SimpleIDE vs Propeller tool
Franny
Posts: 127
Does anybody know why when I run spin code from the propeller tool into a proto board it works just fine with servos and LEDs, etc. but when I run the Simple IDE examples they don't work?
Comments
Propeller tool will compile and load any tab that is displayed.
Would there be a way for it to detect the project was not set, and inform the user?
It complains if a project is not set. What it doesn't do is complain if a project is set and the tab doesn't match the project.
There may be a few simple things I can do for Spin "projects" to keep people out of the user guide ....
I don't recall finding a user guide when I was in there a couple months back. Is the user guide accessible, perhaps via the help option?
There is in more recent versions. I think it's best not to upgrade until the next announcement though unless there is a very specific reason.
Because that's the way it was originally designed. Then someone said, oh, you should add SPIN and 1000 other features ....
I have an experimental version that will let us use either methodology but that will take some testing.
SimpleIDE has always used BSTC for compiling. We will move entirely to Roy's OpenSpin in the near future.
Ken asked me to make a Propeller-Tool-ish version of SimpleIDE just for SPIN ... to be named.
Well, I'm certainly guilty of that (I even called Ken to suggest adopting SimpleIDE for Spin) because you've done such a FANTASTIC job with it, Steve. As new as it is, SimpleIDE feels far more "finished" and refined than the Propeller Tool. If you add color background (ala P/T), you'll be my best friend forever!
The Propeller-Tool-ish SimpleIDE should be like the old Propeller-Tool except:
Stand on the bow of a boat and stretch out your arms -- you are the king of the world!