New version of LED sequencer
Ray0665
Posts: 231
Now that the display building season is drawing near,
I have just uploaded version 2 of my object "Mother of all LED Sequencers"
This module is a modified copy of the original which can be found in the Object Exchange and
is included in the Package Archive below.
In simple terms this software takes bit patterns from memory and passes them to the I/O ports.
It will work with the Propeller demo Board, The Quickstart board and the PropBOE board. It also
works with an led driver based on a 74HC595 shift register (See MyLed object for details).
The differences between this and the original OBEX module is that first this is all spin,
second this uses a circular list, and third this is modified to be able to wait
for an input rather than being strictly timed sequences.
Both versions and all necessary modules are contained in the zip archive named "Package"
Any feedack would be welcome
I have just uploaded version 2 of my object "Mother of all LED Sequencers"
This module is a modified copy of the original which can be found in the Object Exchange and
is included in the Package Archive below.
In simple terms this software takes bit patterns from memory and passes them to the I/O ports.
It will work with the Propeller demo Board, The Quickstart board and the PropBOE board. It also
works with an led driver based on a 74HC595 shift register (See MyLed object for details).
The differences between this and the original OBEX module is that first this is all spin,
second this uses a circular list, and third this is modified to be able to wait
for an input rather than being strictly timed sequences.
Both versions and all necessary modules are contained in the zip archive named "Package"
Any feedack would be welcome
Comments
I LOVED your old sequencer. Used it in many projects.
Can't wait to try the new one.
Jim
In addition to getting an input and sending out the next pattern, you can also take action on the input.
Anything you can code from small routines up to launching several cogs.
Im sure you guys building halloween thingies will have no problem driving your scariest creations
I tried to build as much flexibility as I could into it