LameStation is the new maintainer of Propeller IDE
Brett Weir
Posts: 288
Hi there,
Propeller IDE's original developer, Steve Denson, has done an awesome job on this editor. I have to say, I was completely thrilled to finally see an open source, cross-platform editor appear for the Propeller, because I run Linux and I've wanted one for years!
However, due to other obligations, Steve no longer has time to maintain the project, so LameStation will be jumping in to take it on!
To start, things have been moved around a bit:
**We are actively looking for people to help resolve these issues and may be able to arrange compensation for these efforts.
To get involved in Propeller IDE's development, or with any other feedback, send us a message at contact@lamestation.com.
This should be fun.
Propeller IDE's original developer, Steve Denson, has done an awesome job on this editor. I have to say, I was completely thrilled to finally see an open source, cross-platform editor appear for the Propeller, because I run Linux and I've wanted one for years!
However, due to other obligations, Steve no longer has time to maintain the project, so LameStation will be jumping in to take it on!
To start, things have been moved around a bit:
- The repository has been moved to GitHub
- Downloads and the WIP user manual can be found here
- The issue tracker is here*
- Fixing some key bugs (see tracker)**
- HTML WebHelp version of the Propeller manual
- Automation of the build / release process
- Integrated Spin tutorials
**We are actively looking for people to help resolve these issues and may be able to arrange compensation for these efforts.
To get involved in Propeller IDE's development, or with any other feedback, send us a message at contact@lamestation.com.
This should be fun.
Comments
It's nice to see the move to git.
Any reason you are not using the github issue tracker?
Sounds like Parallax could do with PropellerIDE being made usable as a native app on Chrome books and in the Chrome browser. http://forums.parallax.com/showthread.php/157215-Open-Propeller-Project-7-Programming-Propellers-from-a-Chromebook/page4
Yes, Git is totally awesome, I love it.
I have access to a JIRA installation which gives me a lot of power and flexibility and allows me to track all my projects in one place.
That sounds like an excellent idea. I sent you a private message. Let's talk!
but seriously... I have to agree that Steve did i great job with the IDE and I'm glad someone stepped up to take on the mantle of responsibility from the overworked Steve.
I've checked out the tracker you mentioned and it looks like you have been quite busy with the fine tuning. I also managed to find the HTML version of the Propeller Manual. That itself must have taken quite the effort. I was wondering if the HTML could be packaged for export so I can we can run it locally? (My internet and ISP is slowwwww.)
Good job so far, mate.
Paul
If the html is generated by some program, maybe along with HTML we could even get latex, rtf, pdf (recursion anyone?) and others
Propeller IDE or Propller Tool?
BST?
Depends. The Propeller Tool is totally useless on Mac, Linux or any non-Windows platform. Yeah I know, you can probably get working with wine or some emulator thing but really. So it's SimpleIDE/PropellerIDE for me. When I'm not just using vim that is.
@Oldbitcollector,
Sadly BST is no longer supported. As it is binary only it cannot be moved forward. Eventually "bit rot" will cause it to be unusable everywhere. Or at least it cannot move forward, Prop II support for example. Shame BST served us well for a long time.
I use it on the Raspberry Pi and it works great.
What I would like to see is a Propeller IDE C version for the RPi, or a less cumbersome implementation of Spin and C on the Propeller IDE. It seems like I am doing more projects with the RPi being involved, so I definetly would be using Propeller IDE on my RPi unit(s).
BST was a good choice in its day, but things have moved on, and its time to move on past BST(RIP).
Ray
We already have SimpleIDE for developing C/C++ for the Prop that runs on the Pi.
SimpleIDE also supports Spin and a billion external memory expansions, thus making it "ComplexIDE". Hence the motivation for PropellerIDE.
Bill Henning (Micronoughts) can probably supply you with a SimpleIDE for the Pi.
Or I have a version here : https://dl.dropboxusercontent.com/u/81267937/SimpleIDE-0-9-46.armv6l.raspberrypi-linux.tar.bz2 which is probably a bit old now.
