Thanks but guess I was too vague in my question. I meant, if I want to create new blocks that are specific to my projects, where do I go to learn that? Those blocks are written in C? C++?
Unfortunately, it's broken in the current release on solo.parallax.com, but it does work on blockly.parallax.com, and the next release of solo, hopefully in a week or two will fix it.
Unfortunately, it's broken in the current release on solo.parallax.com, but it does work on blockly.parallax.com, and the next release of solo, hopefully in a week or two will fix it.
[Added]
The example seems to ad-hoc. I needed to do something similar to Lego Mindstorms inside App Inventor 2's but in this case, my propeller-powered robot inside BlockyProp. Is it possible?
Short of forking the project, writing your own generators in Javascript, and hosting it somewhere, no, unfortunately not. App Inventor has quite a team behind it, so they are going to have a lot more features that our system does simply because we don't have the manpower to do some of the really niche stuff.
The user defined code block really does work well for adding your own blocks. Plus, if you do a project just as a single user defined clod block, you can then import that block into any other project.
Short of forking the project, writing your own generators in Javascript, and hosting it somewhere, no, unfortunately not. App Inventor has quite a team behind it, so they are going to have a lot more features that our system does simply because we don't have the manpower to do some of the really niche stuff.
The user defined code block really does work well for adding your own blocks. Plus, if you do a project just as a single user defined clod block, you can then import that block into any other project.
OK, thanks for reply. I'll try the user defined code block first & go from there.
Comments
https://forums.parallax.com/discussion/165362/creating-new-blockly-blocks
and the guy that started BlocklyProp:
https://forums.parallax.com/discussion/155208/open-propeller-project-5-blocklyprop/p1
http://learn.parallax.com/support/reference/propeller-blocklyprop-block-reference/system
Unfortunately, it's broken in the current release on solo.parallax.com, but it does work on blockly.parallax.com, and the next release of solo, hopefully in a week or two will fix it.
Thanks. I'll check these out.
[Added]
The example seems to ad-hoc. I needed to do something similar to Lego Mindstorms inside App Inventor 2's but in this case, my propeller-powered robot inside BlockyProp. Is it possible?
The user defined code block really does work well for adding your own blocks. Plus, if you do a project just as a single user defined clod block, you can then import that block into any other project.
OK, thanks for reply. I'll try the user defined code block first & go from there.