Make .eeprom from spin, then rename it to boot.sys and place on SD card, then it will start when you switch the machine (.pof programmed) on - or program the .sof
Edit: added zip. The files should be enough to recreate and run HAM mode SID demo.
Exe file is the simple tool used to generate .ham files. You have to prepare your picture in Gimp/Corel/Photoshop, whatever you have, to make it 448x1120 pixels BMP. Then open it in the attached tool and you will get the .ham picture. Then you can use it instead of this c64 picture added to the demo
How to handle this you can find in demo's spin code.
Put boot.sys, .dmp and .ham files on the sd card.
Edit 2: the HAM conversion algorithm is stilll in progress. Attached new .ham file which should be better... (less artifacts)
The demo displays a C64 picture using HAM mode based on Amiga HAM8 (2 bit command, 6 bit pixel) - in 448(horizontal) x 1120(vertical) resolution with 128x32 px moving sprite (made of 4 individual sprites) and plays selected sid tunes (dmp files). So there is not a lot of movement there.
I created a simple PC program to convert .bmp to .ham; the algorithm used is not very good but it works.
Maybe I'll try to make some video with a smartphone - I have no equipment to catch vga screen signalling 1920x1200
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At now I am very busy; I have to write two papers, pass some exams etc. I will have more time for playing with all this P1V in February (31th January is the deadline for these papers) And then I want to start the Propeller 48 project
The DOS is in progress It will start with the retromachine booting as boot.sys and then enabling running another programs from SD. At now (at version 0.01) it enables dir, ver, cls and.... playsid ( ) internal commands and it is using PC DOS VGA 8x16 font
PS: I will add the source as soon as it can go to subdirectory and run external program
Put boot.sys, vgafont.def, c64.ham (now it contains a car picture instead of c64), p1v files and any amount of .wav and .dmp
p1v are executable files (.eeprom files from Propeller Tool) They will run when you write a full name, with extension
This is 0.01 version so it is early alpha thing.
Commands working:
cls - clear screen
dir - list directory (wildcards are not working now)
cd - change directory
ver - displays version
playsid file.dmp - plays .dmp
playwav file.wav - plays .wav
color foreground,background - changes color of displayed text. There are 16 standard CGA colors.
LFNs are displayed but cannot be used as arguments in this version
All at now It will be continued. It is based on Kye's FAT and kbd/mouse driver. Not all keyboards works with it. New USB keyboards connected via USB/PS2 dongle works; some Logitech kbds dont.
siddemo.p1v plays files named 001.dmp..023.dmp; you have to place them in the root dir. It diisplays c64.ham picture on the screen
test.p1v is a retromachine demo/test pogram
Comments
PS.. Why, oh why the maximum picture resolution is so badly limited?
I am running the demo out of spin. where is BOOT.SYS?
Edit: added zip. The files should be enough to recreate and run HAM mode SID demo.
Exe file is the simple tool used to generate .ham files. You have to prepare your picture in Gimp/Corel/Photoshop, whatever you have, to make it 448x1120 pixels BMP. Then open it in the attached tool and you will get the .ham picture. Then you can use it instead of this c64 picture added to the demo
How to handle this you can find in demo's spin code.
Put boot.sys, .dmp and .ham files on the sd card.
Edit 2: the HAM conversion algorithm is stilll in progress. Attached new .ham file which should be better... (less artifacts)
/Johannes
I created a simple PC program to convert .bmp to .ham; the algorithm used is not very good but it works.
Maybe I'll try to make some video with a smartphone - I have no equipment to catch vga screen signalling 1920x1200
---
At now I am very busy; I have to write two papers, pass some exams etc. I will have more time for playing with all this P1V in February (31th January is the deadline for these papers) And then I want to start the Propeller 48 project
The DOS is in progress It will start with the retromachine booting as boot.sys and then enabling running another programs from SD. At now (at version 0.01) it enables dir, ver, cls and.... playsid ( ) internal commands and it is using PC DOS VGA 8x16 font
PS: I will add the source as soon as it can go to subdirectory and run external program
Put boot.sys, vgafont.def, c64.ham (now it contains a car picture instead of c64), p1v files and any amount of .wav and .dmp
p1v are executable files (.eeprom files from Propeller Tool) They will run when you write a full name, with extension
This is 0.01 version so it is early alpha thing.
Commands working:
cls - clear screen
dir - list directory (wildcards are not working now)
cd - change directory
ver - displays version
playsid file.dmp - plays .dmp
playwav file.wav - plays .wav
color foreground,background - changes color of displayed text. There are 16 standard CGA colors.
LFNs are displayed but cannot be used as arguments in this version
All at now It will be continued. It is based on Kye's FAT and kbd/mouse driver. Not all keyboards works with it. New USB keyboards connected via USB/PS2 dongle works; some Logitech kbds dont.
siddemo.p1v plays files named 001.dmp..023.dmp; you have to place them in the root dir. It diisplays c64.ham picture on the screen
test.p1v is a retromachine demo/test pogram
http://www.piap.pl/automation/english/
That is why I needed IRDA. The presentation will be presented with the retromachine itself (if their equipment can display 1920x1080)
I hope they can support your "retro" video demands!!
I need to gather all the pieces together and try this on my DE2. It's quite a project!!