Parallax should really take this matter in hand.
P.S. I have a version of the propeller loader from propgcc that works on the Pi and allows direct Pi to Prop connection over the UART on the Pi GPIO header here: https://github.com/ZiCog/pi-propeller-load
First, that code optimizer is a "god send" when you are working with projects that have you at the wall memory wise.
Second, the non-standard optimizations introduced in BST are something that I really need.
No bit rot here.. BST is still serving development on our project well.
I'd love to move forward, but really need PropellerIDE to support these functions.
I believe that has more to do with OpenSpin that with the editor itself, right? I did notice the Brett added BSTC compatibility for PropellerIDE -- at least as a temporary measure -- until OpenSpin has all the features that advanced users like you enjoyed with BST. My requirements are fairly simple, but I enthusiastically support dead code removal.
Nice! I'll give it another look. I'm pleased to see Brett is moving things forward.
Don't know if it has it already, but com port autodetection would be nice....
Sorry, Jeff, I should have said "added to his requirements list" -- BSTC compatibility is not yet implemented.
Yes, simpler by a mile.
Auto detect is implemented.
Ray I had trouble getting it installed - but Steve gave me instructions somewhere in his announcement thread of PropellerIDE. I am using PropellerIDE 0.19. I am also using SimpleIDE
0.9.45 on the Pi with an Activitybot.
Edit: The instructions are in this thread post#826
Wooo! Looks like the forum wasn't notifying me about new messages. Haha.
Yes, absolutely it can be downloaded as HTML. I've included a package for it on the home page. Soon, this will be bundled with PropellerIDE so that you won't have to download it separately.
https://lamestation.atlassian.net/wiki/display/SPIN/
Yes, this is definitely possible. I started an effort to support this functionality if you'd like to contribute to it. It uses XSLT stylesheets so it can be ported to any output you like. I have written stylesheets for LaTeX and HTML (I dream of making one for man pages at some point). Check it out:
http://www.lamestation.com/kyber/
The difficulty here was just simply getting it to look right, so I ended up focusing more on styling the source document itself for consumption.
We will not be supporting any C/C++ functionality as part of Propeller IDE. Propeller IDE is Spin-only.
We are committed to making an awesome Spin tool that is easy to use and cross-platform. We want to give the Spin programming environment the love and attention it deserves, and ensure Propeller Spin's viability as a platform into the foreseeable future.
As Heater indicated, there is SimpleIDE for C/C++ development.
OpenSpin does not support this yet, but Parallax is waking up to the limitations of the available compilers and is doing something about it.
I tried to order a LameStation Kit but the site wont allow international purchases.
How now?
Hi William,
I didn't realize this, but apparently Square doesn't yet allow for payments outside the US, so it looks like I will need to switch to another platform. While I'm setting that up, if you contact me directly at contact@lamestation.com, I can arrange a PayPal transaction for you.
I should have a new store up and running by the end of next week, if not sooner. I apologize for the inconvenience.
When I use F8 it starts up with a fat font, even I have change the font to medium. See pic22. When I hit options and then cancel, the font went right. See pic23.
pic21 is where I choose font. pic24 is the version, I have downloaded to day.
I am on UBUNTU 64.
Waking up?
Brett, internally we have a different set of requirements for improvements to OpenSpin. We are setting out to do dead code removal with Roy. Please get with Jeff on the other issues so we're on the same page - we don't want to lose compatibility along the way.
Ken Gracey
I have 12 sets at Parallax. Just place an order with Chantal or Kristina and call it a "non-stock Lamentation" and "see Ken". The inventory should be on my desk, and is about to be brought into our system.
Ken Gracey
EDIT: or buy from Brett, your choice.
Hmm, seems a rather fundamental problem here in the choice of names & labels.
Shouldn't such a oxymoron / conflict be fixed before this is widely released ?
Would you provide the version of Ubuntu you are using?