Check number of cores running.
Peavey5150
Posts: 20
I have a Propeller Activity Board WX (#32912)
How do I check the number of cores running? Is there something I can type in the serial monitor?
My friends don’t believe me when I tell them it has 8 cores. I wrote code to use 3 of the cores.
How do I prove it?
How do I check the number of cores running? Is there something I can type in the serial monitor?
My friends don’t believe me when I tell them it has 8 cores. I wrote code to use 3 of the cores.
How do I prove it?
Comments
"Cog 0 Main Program"
"Cog 1 Serial Com1"
"Cog 2 Unused"
etcetera
It depends on what you mean by proof.. Some people still believe the world's flat
Maybe something like this will do -
There's always this to show of the propeller's 8 cogs -
Lol that’s funny
I’ll see if they believe that lol
Thanks
Then have each cog do something different, like different pulse rate on LEDs.
What’s the cog new command?
I've always loved the video demos that use VGA or composite (old TV) but the Activity board doesn't have the video circuitry and Parallax no longer sells the adapter modules.
There are also a number of nice audio demos such as SIDcog, Retronitus, and objects for playing MP3s and WAVs.
Nyan Cat is fun but might be annoying after a while.
One of the most impressive video and audio demos was Turbulence by Linus Akesson so if your friends aren't impressed by that one then they must be closed minded.
Oh and remind them that the Propeller chips does this without any support chips.
For that you need to use all 32 pins.
That would make a nice demo
A number of game systems have been built using the Propeller such as Hydra and LameStation.
Here the Propeller does everything unlike an Arduino which would need multiple shields.
1st video is Turbulence.
https://forums.parallax.com/discussion/128614/using-the-propeller-as-a-graphics-chip-peripheral-for-other-microcontrollers
SIDcog demo.
I had a Commodore 64 which used the SID chip so I love watching this video.
Adapter modules for the Prop to display video? It's reasonably easy to wire the Prop to do that. I believe it is described in the notes that travel with the appropriate program. Or even inside the documentation for the Prop chip.
Might be able to try that.
I’m sure they will say they can do it on one core
That's good. Call them on it, and show us their program.