.???",$0D,$0A,0
    

    The excuse that pnut (in spin) doesn't know the address of where the code is placed in hub is actually utter nonsense because in fact it does indeed know.
    Why? Well because otherwise spin would not know how to load the pasm code from hub into the cog when it executes the coginit(16, @entry, 0) instruction. Here, it does indeed know the address @entry or otherwise that instruction would fail.

    The solution seems to be to patch your PASM and add a offset of $ff8 to all references of HUB variables, but @ersmith writes:
    ersmith wrote: »
    Please don't use a fixed offset of $ff8:

    (a) this will fail in sub-objects
    (b) this will fail in PASM only builds
    (c) this will fail in fastspin

    I wish Chip would change PNut to allow the possibility of absolute addresses in Spin2 objects, but I have some sympathy for him. It was quite a pain to get this working in fastspin, and I only did it because I erroneously thought that was the way Spin2 was going to work (based on how it worked in PASM only Spin2).

    However, it is possible to write position independent code that calls from COG to HUB and works in any object and with both compilers. The easiest way is probably to use a jump table which you fix up at run time. You can do this either in PASM (using ptrb, which contains the PASM entry point at startup) or in Spin using @ arithmetic.

    The jump table should look like:
    func1  jmp #@func1_hub - @entry
    func2  jmp #@func2_hub - @entry
    func3  jmp #@func3_hub - @entry
    
    The "-@entry" adjusts the pointers to whatever ptrb will have when the COG starts up.
    You can put this table into COG or LUT memory (in which case it's usable directly). or you can leave it in HUB and adjust ptrb to point to it. Probably there's some nice way to use "jmprel" in this scheme, but it's too early here for me to risk trying to write that down :).

    jmp-tables might work, but if you need access to HUB variables you fall flat again and have to patch your PASM.

    One can compile PASM in a DAT section for HUB exec using say ORGH $2000, it gets compiled to run at HUB $2000 but it is not put at $2000 in HUB, you have to move it there first, then having two copies of it in you memory map.

    If Pnut would at least support IFDEF and friends one could maybe get away with one code listing, but this does not work either.

    so I am utterly lost here,

    Mike
  • Cluso99Cluso99 Posts: 18,069
    edited 2020-06-06 19:53
    I wrote in another thread of my work on my Z80 / CPM emulator.
    In essence, it is an absolute necessity that I configure hub with fixed known locations if any speed is to be obtained.
    Code can’t be patched for correct addressing as I have 12 bit and 10 bit address vectors for the decoding. Instructions that are executed in cog and LUT are 10 bits and hub are 12 bits. The 12 bit hub addresses require that these routines be placed between $400-$1000 in hub and it’s full as is cog and LUT. The address tables are in hub and are again in a fixed hub location - can’t recall right now as I’ve been moving them.

    These tables are huge with a long entry for every Z80 instruction. I’d have to “patch” every one of these (there are 3 addresses in every long!).

    I can’t use spin2 (pnut) in any of my code ie no other cog can run spin2!!! This is because of its non- flexible nature of doing what it wants to do. It’s straight out of the MS playbook of you don’t need to know, we know what’s best for you :(

    It’s precisely why we work with the prop, and why Chip wants to get back to the metal which cannot be done with PCs any more, or even on most ARM chips either. That’s the fundamental reason we are here. To deprive that fundamental removes the reason.

    And, for the benefit of other non P1 people, we had the same problem with P1. To overcome the shortcomings of PropTool, two others (Brad and Mark) wrote P1 spin/pasm compilers (bst and homespun) that were PropTool binary equivalent but added the @ @ @ operator to get the absolute address, and to add #define and #include for conditional compilation. This was almost 10 years ago.

    These guys did this without PropTool source access and no help from Parallax as far as I understand. These were required to build Catalina because I believe absolute and conditional addressing was a requirement. In fact Ross modified homespun to tailor its functions. PropGCC uses OpenSpin which has #define and IIRC #include and I think Roy did @ @ @ too. These have never been added to PropTool despite the call for them for more than 10 years, and as you’ve heard, is Parallax’s primary tool for bothP1 and P2.

    bst and homespun were the basis of many code development on P1. Without them, many P1 applications would not have been written.

