C: vgatext.h..... What am I not seeing?
idbruce
Posts: 6,197
Okay so I finally got around to setting up VGA on the Prop BOE and I am using the vga example provided with SimpleIDE. By default, the library sets up the vga for 30 columns and 14 rows. Okay I suppose that is fine for an initial starting point, but I am using a 1024 X 768 display and I want to be able to fit a whole lot more characters on my screen than 420.
The vgatext_open provides a vgatext pointer, which is necessary, but how do I get a pointer to the _vga_text_struct to enable changing attributes of the display and how can this be updated?
EDIT: Even after altering vgatext.h and saving, there still is no change. What's up with that?
EDIT: I am beginning to see that this is a waste of time. I am now thinking that the VGA_HiRes object would most likely need to be ported to get a different charachter ratio.
The vgatext_open provides a vgatext pointer, which is necessary, but how do I get a pointer to the _vga_text_struct to enable changing attributes of the display and how can this be updated?
EDIT: Even after altering vgatext.h and saving, there still is no change. What's up with that?
EDIT: I am beginning to see that this is a waste of time. I am now thinking that the VGA_HiRes object would most likely need to be ported to get a different charachter ratio.
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