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Propeller Serial Loader? - Page 2 — Parallax Forums

Propeller Serial Loader?

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  • Heater.Heater. Posts: 21,230
    edited 2013-09-26 06:57
    It's not just netsurf, it's my Chrome browser as well. dropping line breaks somewhere.
    Strangely this Chrome on 32 bit Debian works OK.
  • David BetzDavid Betz Posts: 14,516
    edited 2013-09-26 06:59
    Heater. wrote: »
    Did I list X under my "luxuries" :)

    However SimpleIDE runs there OK.
    I haven't done much with SimpleIDE. I'm too addicted to fancier editors and I don't mind typing commands to download programs. In fact, you might think that I'm a Mac enthusiast since I use one for all of my development. In the spirit of full disclosure, I only switched back to the Mac when OS X came out and only because it's built on top of Unix. I use the Mac because it has a real operating system underneath and a decent GUI for the non-developer apps that I need to run. I would have used Linux except that the Linux GUIs were not very stable when I tried them back then. The Mac gave me a way to run the Unix shell along with a stable GUI.
  • davidsaundersdavidsaunders Posts: 1,559
    edited 2013-09-26 07:55
    Well you would not get a UNIX shell on RISC OS. In fact the CLI on RISC OS is radicaly different to that (and not just becaus of the Directory seperators). In the RISC OS CLI (Commands not case sensitive):
    Cat     : Lists files in the current directory.
    Dir      : Change directories.
    

    Just to give you a small taste. And of cource it does take some getting used to the little differences if you are accustomed to one of the many Lisa Office work alikes (EG. Lisa Office, Mac OS, Windows, GEM, GEOS, Most X WMs, BeOS, Haiku OS, Apple Darwin [they say Mac OS, it is not Mac OS], Athe OS, Menuette OS, MrOS, etc.), the little differences actually make RISC OS more usable for some things. File saving is drag and drop, and a Text File can be saved to a text edit feild in another application, same with a text selection, simular with Draw files, Sprite Files (Native Bitmapped Format), etc. And the menus are middle click over application window, or on applications IconBar Icon. Once you get used to it it speeds up things as there is a lot less extra mouse movement for things like printing, copying, saving, loading, etc. Files are oppened as drag and drop, thus eleminating the over sized Open dialogs of most OSES (to open a file with an application other than its default, juas drag to the apps IconBar Icon). Etc, Etc.
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    As stated the only thing missing for modern Applications is a good Web Browser, though the NetSurf team is working hard on solving this issue. Due to the lack of anything close to Flash or WebM there is an application for downloading and converting Youtube movies available (so that we can watch them). As for some of the Applications (I am going to use a code section so please next poster leave blank space at top of your post, as for some unknown reason ONLY on the parallax Forums these overlapp following posts in NetSurf) the list:
    !Edit          : The included Text editor.
    !ResED     : A "GUI" Designer, for use with ToolBox applications.
    !WinED     : A more generic GUI designer to creat Templates (think Resources).
    !Paint        : The included sprite Editor (Sprites are BitMaps of any size with the option of a mask, also used for graphical Icons).
    !Draw        : The included Vector Drawing Program.
    !RiscPCB  : A PCB layout tool.
    !SchemEd : a schematic level Electronics design utility, can output SPICE.
    !BSpice3f5 : A SPICE simulator.
    !KinoAMP  : A video player.
    PovRAY     : Uh Duh.  Is it a Ratracer.
    !FireWorkz : an exelent Wordprocessor.
    !PDF          : A PDF viewer.
    PipeDream: A Spread sheet.
    !Zap           : A programmers text editor.
    !StrongED  : Another Programmers Text Editor.
    !FastDOSBox  : DOS/PC Emulator.
    DOOM        :  A 3D FPS.
    CoreWars   : The one true computer game.
    
    And that is just a small list to give a small taste of what there is.
    Now to get back to getting a RPi to talk to a Propeller.
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    And with some luck in the near future there will be Electric VLSI the VLSI layout editor. If I can ever finish getting it to correctly compile and run.
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