    Anyway, this is all moot as far as I’m concerned. I am no longer writing spin2 code (for pnun/PropTool) and any pasm code I publish will be restricted to only support pasm because it’s almost impossible to release pasm code that is compatible with both pasm and spin2 using pnut/PropTool without jumping through hoops and moving or patching code after loading.

    I posted a simple example on my “Struggling to come to terms with spin2 and pasm” or something similar to this title. I’m on an iPad so it’s not easy to copy a link.
  • VonSzarvasVonSzarvas Posts: 3,450
    edited 2020-06-06 23:32
    I think the topic has been heard and understood by all, and the time will come when the issues raised can be looked at again.

    However, right now there are far more pressing matters that impact the future of Parallax and P2.
    PNut, PropTool and a bunch of other things absolutely must be finished and released for early adopters. Yes, many different opinions will exist on how things are implemented, and when they should have been implemented, but at this stage anything and everything is a distraction and delay which cannot be entertained. Chip can only complete the tools if he does so in the way he thinks best, and if we all trust in him and support him with our patience to do that.

    Once "tools" version 1 is actually released, of course improvements could be made, and new features added.
    But crucially, the first release means customers can start buying product and using it.
    There are many waiting for the tools and product that do not require alternative memory handling, etc. Getting the ball rolling is the priority now, with what we have today.

    Slightly off topic, there's a sense of deja vu here! Was it the very same Chip that developed a bunch of PIC tools many moons ago, because at that time Microchip was just getting started and didn't have the tools available that Chip wanted to work with ?!
    Maybe some 3rd parties will do the same (or continue to do the same) with P2. Seems there is an opportunity as I don't see Parallax being able to launch the new hardware and produce all the tools to suit every language and user. Not all at once anyway.


  • VonSzarvas wrote: »
    I think the topic has been heard and understood by all, and the time will come when the issues raised can be looked at again.

    However, right now there are far more pressing matters that impact the future of Parallax and P2.
    PNut, PropTool and a bunch of other things absolutely must be finished and released for early adopters. Yes, many different opinions will exist on how things are implemented, and when they should have been implemented, but at this stage anything and everything is a distraction and delay which cannot be entertained. Chip can only complete the tools if he does so in the way he thinks best, and if we all trust in him and support him with our patience to do that.

    I'm sorry, but I don't believe for one minute that Chip is some delicate flower who must be protected from any and all criticism lest it distract him. Chip is a smart and talented guy. He produced the P2 hardware in the full light of day, taking input from many sides and creating a balanced and wonderful result. Yet for some reason all talk of tools has been shrouded in darkness and mystery.

    In fact there were a great variety of tools available even before the hardware was released. @"Peter Jakacki" created TAQOZ, which is a very full featured Forth system that does a tremendous amount with very few resources used. @"Dave Hein" created p2gcc and loadp2. @RossH ported the Catalina C compiler to P2. @ozpropdev created a Python based loader, a debugger, and various other tools. I created a number of tools that people have found useful. This list is very incomplete; there is certainly a lot of interesting work being made by many forum users.

    Yet for some reason all of these early tools have been steadfastly ignored and deprecated by Parallax. Only the "official" tools count, and until those are done it's claimed that the P2 will not be usable. I don't buy it, and frankly I find it insulting. Moreover, I think a lot of early adopters are very frustrated at Parallax's refusal to talk about their tool strategy. We know (vaguely) that Chip and Jeff are working on Spin2 and PropTool, but we don't know what platforms are being considered or what the aim is. @"Ken Gracey" mentioned in the newsletter that someone was working on MicroPython. Who? Are they basing their port on mine? Is there a time frame for when it will be delivered? What C compiler are they using, and will that be released to the rest of us eventually?

    The contrast between Parallax's openness on hardware and closeness on software is startling and dismaying. I'm sorry to sound so negative, but I really want the P2 to be a success, and I fear that Parallax is squandering an opportunity here.
  • Why doesn't this thread move up when it gets new posts?

  • Everyone is passionate about P2, that's obvious. And after 13+ years the chips are in stock. The first Parallax tool is needed, and once that's done I'm sure time and resources will become available to be more open. Sometimes first, people just have to get the job done.

    Let's be positive!.
  • Admin note- This previously split thread was not alerting on new posts, so I've unspilt and respilt it.... hopefully that's fixed it.

