Where do I start?
Gorf
Posts: 2
Hello everyone.
I am a noob to the propeller chip world. I have two inquiries.
1st: Where is the best place on these forums or else where to learn how to generate video?
I am looking to design an updated version of an old video game system known as the Astrocade. I am looking to at first generate
the native 2 bit per pixel video from a ram buffer. So each byte will hold four such pixels. The colors are from a palette of 256 using
color registers to determine which of the 256 colors will be used. The video modes will be 160 x 102, 160 x 204 and 320 x 204.
I eventually hope to add more modes of operation to these as well. I have read and heard that these chips are perfectly suited to
this sort of project. I eventually wish to generate a 4 bit and then a 8 bit color mode using similar techniques of direct ram buffer
based video.
2nd:
If there are other propeller chips that allow for more than 32 I/O lines, I'd love to know about them or a way to get more via
cascading multiple chips if this is possible. I will need 38 such GPIO lines to emulate a 40 pin chip and it's signals.
Any help or links or points in the right direction will be most gratefully appreciated!
Thanks all in advance!
Steve!
I am a noob to the propeller chip world. I have two inquiries.
1st: Where is the best place on these forums or else where to learn how to generate video?
I am looking to design an updated version of an old video game system known as the Astrocade. I am looking to at first generate
the native 2 bit per pixel video from a ram buffer. So each byte will hold four such pixels. The colors are from a palette of 256 using
color registers to determine which of the 256 colors will be used. The video modes will be 160 x 102, 160 x 204 and 320 x 204.
I eventually hope to add more modes of operation to these as well. I have read and heard that these chips are perfectly suited to
this sort of project. I eventually wish to generate a 4 bit and then a 8 bit color mode using similar techniques of direct ram buffer
based video.
2nd:
If there are other propeller chips that allow for more than 32 I/O lines, I'd love to know about them or a way to get more via
cascading multiple chips if this is possible. I will need 38 such GPIO lines to emulate a 40 pin chip and it's signals.
Any help or links or points in the right direction will be most gratefully appreciated!
Thanks all in advance!
Steve!
Comments
#1: Look at the TV I/O driver from the Object Exchange. Also, make sure you have a copy of the Propeller Manual. See if you can find a copy of "Game Programming for the Propeller Powered Hydra" by Andre LaMothe. It's probably the best description of video generation with the Propeller.
I figured that I may need some sort of ttl chip to expand the capabilities
but I thought I ask anyway. I will take a look for that vid gen article as
well. I appreciate the help.
Again Thanks!
Steve.