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SimpleIDE vs Propeller tool — Parallax Forums

SimpleIDE vs Propeller tool

FrannyFranny Posts: 127
edited 2013-07-12 12:03 in Propeller 1
Does anybody know why when I run spin code from the propeller tool into a proto board it works just fine with servos and LEDs, etc. but when I run the Simple IDE examples they don't work?

Comments

  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 05:07
    Franny wrote: »
    Does anybody know why when I run spin code from the propeller tool into a proto board it works just fine with servos and LEDs, etc. but when I run the Simple IDE examples they don't work?
    Since today's SimpleIDE is project based, my guess is you didn't Set Project for the open tab in SimpleIDE with F4 or by Menu->Project->Set Project.

    Propeller tool will compile and load any tab that is displayed.
  • prof_brainoprof_braino Posts: 4,313
    edited 2013-07-09 07:01
    jazzed wrote: »
    SimpleIDE is project based, my guess is you didn't Set Project for the open tab in SimpleIDE with F4 or by Menu->Project->Set Project.

    Would there be a way for it to detect the project was not set, and inform the user?
  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 07:28
    Would there be a way for it to detect the project was not set, and inform the user?

    It complains if a project is not set. What it doesn't do is complain if a project is set and the tab doesn't match the project.

    There may be a few simple things I can do for Spin "projects" to keep people out of the user guide ....
  • FrannyFranny Posts: 127
    edited 2013-07-09 08:57
    the F4 worked Thanks!
  • prof_brainoprof_braino Posts: 4,313
    edited 2013-07-09 09:07
    jazzed wrote: »
    There may be a few simple things I can do for Spin "projects" to keep people out of the user guide ....

    I don't recall finding a user guide when I was in there a couple months back. Is the user guide accessible, perhaps via the help option?
  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 09:17
    I don't recall finding a user guide when I was in there a couple months back. Is the user guide accessible, perhaps via the help option?

    There is in more recent versions. I think it's best not to upgrade until the next announcement though unless there is a very specific reason.
  • FrannyFranny Posts: 127
    edited 2013-07-09 09:28
    Why does a project have to be set? Is it because of library locations?
  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 09:33
    Franny wrote: »
    Why does a project have to be set? Is it because of library locations?

    Because that's the way it was originally designed. Then someone said, oh, you should add SPIN and 1000 other features ....

    I have an experimental version that will let us use either methodology but that will take some testing.
  • ratronicratronic Posts: 1,451
    edited 2013-07-09 10:43
    Looking through all of the threads happening now I'm wondering is SimpleIDE going to end up using BSTC or something else to compile Spin/Pasm? Also was wondering if there is going to be a new Propeller2 tool (like the current Prop1 tool) in addition to SimpleIDE?
  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 11:12
    ratronic wrote: »
    Looking through all of the threads happening now I'm wondering is SimpleIDE going to end up using BSTC or something else to compile Spin/Pasm? Also was wondering if there is going to be a new Propeller2 tool (like the current Prop1 tool) in addition to SimpleIDE?

    SimpleIDE has always used BSTC for compiling. We will move entirely to Roy's OpenSpin in the near future.

    Ken asked me to make a Propeller-Tool-ish version of SimpleIDE just for SPIN ... to be named.
  • ratronicratronic Posts: 1,451
    edited 2013-07-09 11:21
    I rather liked the first Propeller tool. Ken has some really sharp people working on this. I can't wait to see what you guys put together.
  • JonnyMacJonnyMac Posts: 9,107
    edited 2013-07-09 11:35
    Then someone said, oh, you should add SPIN

    Well, I'm certainly guilty of that (I even called Ken to suggest adopting SimpleIDE for Spin) because you've done such a FANTASTIC job with it, Steve. As new as it is, SimpleIDE feels far more "finished" and refined than the Propeller Tool. If you add color background (ala P/T), you'll be my best friend forever! :)
  • jazzedjazzed Posts: 11,803
    edited 2013-07-09 12:01
    Ya, I've heard the call. Education stuff is top priority though.

    The Propeller-Tool-ish SimpleIDE should be like the old Propeller-Tool except:
    • It will be multi-platform.
    • It will be multi-lingual.
    • Will use UTF8 translated from UTF16.
    • Package size will be a little different.
    • Will try to keep the existing bug list too just for Phil.
  • FrannyFranny Posts: 127
    edited 2013-07-09 13:40
    Thanks! : ]
  • JonnyMacJonnyMac Posts: 9,107
    edited 2013-07-12 12:03
    The Propeller-Tool-ish SimpleIDE should be like the old Propeller-Tool except:
    It will be multi-platform.
    It will be multi-lingual.
    Will use UTF8 translated from UTF16.
    Package size will be a little different.
    Will try to keep the existing bug list too just for Phil.


    Stand on the bow of a boat and stretch out your arms -- you are the king of the world! :)
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