PropellerIDE - Call For Documentation
Brett Weir
Posts: 288
Ever since I discovered the Propeller microcontroller years ago, I was delighted by how easy it was to use and how easy the hardware was to understand.
One thing that was always a problem for me was finding the right documentation for the Spin language when I needed it. I had to search high and low on the forums, on wikispaces, on google, wherever I could find what I was looking for.
Sometimes, I couldn't find the answers at all, and I'd like to change that.
One of my plans for the new PropellerIDE is to bootstrap it with the best collection of Spin documentation available.
To do this, I need your help finding awesome documents, their owners, and permission to include them in PropellerIDE. If possible, obtaining the source material (Word doc, HTML, etc.) and Creative Commons licensing is even better, because then I can repackage them as compiled HTML and include them with the new web help I'm planning to integrate.
Having these resources will allow the construction of an epic repository of documentation bundled with every installation of PropellerIDE, and will help ensure that newcomers to the spin language will know exactly where to go to get help first!
So share the wealth! Please post any awesomely useful information about Spin and the Propeller and help me track the best of what's available. If you want it to be included in PropellerIDE, now's the time to speak up!
One thing that was always a problem for me was finding the right documentation for the Spin language when I needed it. I had to search high and low on the forums, on wikispaces, on google, wherever I could find what I was looking for.
Sometimes, I couldn't find the answers at all, and I'd like to change that.
One of my plans for the new PropellerIDE is to bootstrap it with the best collection of Spin documentation available.
To do this, I need your help finding awesome documents, their owners, and permission to include them in PropellerIDE. If possible, obtaining the source material (Word doc, HTML, etc.) and Creative Commons licensing is even better, because then I can repackage them as compiled HTML and include them with the new web help I'm planning to integrate.
Having these resources will allow the construction of an epic repository of documentation bundled with every installation of PropellerIDE, and will help ensure that newcomers to the spin language will know exactly where to go to get help first!
So share the wealth! Please post any awesomely useful information about Spin and the Propeller and help me track the best of what's available. If you want it to be included in PropellerIDE, now's the time to speak up!
Comments
Might be good to add a PASM tutorial: Graham Stabler (a bit short), Potatohead (for absolute beginners) and deSilva's (more adcanced) PASM tutorials are all good candidates.
And at least a link to the stickies in this forum.
Absolutely. I'd love to have as much cross-referencing as possible. Though, in order to do that, I need source materials! I use Confluence for writing documentation because it allows for unbreakable page links. You can reference any page on the wiki, and no matter how much you move it, the references will always be up-to-date.
Then, I have a custom exporter that I've been writing to render HTML and PDF outputs, so we'll be able to customize the outputs however we like.
Actually, those three sources were what I had in mind when I first made this post, but all I know of are the PDFs. Can anyone help me get in touch with the creators and see if they'd be willing to share the source material?
I think I did an import of the the Propeller Tool documentation at some point; I'll have to look and see what happened to it.
I also think it would be nice if PropellerIDE included all of the application notes with corresponding source code. Those were invaluable when I first started development.
For sources that I don't have the source to, I'll have to find a seamless way to open PDFs, but it won't be ideal.