    Also merged two similar threads to this one.
  • RossHRossH Posts: 5,462
    ersmith wrote: »
    Yet for some reason all of these early tools have been steadfastly ignored and deprecated by Parallax. Only the "official" tools count, and until those are done it's claimed that the P2 will not be usable. I don't buy it, and frankly I find it insulting. Moreover, I think a lot of early adopters are very frustrated at Parallax's refusal to talk about their tool strategy. We know (vaguely) that Chip and Jeff are working on Spin2 and PropTool, but we don't know what platforms are being considered or what the aim is. @"Ken Gracey" mentioned in the newsletter that someone was working on MicroPython. Who? Are they basing their port on mine? Is there a time frame for when it will be delivered? What C compiler are they using, and will that be released to the rest of us eventually?

    Parallax are a hardware company. Chip designs truly brilliant hardware, and the P2 looks like being an absolute stunner. Sure, his approach to software is ... well, unique would not be too strong a word.

    But this is all part and parcel of the Propeller! It's why we love it! If you want boring old compilers, bloated and overblown languages and fancy hand-holding toolsets, buy an Arduino. We prefer to live on the edge! :)
  • How much of this grandstanding could be solved by a phone call to @cgracey
  • Peter JakackiPeter Jakacki Posts: 10,193
    edited 2020-06-07 00:01
    VonSzarvas wrote: »
    Everyone is passionate about P2, that's obvious. And after 13+ years the chips are in stock. The first Parallax tool is needed, and once that's done I'm sure time and resources will become available to be more open. Sometimes first, people just have to get the job done.

    Let's be positive!.

    Yes, yes, and yes. We are passionate about the P2, Yes, chips are in stock. Yes more is needed. But no, people have not been waiting for "someone" to get the job done, the forum has been getting the job done for many many years. However, and this is a huge however, it's just not being supported or even acknowledged by Parallax mostly. Yes, Chip is busy. Yes, Ken is busy. Yes, there is no official P2 project manager who can oversee the project and doesn't get bogged down in the details themself. But if there were then all those baskets full of goodies that have been languishing at Parallax's doorstep all these years and are piling up day by day could be scooped up and put to very good use. Hey, maybe we might even become more passionate and motivated to do even more.

    @ersmith
    Hear! Hear! While I find the P2 hardware thrilling and amazing, when it comes to P2 tools and documentation I am both bedazzled and dismayed at the same time. Despite the huge huge high quality contributions in both of these departments, nothing seems to be "officially" adopted or even acknowledged. When I look at all the awesome work that has been done and is being done in terms of tools, compilers, documentation, diagrams, examples etc I am totally bedazzled but when I look at the official "documentation" and the official tools (PNut), I must admit I shake my head and I guess that means that internally, though I deny that it is so, that I am in fact dismayed.

    There, that's out in the open, and Eric, you mentioned names and projects and while many and most of the regulars have contributed vast amounts, and even us Aussies have been in there strong :) I feel though myself that your tools have been setting the pace and standard. Admittedly I haven't time to play and really use your tools or even RossH's Catalina properly, but I am very impressed. If it wasn't for this and all the other stuff from members there would be nothing for Parallax but P2 to bedazzle and PNut to dismay "people".

  • As was said many times: Spin(2) is well and nice, but it's not a good fit for every project and every programmer. There needs to be a diverse set of supported tools, so there is always one that fits the situation at hand.

    As for getting the nice diagrams into the documentation: It's a google doc with suggestions enabled, the real question is why no one has bothered to put them in there yet?
    Salt is a way of life

  • Cluso99Cluso99 Posts: 18,069
    This was my response. I don't feel there is anything wrong with it so I'm re-posting it. If that gets me banned then c'est la vie.

    Eric,
    I could not have put it better myself. But I will add to this.

    Many have written lots of code for the various flavours of the P2 while it was being created using the FPGA. Remember P2HOT. There was lots of code that was just "wasted" when P@HOT was killed. In hindsight probably the wrong decision but that's another story.

