SpinEdit now working with Rev.B
Rayman
Posts: 14,646
in Propeller 2
I've got ozpropdev's flash loader now working with Rev.B.
Also, I've fixed the jumping to error line number when double-click on error message issue.
Also, I've fixed the jumping to error line number when double-click on error message issue.
Comments
However after loading flash once I now get the issue you reported where it can't now load RAM (presumably I need to change P59 switches now).
You seem to be using v0.013 of loadp2 is this correct? Does this mean you're using Ozprop's flash loader code direct from SpinEdit to achieve the flash loading?
A slight variation of this using "+" instead of "=" causes the downloaded binary to start with its size, so: loads flashloader.bin at 0, puts the size of myprog.bin at $1000, then loads myprog.bin at $1004, and finally starts flashloader.bin.
I may just wait and copy whatever you do...