    Even before P2HOT came into being there were even earlier incarnations. Peter converted his TACHOS to run on the various flavours. And a modified version of that (TAQOZ) resides in the P2 ROM. My Serial/Debugger/Monitor was developed way back in 2013 for the P2, running in LMM. Of course we now have hubexec but the naming of the registers lmm_x etc is a derivation of that code, and is present in the P2 ROM. This also had a dis-assembler but the instruction set change so often that it fell by the wayside. And besides, there was no space in the P2 ROM. My SD Driver was running on the earliest P2 FPGAs, and a cut down version resides in the P2 ROM so that you can boot directly from an SD Card without requiring a FLASH chip.

    IIRC PropGCC was running on one to the P2 FPGAs. We has P2ASM written by one of the Dave's (sorry cannot recall which one). This was used to get a listing of the P2 ROM as we still cannot get a usable listing from pnut. Of course we have Eric's fastspin that produces a great listing.

    Unfortunately criticism is due to Parallax. Chip almost always in his wisdom disregards anything done by us forum members. Now don't get me wrong. Chip has every right to do so. But to me, and I know many others, we are quite upset by the total disregard for the work we do and time spent on it.

    Eric has done an absolutely fantastic job with his compiler(s). But at every turn, IMHO Eric has been snubbed by keeping the workings of spin/pnut private.

    Ross has ported Catalina to the P2.

    Come on Parallax. We've put our heart and soul in helping you develop the P2 and tools. And you cannot take any criticism, which IMHO is totally justified.
  • Call Parallax.
  • Cluso99Cluso99 Posts: 18,069
    edited 2020-06-07 00:19
    And to add to the list..

    Peter designed the very first P2 board, the P2D2 pcb, and sent them over to Parallax so they could populate the very first working P2 boards.

    And the first peeps from those boards were the TAQOZ Serial/Monitor prompts.
  • That's fine, and now it's probably time to relax. Everyone has an opinion, and the right place for concerns with stradegy are to Parallax support.

  • Cluso99Cluso99 Posts: 18,069
    VonSzarvas wrote: »
    That's fine, and now it's probably time to relax. Everyone has an opinion, and the right place for concerns with strategy are to Parallax support.
    I'm sorry Von, but the forums are the correct place to discuss problems with tools, implementation, etc. These forums are full of knowledgeable people all willing to help. Does Parallax really want every question to be sent to Parallax Support???

    If there is a problem, often they can be sorted. If there's no discussion then you can absolutely be guaranteed they will never be changed/fixed/resolved. It's only by discussion that you can get a handle as to whether it's a real or perceived problem. I can assure you the problems I've encountered are very real to me, and it seems others too. Remember, in a group of maybe 10 at best, a sample of more that one is 20% at least.
  • Ken GraceyKen Gracey Posts: 7,392
    edited 2020-06-07 01:25
    ersmith wrote: »

    The contrast between Parallax's openness on hardware and closeness on software is startling and dismaying. I'm sorry to sound so negative, but I really want the P2 to be a success, and I fear that Parallax is squandering an opportunity here.

    Eric, there's no darkness and mystery around our tools because we don't have much to offer at this point. It's less clear what we will do with the software tools created by the community. I don't think the situation is really like you described above. You mentioned that we ignore and deprecate tools made by anybody but us. About a month or two ago, you met with Jeff, Chip, and myself and we took a look at everything that FlexGUI can do. In fact, we also featured the community efforts mentioned above in a newsletter https://mailchi.mp/bb7fe7af3351/propeller-2revision-c-p2x8c4m64p-es-delivery-update. In fact, every single tool we know of is listed on the Propeller 2 site right here https://propeller.parallax.com/

    We value everything you and others have contributed. We just haven't had much public communication to make that clear. I'm sorry we're not doing a good job in this regard. Communication is a responsibility of mine, so it's no wonder anybody knows what our official plan is exactly. I'm actually far too busy trying to generate the income to cover the P2 project. Until recently, it's been a challenge to define where we're headed with tools - Chip has moved to debugger documentation and Jeff just recently started Propeller Tool revisions.

    Customers need to know is that we have limitations to our resource level (i.e., limited staff and funds). Lots of sacrifices have been made by our company to finish the P2 hardware. To keep the company going, most of our team works on the educational business. Only Jeff and Chip - and part-time from our Editor - can work on anything P2 within Parallax [but I'll join in 10 days].

    It is important to Chip that we produce an official tool so we can connect the hardware and software together the way he envisioned (and yes, he can handle the feedback as you noted). Almost every commercial product made with the P1 used Propeller Tool and Spin, so it seems reasonable Chip should complete his effort.

    Having boot-strapped the effort, we also need to focus on near-term returns. Moving the compiler from X86 assembler to C makes wonderful business sense in the long-term for Mac/Linux IDEs, but this is something Chip would do. He may think it would take three weeks, but I can guarantee three to six months. Or, we can finish what he started and have Windows support - and get customers started. Not knowing all the variables, an observer would find this approach to be an absolute business mistake these days. Multi-platform support will take us time.

    The MicroPython code we've been working with is from the guys in Oz. I've only recently gained an understanding how it works. I'd like to see how the alternatives work (see below).

    I'd also like to ask you to respect that we up with the responsibility of supporting everything we offer - whether official Parallax or not [some customers may not know the difference because we are not clear, and we want to help them all]. This means we take telephone calls and e-mail inquiries on software we cannot support or control. Some of these systems are official Parallax offerings made by others, too, like Brett's Propeller IDE or Hanno's PropScope. What are we to do when Apple releases an update that breaks these tools? Simply having their code base in GitHub isn't enough sometimes. We just finished a total rewrite of the BlocklyProp Solo tool, which was started externally. We don't have "not invented here syndrome" but we certainly need to understand what we're doing when we start to offer and support software we haven't written.

    How about this proposal after this coming week (I am fully booked on distance learning classes for teachers):

    1. Let's talk! I don't think forums are the best place to discuss our adoption of your tools or others. I'd like to meet with you directly and learn exactly what you'd like to see us do. Business, the MicroPython port, technical issues, whatever. Tell me exactly what you envision. I think we just need to understand each other to appreciate what the statements made on forums mean for both parties. I don't have all the pieces in mind yet. Note: I want to talk with ALL tool/hardware developers and can schedule meetings with them too. Send me a message kgracey@parallax.com

    2. What is the Parallax tool plan? We need to communicate this, openly. I think we made some steps forward last week and we need to tell people what they can expect from Parallax. Give us two weeks.

    I'm sure that transparency and communication can create a better understanding.

    Thoughts?

    Thanks,

    Ken Gracey
    kgracey@Parallax.com
    916 625 3010 direct
  • Ken, we appreciate this feedback and the time it takes out of your busy day (and night). A forum is by definition a place for discussion that is conducive to transparency and communication, creating better understanding. However, perhaps arranging weekly zoom meetings with some kind of structure and agenda might not be out of the question?
  • cgraceycgracey Posts: 14,155
    Chip here. I don't know what to tell you guys. I've got my own plans for what I want to make, as tools go. There's no secret about anything, either. My recent silence has to do with there being nothing new to say. My work has been very slow lately because this forum has been a huge demotivator to me, with people screaming over @@@ and not feeling appreciated. When I made tools for the PIC chips, Microchip barely tolerated our efforts, which was confounding to me. I was certain that I knew better than they did and they were just a bunch of knucklehead ingrates. We were selling hardware development tools for their PIC chips for a fifth the price. They really didn't like my alternate assembly language for their chips, as it caused a bifurcation in chip support. They didn't like that I was pushy, either. Maybe their concern was having a consistent library base of useful code to share with their customers. I think that would have been instinctual for them, being the ones selling the chips. That's where we are, I think. I'll need to make a lot of objects that are going to be interchangeable. Man years are going to go into that effort. There needs to be a consistent approach to how that is going to work. I don't know what I don't know about getting Eric's tools to be the basis for that. Then, there's all the debugging stuff that needs to happen, which I've been working on, but feeling guilty about, because it's not pushing the "objects" goal that Ken has mandated.
  • Peter JakackiPeter Jakacki Posts: 10,193
    edited 2020-06-07 02:01
    Chip, your supporters have been in the waiting room for many years awaiting the birth of the P2 baby while you have been in labor. But we have done more than cheer you on, we have knitted bonnets and bibs, and booties for bub. Would it hurt for you to at least dress bub in them sometime? Or trust us enough to hold bub? What a motivator that would be. When the Chip is down, just think, you will always have your supporters there to help. Let them help now. Congratulations Chip! P2 is a very beautiful baby indeed.
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